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VPW2 freem Edition running changelog (public)
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Virtual Pro-Wrestling 2 freem Edition | Changelog | |
================================================= | |
================================================================================ | |
2024/06/15 (June 15, 2024) | |
================================================================================ | |
[Geeneral Update Notes] | |
Protip: Use the mouse wheel or page up/down keys to scroll through the document. | |
IMPORTANT NOTICE! | |
----------------- | |
This is the last release that is compatible with regular VPW2 Controller Pak data. | |
Future versions will ask you to create a new Controller Pak note for VPW2 freem Edition. | |
Project Progress Report | |
----------------------- | |
The July 30, 2023 release was estimated to be 80% complete. This was a big jump | |
from the January 28, 2021 release, which claimed to be 45-50% done. | |
However, some tasks still remain before I can call this hack "100% complete". | |
Previously, I've split the two end points into "99%" and "100%". | |
This was a bit optimistic, largely because I was pessimistic about 100% even | |
being possible: | |
It is highly unlikely the "100%" version will ever be created or released, | |
as a full game disassembly would be required. | |
Therefore, the "99%" version is considered the target goal. | |
- 2020/01/28 (January 28, 2020) update notes | |
Given how things have changed since then, it seems more reasonable to label | |
these two milestones as "90%" and "100%". | |
The remaining 20% is split up into two parts: | |
1) Everything I've been putting off that can be achieved with the current tools. | |
(e.g. translating and fixing the end-of-match quotes, making the graphics | |
for the Round number messages, correcting errors, among other tasks) | |
2) Everything that "requires a decomp". | |
This is where most of the interesting work becomes possible. | |
The downside is that I need to remake the entire hack using the decomp as | |
a base. It will also result in breaking changes to save data, both on-cart | |
and Controller Pak. | |
The goals for this release were to clear up everything in category #1 and | |
polish anything that needed a touch-up. | |
With that (mostly) done, the hack stands at 90% complete. This represents as far | |
as I want to go using the current hacking methods (i.e. VPW Studio and a hex editor). | |
In order to get this hack to the "final 10%", work will have to be restarted | |
using the VPW2 decomp as a base. Luckily, I've been working on some tools that | |
let me do just that. | |
Hope to see you on the other side. | |
re: "Recompilation: An Incredible New Way to Keep N64 Games Alive" | |
------------------------------------------------------------------ | |
Between versions of the hack, a video was released about N64 static recompilation. | |
Since I've had to explain my viewpoint multiple times, I've made a page about it: | |
https://vpw.ajworld.net/recomp.html | |
In short: the N64Recomp tool is not the magic bullet the video makes it out to be. | |
This is through no fault of the developers, of course. | |
================================================================================ | |
[Default Costume Updates] | |
In order for the Default Costume changes to show up in an existing save file, | |
please reset the Costume data for the following characters in Edit Mode: | |
---------------------+------------+ | |
Wrestler | Costume(s) | | |
---------------------+------------+ | |
Randy Savage | 2, 4 | | |
Hulk Hogan | All | | |
---------------------+------------+ | |
================================================================================ | |
[Wrestler Data Updates] | |
This section contains changes to moves, parameters, and logic for the default | |
wrestlers. You do not need to do anything to access these changes. | |
-------------------------------------------------------------------------------- | |
[Moves] | |
A few requested small fixes, and a change based on another comment. | |
At this point, it seems like the movesets are pretty much agreeable, aside from | |
moves not currently in the game. There have been some seemingly arbitrary change | |
requests as well, but those remain ignored unless there's a really good reason | |
to implement them. | |
That being said, I do request that if you have any issues with the existing | |
movesets, it's best to let me know *now*, before the hack is restarted with | |
the decomp. | |
Scott Steiner | |
------------- | |
Fixing up a small mistake. | |
--------------------------+-----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
--------------------------+-----------------------+----------------------- | |
Front Strong Grapple A+Up | Lift Up Shoulder Slam | Lift Up Drop | |
--------------------------+-----------------------+----------------------- | |
Chris Benoit | |
------------ | |
Replacing the stand-in for the Wild Bomb. It would probably be best served | |
as a unique animation, but I'm not at that point yet with hacking. | |
