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@flibitijibibo
Last active May 26, 2025 00:00
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Use this to update a game's FNA installation!
#!/bin/bash
# FNA Update Script
# Written by Ethan "flibitijibibo" Lee
#
# Released under public domain.
# No warranty implied; use at your own risk.
#
# Run this script in the game's executable folder.
#
# This script requires the following programs:
# - git
# - msbuild, which should include a C# compiler
#
# You may want to update MonoKickstart as well!
# https://github.com/flibitijibibo/MonoKickstart/tree/master/precompiled
# Be Smart. Be Safe.
set -e
# Move to script's directory
cd "`dirname "$0"`"
# Grab native libraries
curl -O https://fna.flibitijibibo.com/archive/fnalibs.tar.bz2
tar xvfj fnalibs.tar.bz2 lib64
rm fnalibs.tar.bz2 # Wouldn't want to waste disk space, would we...
# Download and build latest FNA
if [ -d "FNA" ]; then
cd FNA
git pull
git submodule update
else
git clone --recursive https://github.com/FNA-XNA/FNA
cd FNA
curl -o FNA.Settings.props https://flibitijibibo.com/Terraria.Settings.props
fi
msbuild /p:Configuration=Release /p:Platform=x86 FNA.sln
cd ..
cp FNA/bin/Release/* .
# We out.
echo Complete!
@MyNameIsKeegan
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It runs now! And of course much better performance, thank you for your help! Audio is a bit crunchy and crackly now which is annoying but a big step forward from black screen.

@hypevhs
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hypevhs commented Oct 29, 2023

msbuild can be installed on arch linux with the mono-msbuild package

@CoolGirlAyden
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Msbuild doesn't seem to work for me, so instead I just used xbuild and it worked flawlessly

@ruffi123456789
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ruffi123456789 commented Aug 6, 2024

Could someone be kind enough to help me with using this with other Renderers than OpenGL on Arch Linux? I updated the Kickstarter and ran this Script, but /gldevice:Vulkan freezes right after starting the game, something about VK_DEVICE_LOST. Trying to start with /gldevice:D3D11 complains about no valid driver being found

Edit: Solved it by installing libdxvk and lib32-libdxvk from AUR. And also vkd3d and lib32-vkd3d from Extra and Multilib Repo

@bigrand
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bigrand commented Dec 25, 2024

This works fine for Terraria but not as well for tModLoader.

I tried using this for tModLoader, but it seems they use a modified version of FNA. As a result, using the FNA.dll built by this script crashes the game.

You can replace the libraries without any issues though. Run the script in an empty folder. Once the libraries are built (specifically, libFNA3D.so.0, libFAudio.so.0, libSDL2-2.0.so.0, and libtheorafile.so, saved in /lib64), copy them to /tModLoader/Libraries/Native/Linux/. It won't crash if you don't replace FNA.dll. However, I’m not sure if tModLoader's libraries are outdated, so replacing them might not have any effect.

@clyde254
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fnalibs.tar.bz2 do not seem to be part of that flibitijibibo archive link anymore, but rather this link:
https://github.com/FNA-XNA/fnalibs-dailies/actions

this should probably be updated

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