Created
March 2, 2018 08:15
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local classic = require("modules.classic.classic") | |
local guiMana = classic:extend() | |
function guiMana:new() | |
self.max = 100 | |
self.current = 100 | |
self.percent = 1 | |
self.x = game.gWidth/2 + 8 | |
self.y = game.gHeight - 3 | |
self.w = 22 | |
self.h = 2 | |
end | |
function guiMana:update(dt) | |
--get the percentage of the current/max | |
--since a full bar is 22pixels wide, to get the "part" or the "remaining", we need to multiply its percentage to the max width. | |
--bar = current/max * barMaxWidth | |
self.percent = (self.current/self.max) * self.w | |
end | |
function guiMana:setMana(mana) | |
self.current = mana | |
end | |
function guiMana:draw() | |
love.graphics.setColor(255,0,0) | |
love.graphics.rectangle("fill", self.x,self.y,self.w,self.h) | |
love.graphics.setColor(255,255,255) | |
love.graphics.rectangle("fill", self.x,self.y,self.percent,self.h) | |
end | |
return guiMana |
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