----------------------+---------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------+---------------------+----------------------- | |
Front Special Grapple | Jackknife Powerbomb | Big Crunch Powerbomb (Vader Bomb) | |
----------------------+---------------------+----------------------- | |
AKI man | |
------- | |
Fixing up a small mistake. | |
------------------------------------+---------------------+----------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+---------------------+----------------------- | |
Special Turnbuckle Attack to Ground | Rolling Senton | Phoenix Splash | |
------------------------------------+---------------------+----------------------- | |
DDP | |
--- | |
Send all complaints about this change to /dev/null. | |
--------------------------+---------------------+----------------------- | |
Move Slot | Old Move | New Move | |
--------------------------+---------------------+----------------------- | |
Double Team Front Grapple | Double Suplex | Movement Crash | |
--------------------------+---------------------+----------------------- | |
-------------------------------------------------------------------------------- | |
[Parameters and Logic] | |
No changes this time around. | |
As stated in the Moves section, if you have any issues with params and logic, | |
it's best to let me know *now*, before the hack is restarted with the decomp. | |
================================================================================ | |
[Changelog Items] | |
Grouped by general category. | |
Default Costume Data | |
-------------------- | |
- [Hulk Hogan] Changes to all costumes: | |
All Costumes) Set head shape to "Tall". | |
Costumes 1, 3) Changed default wristband color. | |
- [Randy Savage] Costumes 2 and 4 use the new Randy Savage Glasses. | |
Wrestler Textures, Models (Faces, Masks, Costume Items) | |
------------------------------------------------------- | |
- [Costume Items] New costume items added: | |
* Face Accessory 25 - Randy Savage Glasses (ported from WCW/nWo Revenge) | |
- [Faces] Face texture updates: | |
* 017 - Hulk Hogan (updated by freem) | |
* 023 - Satoru Sayama (updated by freem) | |
* 029 - Dan Severn (updated by freem) | |
* 042 - Tajiri (updated by freem) | |
* 043 - William Regal (updated by freem) | |
* 051 - X-Pac (updated by KWG/Saga; sent to freem just after 2023/07/30 went live) | |
* 056 - Hawk (updated by freem) | |
* 069 - Ric Flair (updated by freem) | |
* 077 - Karl Gotch (updated by freem) | |
* 097 - Kota Ibushi (updated by freem) | |
* 101 - Steve Corino (updated by freem) | |
* 102 - Lou Thesz (updated by freem) | |
* 104 - Doug Furnas (updated by freem) | |
* 105 - Phil Lafon (updated by freem) | |
* 106 - Jake Roberts (updated by freem) | |
* 107 - Takeshi Rikio (updated by freem) | |
* 108 - Kazuyuki Fujita (updated by freem) | |
* 109 - Kazunari Murakami (updated by freem) | |
- [Costume Items] Fixed an issue where tattoos displayed over Upper Body B26 - LIJ T-Shirt. | |
- [Costume Items] Fixed a sleeve texture issue with a few costume items: | |
* Upper Body B14 - DX T-Shirt | |
* Upper Body B17 - EC F'N W | |
- [Masks] Re-shaded AKI man's skin to be more consistent with other masks. | |
- [Masks] Updated Spider-Man's ripped mask texture. | |
- [Ring Attire] Added anti-aliasing to "Hollywood" text on Hogan tights. | |
- [Ring Attire] Changed default primary color of Ring Attire A19 from white to black. | |
- [Boots] Changed name of A2 - "Kimala" to "Star". | |
- [Faces] Tweaked facepaint vertical displacement for the following faces: | |
* 003 - Steve Austin | |
* 018 - Randy Savage | |
* 019 - Kevin Nash | |
* 020 - Scott Hall | |
* 023 - Satoru Sayama | |
* 025 - Katsuyori Shibata | |
* 041 - Raven | |
* 043 - William Regal | |
* 050 - HHH | |
* 051 - X-Pac | |
* 052 - AJ Styles | |
* 061 - Big Show | |
* 065 - Samoa Joe | |
* 077 - Karl Gotch | |
* 086 - Undertaker | |
* 088 - Dean Malenko | |
* 090 - Kazuchika Okada | |
* 093 - Shinsuke Nakamura | |
* 094 - Dusty Rhodes | |
* 095 - Josh Barnett | |
* 097 - Kota Ibushi | |
* 100 - Bam Bam Bigelow | |
* 101 - Steve Corino | |
* 102 - Lou Thesz | |
* 103 - Ted Dibiase | |
* 104 - Doug Furnas | |
* 107 - Takeshi Rikio | |
- [Faces] Tweaked facial hair vertical displacement for the following faces: | |
* 010 - Rikidozan | |
* 049 - Chris Benoit | |
* 062 - Minoru Suzuki | |
* 069 - Ric Flair | |
* 088 - Dean Malenko | |
* 094 - Dusty Rhodes | |
* 100 - Bam Bam Bigelow | |
* 102 - Lou Thesz | |
* 105 - Phil Lafon | |
* 108 - Kazuyuki Fujita | |
* 109 - Kazunari Murakami | |
- [Facial Hair] Tweaked vertical displacement for Facial Hair 5. | |
- [Face Accessory] Tweaked vertical displacement for the following items: | |
* Accessory 20 - Kishin Liger | |
* Accessory 29 - Blue Meanie | |
Arenas | |
------ | |
- [Budokan] Ring mat design has been rotated to respect the red/blue corners. | |
Mat text and the ring skirts have been re-adjusted to match this change. | |
- Small updates to AKI Hall and Stadium ring mat textures. | |
- [Dome] Updated the corner concrete textures. | |
