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Hi All! | |
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future. | |
Feel free to request any features you'd like to see, and I'll prioritize them accordingly. | |
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it. | |
Here's the link to the repository: https://github.com/Pulimet/ADBugger | |
App Description: | |
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups. |
Disclaimer: This piece is written anonymously. The names of a few particular companies are mentioned, but as common examples only.
This is a short write-up on things that I wish I'd known and considered before joining a private company (aka startup, aka unicorn in some cases). I'm not trying to make the case that you should never join a private company, but the power imbalance between founder and employee is extreme, and that potential candidates would
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#!/usr/bin/python | |
# License for any modification to the original (linked below): | |
# ---------------------------------------------------------------------------- | |
# "THE BEER-WARE LICENSE" (Revision 42): | |
# Sebastiano Poggi and Daniele Conti wrote this file. As long as you retain | |
# this notice you can do whatever you want with this stuff. If we meet some day, | |
# and you think this stuff is worth it, you can buy us a beer in return. | |
import argparse, sys, subprocess, tempfile |
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* { | |
font-size: 12pt; | |
font-family: monospace; | |
font-weight: normal; | |
font-style: normal; | |
text-decoration: none; | |
color: black; | |
cursor: default; | |
} |
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## Lenguaje Go | |
set --export GOROOT /usr/local/go | |
set -gx PATH /usr/local/go/bin $PATH | |
#set -gx PATH GOROOT/bin $PATH | |
set --export GOPATH $HOME/GoProjects | |
set -gx PATH $GOPATH/bin $PATH | |
## AppEngine para GO | |
set -gx PATH $HOME/programs/go_appengine $PATH |
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/* | |
* Copyright 2014 Chris Banes | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
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var mongoose = require('mongoose'); | |
var Schema = mongoose.Schema; | |
var assert = require('assert') | |
console.log('\n==========='); | |
console.log(' mongoose version: %s', mongoose.version); | |
console.log('========\n\n'); | |
var dbname = 'testing_geojsonPoint'; |
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/* | |
* 1) Download CocoaHTTPServer from Github: https://github.com/robbiehanson/CocoaHTTPServer | |
* 2) Include the downloaded source (except the samples) in your project | |
* 3) Define the SCREENCAST macro for the target/configuration you want to enable the screencast for (SCREENCAST=1) | |
* 4) Add the code below to your main.m file before the main() method | |
*/ | |
#if SCREENCAST | |
#import "HTTPServer.h" | |
#import "HTTPConnection.h" |
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// http://paulirish.com/2011/requestanimationframe-for-smart-animating/ | |
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating | |
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel | |
// MIT license | |
(function() { | |
var lastTime = 0; | |
var vendors = ['ms', 'moz', 'webkit', 'o']; |
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