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WSL love setup
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#!/bin/bash | |
function run() | |
{ | |
echo "Running build.sh" | |
if [ $(uname -r | sed -n 's/.*\( *Microsoft *\).*/\1/ip') ]; then | |
echo "This is Windows WSL!" | |
./build_win.sh run | |
else | |
echo "This is Linux" | |
love "$dir_output" | |
fi | |
echo "Completed build.sh" | |
} | |
if [ $# -eq 0 ]; then | |
echo "Must pass command: run | |
else | |
"$@" | |
fi |
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#!/bin/bash | |
love_title=game.love | |
cmd="/mnt/c/Windows/System32/cmd.exe" | |
path_love="C:\Program Files\LOVE" | |
path_game='Z:\home\user\game\release\love\'${love_title} | |
function love_only() | |
{ | |
if [ ! -d release ]; then | |
mkdir -p ./release/love | |
fi | |
zip -9r "./release/love/${love_title}" . -x \*.git\* -x \*release\* -x \*.sh\* | |
} | |
function run() | |
{ | |
echo "Running build_win.sh" | |
love_only | |
$cmd /c start cmd.exe /c "cd $path_love && lovec.exe $path_game & pause" | |
echo "Completed build_win.sh" | |
} | |
if [ $# -eq 0 ]; then | |
echo "Must pass command: run" | |
else | |
"$@" | |
fi |
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