- [Dome] Changed ringside fans by repurposing some unused VPW2 textures. | |
Menus/User Interface | |
-------------------- | |
- A few items have been given a makeover: | |
- In-match timer | |
- Pause menu headers and buttons | |
- Demo/Replay labels | |
- [Spirit Meter] Small tweaks to the "MAXIMUM!" texture. | |
- [Elimination] Made the red/blue numbers more consistent with the League numbers. | |
- [Large Font] Modified the 'w' and 'y' characters. | |
- [Large Font] Small changes to some letters. | |
Translation | |
----------- | |
- After over 5 years, the Round messages are finally translated. | |
- Post-match messages are now fully translated. | |
- Championship lineage strings are now translated. | |
- Translated "Title Match" text when wagering belt. | |
- Translated "Elimination Match Number" text. | |
- Translated some Event attendance-related strings. | |
- Translated the remaining taunt sound names, or at least attempted to. | |
(If it were up to me (and it is), I'd keep most of them in Japanese. | |
However, I'm the type of person who changes Fire Pro Wrestling World's | |
language to Japanese whenever I need to find certain voice lines, and most | |
of you aren't.) | |
General/Miscellaneous | |
--------------------- | |
- Reverted the Event Mode attendance bugfix from the last release, as it was | |
causing issues in certain arenas. | |
- Fixed a number of post-match messages going off-screen. | |
- [Belts] Fixed a texture display issue with the "Ring" belt design. | |
- [Move Names] Fixed the "Top Rop Cross Armbar" typo. | |
- A few more changes to the game intro. Still not final. | |
- Probably some other changes which I forgot to mention. | |
(One change is intentionally unlisted; see if you can find it!) | |
================================================================================ | |
2023/07/30 (July 30, 2023) | |
================================================================================ | |
-------------------------------------------------------------------------------- | |
Quick Note: As of this release, the changelog will no longer be re-printed in | |
the manual. Apologies, but reformatting the changes to HTML for the manual is | |
one of the more time-consuming parts of releasing an update. | |
-------------------------------------------------------------------------------- | |
[General Update Notes] | |
"break in case of freem-ergency" - original note for this version before work resumed | |
(As you might imagine, the glass pane with this phrase printed on it has been broken.) | |
This is my third attempt at writing the introduction for this version's changelog. | |
The first attempt was in March 2022, when development on the hack had started | |
to pick up again. Work continued until December 2022, when another focus shift | |
occurred. | |
The second attempt was in mid-May 2023, when I had started to realize that | |
the amount of work left on this hack would be too much for me to handle alone. | |
I had originally planned a two-phase concept to defray development "costs", | |
but was considering abandoning it by this point. | |
However, during this time, someone submitted a pull request to the VPW2 decomp | |
Git repository. This pull request would be the beginning of C support in the | |
decomp, meaning people wouldn't have to deal with MIPS assembly to make changes. | |
Granted, it's possibly using a different compiler than what I assume AKI used, | |
but any progress in this field is good progress. | |
That leaves me in a weird position: semi-burnt out, but also semi-excited | |
to continue working. | |
I didn't originally plan for this update to take so long to get released. | |
Time passes, plans change (and change again), and sometimes it takes a while | |
for things to settle down. | |
Given that the previous release of the hack was on January 28th, 2021, | |
I've been sitting on some of these changes for over a year now. | |
The 2021/01/28 version of the hack didn't have an explicit "Preview" label, | |
though I didn't consider it "complete" by any means. The reasoning for this | |
is that some people would ignore the hack until it was "finished", or a | |
non-Preview version was available. Not helping matters is the Internet's "main" | |
ROM hacking hub, romhacking.net, only wanting "finished" projects submitted. | |
Therefore, visibility of incomplete-yet-functional hacks is limited. | |
It's disappointing, but there's not much I can do about it. | |
Suffice to say this version of the hack isn't "complete" either, but | |
more on that after explaining what I've been doing between releases. | |
The previous release also marked the start of a hiatus for the project, as my | |
attention needed to be focused elsewhere. To keep things relevant, I will only | |
cover the AKI wrestling game-related projects here: | |
- VPW Studio | |
- "WWF? Some Mercy", a hack of WWF No Mercy | |
- the Virtual Pro-Wrestling 2 decompilation project | |
VPW Studio | |
---------- | |
The first item on the list is familiar to a number of you, despite it not being | |
generally available yet. In case you aren't familiar with it, VPW Studio is a | |
