When making this website, i wanted a simple, reasonable way to make it look good on most displays. Not counting any minimization techniques, the following 58 bytes worked well for me:
main {
max-width: 38rem;
padding: 2rem;
margin: auto;
}
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>My Angular from Scratch</title> | |
<style> | |
.my-component { | |
font-family: Arial, sans-serif; |
#!/usr/bin/env python | |
import math | |
import sys | |
from moviepy.editor import AudioClip, VideoFileClip, concatenate_videoclips | |
# Get average RGB of part of a frame. Frame is H * W * 3 (rgb) | |
# Assumes x1 < x2, y1 < y2 |
import bs4 as bs | |
import urllib.request | |
import re | |
import nltk | |
#Install beautifulsoup | |
#Article this is from: | |
#https://stackabuse.com/text-summarization-with-nltk-in-python/ | |
#NLTK help: | |
#https://stackoverflow.com/questions/4867197/failed-loading-english-pickle-with-nltk-data-load |
To install the needed components you can use Homebrew
React Native lets you build mobile apps using only JavaScript. It uses the same design as React, letting you compose a rich mobile UI from declarative components.
https://facebook.github.io/react-native/
It depends on what project you are going to build. As for front-end developer, you nearly need to learn nothing, only a new way to write javascript (Redux, JSX).
#!/usr/bin/env bash | |
set -e | |
main() { | |
previous_file="$1" | |
file_to_edit=`select_file $previous_file` | |
if [ -n "$file_to_edit" ] ; then | |
"$EDITOR" "$file_to_edit" | |
main "$file_to_edit" |
import React from 'react'; | |
import { StyleSheet, Text, View } from 'react-native'; | |
import { Util } from 'expo' | |
export default class App extends React.Component { | |
state = { | |
updated: false, | |
} | |
componentWillMount() { | |
Util.addNewVersionListenerExperimental(() => { |
#include <assert.h> | |
#include <chrono> | |
#include <embedder.h> | |
#include <glfw3.h> | |
#include <iostream> | |
static_assert(FLUTTER_ENGINE_VERSION == 1, ""); | |
static const size_t kInitialWindowWidth = 800; |