program focused on hacking AKI Corporation's N64 wrestling games. | |
VPW2 freem Edition is a direct result of the program's development, and vice versa. | |
I am still not sure when the program will be publicly available. | |
Even though it's still very incomplete, I am considering cutting my losses | |
and just releasing it as is, just so people stop asking me about it. | |
I do get the feeling that the people who are asking for it are not going to be | |
happy with the program in its current state. In my mind, most people are expecting | |
something that makes editing the games drop-dead simple. | |
Currently, VPW Studio is only useful to people who already have some idea how | |
to hack using the older methods. Yes, textures and palettes can be changed, | |
but you have to learn the details that are normally ignored when making emulator | |
plugin-based texture replacements. Nothing is as straightforward as it would | |
seem, especially compared to modifying modern games. | |
You have to put in effort to figure out how the games work and how to work | |
around various issues that *will* come up. It's not for the faint of heart, | |
nor is it for people who aren't comfortable with using hex editors. | |
The other main issue with the program is that it only has a single developer. | |
Releasing the program as open source has been suggested, but the reality is, | |
the AKI hacking community has very few programmers. Any help on the program | |
would likely have to come from outside the existing community. | |
My focus needed to be here because the program still needs work. | |
There was only one reasonable way to force the progress to be made... | |
WWF? Some Mercy | |
--------------- | |
I had previously said that I didn't want to hack WWF No Mercy. | |
The truth is, I had tried multiple times to hack the game, but each time, | |
I found myself wishing I could hack Virtual Pro-Wrestling 2 instead. | |
"WWF? Some Mercy" was (hopefully) going to be the time I actually went through | |
with it. | |
In the beginning, things were going decently well. Progress was being made on | |
texturing and hacking, resulting in some VPW Studio updates. In fact, this was | |
the best part of the hack, as the updates would help anyone else hacking No Mercy. | |
However, things started to go south for a few reasons. | |
DMX and New Jack were to be included in the hack, but they both passed away | |
during development. I started to think that Some Mercy was "bad mojo". | |
I also found myself not really wanting to work on the project in general | |
after some time. | |
"WWF? Some Mercy" was canceled after a short development period of a few months. | |
It was the furthest I've ever got in hacking No Mercy, but I don't think I'm | |
going to try again. It would just take effort away from more important things | |
I could be doing. | |
VPW2 Decomp Project | |
------------------- | |
Of the three AKI-related projects I worked on while the hack was dormant, | |
this is easily the most important one. | |
"The decomp", as I tend to call it, is what would make various "impossible" tasks | |
possible. Within the context of the hack, this would include: | |
- Adding items (e.g. wrestlers, arenas, moves, costume parts) instead of | |
replacing existing items. | |
- Creating new things that require reworking the game code | |
(e.g. the Boxing fighting style) | |
As long as this still targets the N64, though, we are bound by its limitations. | |
When I wrote the first draft of update notes in March 2022, this is where I had | |
been spending a large amount of my time. | |
Unfortunately, the work is nowhere near complete, and as I'm largely the only | |
person working on it, work stops when I do other things. Most of the "big name" | |
N64 decomp projects have a decently-sized team behind them; this one doesn't. | |
I've already touched on this in this update's introduction, but a recent pull | |
request has now allowed us to start converting MIPS assembly to C. This is a | |
major step forward. | |
Another aspect of decomp projects is porting the game to other platforms. | |
The topic of "decomp means eventual PC port" comes up time and time again, | |
but the truth is, it takes a lot of work to get a N64 decomp project ported | |
to the PC. | |
I don't think I'm capable of doing that particular work myself, nor am I | |
100% committed to the idea (for various reasons I won't go into here). | |
Project Progress Report | |
----------------------- | |
Back to dealing with VPW2 freem Edition. | |
Throughout the past 5 years of development of this hack, I've been burnt out | |
multiple times for multiple reasons. Eventually, I get back up and start | |
developing again, but the most recent burnout had me re-considering what I | |
want to do with the next few years of my life (or even the rest of it, | |
since whatever I work on will expand to fill the available time anyways). | |
Perfectionism can be a hell of a drug, and sometimes you need to step back and | |
ask if what you've got is "good enough". I don't feel I'm there yet, but this | |
release represents a good step towards it. | |
I was previously considering splitting this project into two development | |
"phases", but decided against it for now. The amount of work that's needed for | |
the few things I consider "missing" from the hack is a lot more than I'd like | |
to take on at the moment. | |
For example, a commonly asked question involves adding moves. | |
Adding a move to the game requires multiple elements: | |
- the move animations | |
- move data (e.g. "Toki 1", "Toki 2", etc.) | |
- the overall move database | |
- menu data, because you want to be able to select the move in Edit Mode. | |
- moveset data, since sometimes adding moves would expand internal structures... | |
For various other types of data (wrestlers, arenas, costume items, etc.), it's | |
similar. Various in-game data needs to be updated to support the new range, | |
as well as changing any code that assumes things about the old range. | |
Once you factor in the SRAM/save data, things get tricky, since not everything | |
has been documented. | |
I feel like I need to move on from this project, even if it's not 100% complete | |
in terms of what I personally wanted. This isn't a "final" release either, | |
but I don't see myself coming back to it for a few years at the very least. | |
If you've been waiting for a "final" version, your choices are to either use this | |
version, or continue waiting (an indeterminate amount of time) for another update. | |
If I end up updating it again later, great. If not, oh well. | |
This release's estimated completion rate is 80%. There are still various | |
smaller issues to take care of, but I feel like this is a very solid release. | |
(It better be, given the amount of time between releases!) | |
Known Issues | |
------------ | |
An inexhaustive list of known issues for this release is as follows: | |
- Events using the Dome Road arena will bug out after the event starts, | |
resulting in the fight taking place in nothingness (a.k.a. "Arena Zero"). | |
This issue was only discovered after release. | |
- The big "Round" messages (Martial Arts rules) are still in Japanese. | |
- A significant amount of post-match messages are still in Japanese. | |
- Some translated post-match messages run off the edges of the screen. | |
- Some post-match move names are still in Japanese. | |
- Some translated post-match move names could use reformatting. | |
- Various RRS/Challenge mode related strings are still in Japanese. | |
- A small amount of other untranslated Japanese text in various places. | |
- Incomplete/unfinished textures (as usual). | |
- Attempting to use certain Entrance Attires with the Raven "skirt" causes issues. | |
There is currently no known fix. | |
- Remaining issues with the intro: | |
(Not counting smaller "perfectionist" issues, which will be ironed out later) | |
- Finding a replacement for the Hogan/Kawada corner lariat and | |
Hogan/Savage double team sequences. | |
- The Sabu/Hayabusa double team segment is a haphazard replacement. | |
- Misawa/Austin double team Tiger Driver still needs replacing. | |
- Mitsuharu Misawa blinks in during a few parts near the end. | |
- Bret Hart should be doing the second rope front elbow drop. | |
(Animation timing issues are hard to work out at the moment) | |
There are likely other issues as well; these are just the ones I wrote down. | |
Controller Pak Saves | |
-------------------- | |
Currently, this hack accepts Controller Pak saves from unhacked versions of | |
Virtual Pro-Wrestling 2 (game code NA2J). This behavior is intentional, allowing | |
you to import your edit wrestlers and belts from your original VPW2 cartridge | |
and/or save file (despite any differences). | |
Future versions of the hack will save Controller Pak data to a unique, non-VPW2 | |
file. More specifically, this is being targeted for the first release of the | |
decomp-based version of the hack (whenever that happens). | |
re: Requesting Projects | |
----------------------- | |
Over the years, some people have come to me to request projects to be made. | |
In general, I decline these requests because I have too much to handle already. | |
I can only work on so many things at one time, and I'm already spreading myself | |
thin with this hack, VPW Studio, and the VPW2 decompilation project. This doesn't | |
even cover the non-AKI hacking responsibilities I have, nor does it include future | |
plans that aren't ready to be revealed. | |
Given the amount of work it takes to create a total conversion project, I am not | |
looking forward to doing it again, especially if it's not something I care about. | |
In short: please do not suggest or request any projects from me. | |
re: Default Costumes | |
-------------------- | |
While a lot of the default wrestler costumes are subjective, | |
I only want to change them in two specific situations: | |
1. Relevant costume items were fixed or added. | |
2. There's a legit accuracy error on one of the existing costumes, | |
and you can provide visual proof. | |
Please note: if you're going to do this, ensure the fix is actually possible | |
with the currently available costume items. If it requires new textures | |
and/or models, we are currently limited by having to replace existing items. | |
Otherwise, you're meant to change the costumes on *your* copy, and leave me | |
alone about it. It's literally what we did as players when the original games | |
were new. The real old school VPW2 fans will know of "SHIIMA's VPW2 Edits!" costume | |
edit text file. Go forth and make your own VPW2 freem Edition recostuming guides. | |
Default costume explanations are meant to appear in the Character Guide, | |
which is currently postponed indefinitely. I realize that helps no one, but | |
I would only like to have to make everything once, without having to change | |
movesets, images, etc. for every update. | |
================================================================================ | |
[Default Costume Updates] | |
In order for the Default Costume changes to show up in an existing save file, | |
please reset the Costume data for the following characters in Edit Mode: | |
---------------------+------------+ | |
Wrestler | Costume(s) | | |
---------------------+------------+ | |
Scott Steiner | 1, 2, 4 | | |
Hulk Hogan | All | | |
Sting | All | | |
DDP | All | | |
Rick Steiner | 1, 2, 3 | | |
Steve Austin | 3 | | |
Bret Hart | 1, 2, 3 | | |
Ultimo Dragon | 3 | | |
Randy Savage | 2, 3, 4 | | |
Jumbo Tsuruta | 2 | | |
Kensuke Sasaki | 1 | | |
Steven Regal | 3 | | |
Scott Hall | 2 | | |
Kevin Nash | All | | |
Tajiri | 1, 2 | | |
X-Pac | 1, 2, 4 | | |
Eddie Guerrero | 1, 3 | | |
Raven | All | | |
Great Muta | 1,2,3 | | |
Yuji Nagata | 3 | | |
Tiger Mask | 3 | | |
Road Warriors | All | | |
TAKA Michinoku | 4 | | |
---------------------+------------+ | |
The specific steps required to reset a wrestler's appearance: | |
1) Select "Edit Mode" on the main menu. | |
2) Select the wrestler who needs updating. If necessary, switch the selected | |
costume with C-Left and C-Right (during wrestler selection and in the | |
selected wrestler edit menu) or the L and R buttons (selected wrestler edit | |
menu only). | |
3) Select the "Reset to Default" option. | |
4) Move to the "Profile" option and press the A button to uncheck it | |
(unless told otherwise in the changelog). | |
This way, any name, theme, voice, height, and weight changes you've made | |
won't be overwritten. | |
5) Select "Accept", and the updated costume should appear. | |
Repeat these steps for all the wrestlers and costumes listed above. | |
================================================================================ | |
[Wrestler Data Updates] | |
This section contains changes to moves, parameters, and logic for the default | |
wrestlers. You do not need to do anything to access these changes. | |
-------------------------------------------------------------------------------- | |
[Moves] | |
Starting with this version of the hack, the philosophy behind movesets in this | |
project has been slightly modified. | |
The previous moveset philosophy can be summed up with this quote: | |
"The original intent was to port the characters from the games they appeared in, | |
with minimal changes to reduce duplication, and to handle newer move slots that | |
didn't exist (for wrestlers ported from older games)." | |
As before, "de-duplication" is a strong design point. Wrestlers ported from | |
other games may have the same move in multiple slots. Sometimes, this is | |
intentional, while other times, the slots in question didn't exist in the game | |
the wrestler is being ported from. In VPW2 freem Edition, both of these | |
situations are problems that should be fixed. Giving the player more options | |
allows for deeper fight strategies. | |
Where possible, moves that "fit" the wrestler are used. | |
Given the moves available in the game, this may not be a perfect match. | |
---- | |
If you've combed through AKI's original movesets at any point, you may have | |
noticed that some slots tend to contain a certain move or class of moves. | |
For example, most wrestlers have a bodyslam on front weak grapple A+Down, | |
and some sort of suplex on front weak grapple B+Up. | |
During development of this version of the hack, the default wrestlers in WM2K, | |
VPW2, and No Mercy were studied in order to find "common ground" for certain | |
move slots. While most of the new and/or ported movesets followed the general | |
patterns AKI had laid out, there were a few places the expected patterns didn't | |
match. This version of the hack focuses on fixing these discrepancies, at the | |
expense of "slot-for-slot" moveset accuracy (for the ported wrestlers). | |
For each specific case, reference data is given for the original version of | |
VPW2. The numbers refer to the number of wrestlers who have that move in a | |
specific slot. | |
The overall moveset frequency research will be made available at | |
https://vpw.ajworld.net/ in the future. | |
---- | |
Another issue being tackled in this version is moves marked as "favorite" (or in | |
some cases, a lack of). Through watching the game, we noticed that some wrestlers | |
would gravitate towards using "favorite" moves at a somewhat alarming rate. | |
Special thanks to @NateIsARudo's CPU vs. CPU tournament streams circa July 2022, | |
as this is where we noticed it. | |
In addition, some wrestlers had few or no favorite moves set at all. Most of the | |
time, this was a freem Edition-specific problem, but I did note that Shawn Michaels | |
has no moves set as favorite in WM2K. | |
Some research was done on the favorited moves for the VPW2 default wrestlers, | |
though not as deep as the move slot frequency research. | |
External resources for favorite/trademark moves were also used: | |
- Cagematch: https://www.cagematch.net/ | |
- Puroresu System wiki: https://puroresusystem.fandom.com/wiki/ | |
- Wrestlingdata.com: https://www.wrestlingdata.com/ | |
---- | |
Moveset change requests can stem from multiple possibilities: | |
1) Residual leftovers from replacing other wrestlers. | |
This largely manifested itself in Cactus Jack, who replaced Dragon Kid. | |
Requests to fix these errors are always welcome. I'm really hoping that | |
none of these are still in the hack at this point. | |
2) Weird changes I introduced without remembering why. | |
One of the better examples of this is when I changed HHH to have the | |
Thesz Press with Punches as an Irish Whip Grapple. Why?? I still don't know. | |
Hopefully, there are no such examples left of this in the hack. | |
3) Small-scale replacement. | |
The reasons for these changes can vary wildly. Sometimes, it's as small as | |
changing a Ducking Attack to make a wrestler less heel-ish. Another example | |
is "[Wrestler X] never did this move in [Y position]". | |
Both this and the next type fall under a case-by-case basis. | |
4) Large-scale replacement. | |
"Large-scale" is classified as replacing half or more of an existing moveset. | |
This type of situation really depends on the wrestler in question. | |
Characters who fall into this category: | |
- John Cena (2023/07/30 release) | |
- Bret Hart, Dynamite Kid (2021/01/28 release) | |
- Scott Hall (2020/08/06 release) | |
Of these four, John Cena is the only one not from an AKI-developed game. | |
As such, I had little disagreement when kikrusher99 came to me with a | |
large-scale moveset change request, especially considering I wasn't really | |
putting forth my best effort on the original moveset. | |
These may not be the only possibilities, but they have been the most prominent | |
ones throughout the hack's development. | |
Eventually, I'd like the movesets to stabilize and not require changes. However, | |
for some wrestlers, that requires importing existing moves or creating new moves. | |
I'm hoping that these moveset changes will be some of the last ones "required" | |
before moving to the decomp-based version of the hack. | |
---- | |
Ric Flair | |
--------- | |
Back Strong Grapple A: Sleeperhold - 12 | Atomic Drop - 0 | |
Back Strong Grapple B: Atomic Drop - 2 | Sleeperhold - 3 | |
Corner Running Strike and Irish Whip Strong Grapple are de-duplication changes. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Back Strong Grapple A | Atomic Drop | Sleeperhold | |
Back Strong Grapple B | Sleeperhold | Atomic Drop | |
----------------------------------+----------------------+----------------------- | |
Corner Running Strike B | Jumping Kneebutt | Shoulder Block | |
Irish Whip Strong Grapple A+Dir | Spinebuster | Drop Toe Hold | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Weak Punch B+Dir - Horizontal Chop | |
- Corner Strike B+Dir - Horizontal Chop | |
- Ducking Strike - Low Blow | |
- Front Strong Grapple B+Up - Stalling Suplex | |
- Irish Whip Weak Grapple A - Back Body Drop | |
- Downed Strike (Face Up) - Stalling Elbow Drop | |
Steven Regal | |
------------ | |
Front Weak Grapple B+Left/Right: Arm Wrench with Elbow - 23 | Gutwrench Suplex - 0 | |
Front Weak Grapple B+Down: Gutwrench Suplex - 2 | Arm Wrench with Elbow - 0 | |
Changes to the following slots are de-duplication related: | |
- Weak Punch B+Dir | |
- Strong Strike B+Dir | |
- Strong Running Strike A+B | |
- Corner Running Strike A+B | |
- Counter Punch (Special) | |
- Corner Weak Grapple B | |
- Sitting Head Submission (Face Up) | |
-----------------------------------+------------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+------------------------------+----------------------- | |
Front Weak Grapple B+Left/Right | Gutwrench Suplex | Arm Wrench with Elbow | |
Front Weak Grapple B+Down | Arm Wrench with Elbow | Gutwrench Suplex | |
-----------------------------------+------------------------------+----------------------- | |
Weak Punch B+Direction | Neck Chop | Elbow | |
Strong Strike B+Direction | Thrust Kick | Orthodox Punch | |
Weak Running Strike A+B | Shoulder Block | Kitchen Sink | |
Strong Running Strike A+B | Running High Angle Dropkick | Running Dynamite Knee | |
Corner Running Strike A+B | Back Elbow | Jumping Elbow | |
Counter Punch (Special) | Shoulder Arm Breaker | Armbar | |
Corner Weak Grapple B | Shoulder Tackle | Hard Chop | |
Corner Strong Grapple B | Top Rope Samoan Drop | Top Rope Double Arm Suplex | |
Corner Stolen Special Grapple | Top Rope Death Valley Driver | Top Rope Double Arm Suplex | |
Downed Head Submission (Face Down) | Camel Clutch | Armbar | |
Sitting Head Submission (Face Up) | Sleeperhold | Surfboard Stretch | |
Running Downed Strike (Face Up) | Stomping | Jumping Senton | |
-----------------------------------+------------------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Weak Punch B+Dir - Elbow | |
- Strong Running Strike A+B - Running Dynamite Knee | |
- Front Weak Grapple A - European Uppercut | |
- Front Strong Grapple A+Left/Right - Exploder | |
- Front Strong Grapple B+Left/Right - Tiger Driver Whip | |
- Corner Strong Grapple B - Top Rope Double Arm Suplex | |
- Downed Strike (Face Up) - Kneedrop | |
Rikidozan | |
--------- | |
Back Weak Grapple A: Side Backdrop - 1 | Elbow to Back - 1 | |
Back Weak Grapple B: Elbow to Back - 47 | Side Backdrop - 0 | |
The remaining changes are de-duplication related. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Back Weak Grapple A | Elbow to Back | Side Backdrop | |
Back Weak Grapple B | Side Backdrop | Elbow to Back | |
----------------------------------+----------------------+----------------------- | |
Weak Running Strike A+B | Shoulder Block | Back Elbow | |
Strong Running Strike A+B | Axe Bomber | Kitchen Sink | |
Corner Running Strike A+B | Shoulder Block | Kitchen Sink | |
Front Strong Grapple A+Left/Right | Repeated Chops | Cradling Front Neck Lock | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Weak Punch B+Dir - Kesagiri Chop | |
- Strong Strike B - Mongolian Chop | |
- Weak Running Strike B - Shoulder Block | |
- Front Weak Grapple A+Down - Bodyslam | |
- Front Strong Grapple A - Repeated Chops | |
- Combination Strike B+Right - Kesagiri Chop (Right) | |
- Front Special Grapple - Pulling Piledriver | |
- Irish Whip Weak Grapple A+Dir - Hip Toss | |
Destroyer | |
--------- | |
Back Weak Grapple B: Side Buster - 3 | Bulldog - 0 | |
Back Weak Grapple B+Dir: Bulldog - 5 | Side Buster - 1 | |
-------------------------- | |
Back Strong Grapple A: School Boy - 20 | Abdominal Stretch - 12 | Atomic Drop - 0 | Torture Abdominal Stretch - 1 | |
Back Strong Grapple A+Dir: Abdominal Stretch - 24 | School Boy - 10 | Torture Abdominal Stretch - 4 | |
Back Strong Grapple B: Atomic Drop - 2 | Abdominal Stretch - 1 | School Boy - 0 | Torture Abdominal Stretch - 0 (ended up here via process of elimination) | |
Back Strong Grapple B+Dir: Atomic Drop - 3 | School Boy - 0 | Abdominal Stretch - 1 | Torture Abdominal Stretch - 0 | |
----------------------------------+---------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+---------------------------+----------------------- | |
Back Weak Grapple B | Bulldog | Side Buster | |
Back Weak Grapple B+Direction | Side Buster | Bulldog | |
----------------------------------+---------------------------+----------------------- | |
Back Strong Grapple A | Atomic Drop | School Boy | |
Back Strong Grapple A+Direction | School Boy | Abdominal Stretch | |
Back Strong Grapple B | Abdominal Stretch | Torture Abdominal Stretch | |
Back Strong Grapple B+Direction | Torture Abdominal Stretch | Atomic Drop | |
----------------------------------+---------------------------+----------------------- | |
Weak Running Strike A+B | Shoulder Block | Kitchen Sink | |
Strong Running Strike A+B | Back Elbow | Running Heavy Dropkick | |
Corner Running Strike A+B | Back Elbow | Running Heavy Dropkick | |
Back Special Grapple | Ground Abdominal Stretch | Argentine Backbreaker | |
Irish Whip Special Grapple | (none) | Flying Body Scissors | |
Corner Weak Grapple B | Shoulder Tackle | Hard Chop | |
Sitting Legs Submission (Face Up) | Figure 4 Leg Lock | Standing Kneedrop | |
----------------------------------+---------------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike B+Dir - Heavyweight Dropkick | |
- Back Special Grapple - Argentine Backbreaker | |
- Irish Whip Special Grapple - Flying Body Scissors | |
- Downed Legs Submission (Face Up) - Figure 4 Leg Lock | |
Road Warriors | |
------------- | |
Back Weak Grapple A: Atomic Drop - 4 | Elbow to Back - 1 | |
Back Weak Grapple B: Elbow to Back - 47 | Atomic Drop - 2 | |
Sitting Head/Legs Submission, Counter Kick, and Corner Weak Grapple changes | |
are de-duplication related. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Back Weak Grapple A | Elbow to Back | Atomic Drop | |
Back Weak Grapple B | Atomic Drop | Elbow to Back | |
----------------------------------+----------------------+----------------------- | |
Apron Strike [to Outside] | Junior Kick | Heavyweight Kick | |
Counter Kick B | Elbow Drop | Lariat | |
Front Strong Grapple A+Up | Stalling Suplex | Lift Up Slam | |
Front Strong Grapple B+Down | Powerbomb Pin | Powerbomb | |
Front Special Grapple | Reverse Ipponzeoi | High Angle Bodyslam | |
Corner Weak Grapple | Hard Chop | Corner Lariat Rush | |
Sitting Head Submission (Face Up) | Sleeperhold | Dragon Sleeper | |
Sitting Legs Submission (Face Up) | Scorpion Deathlock | STF | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Weak Running Strike B - Flying Shoulder Attack | |
- Front Special Grapple - High Angle Bodyslam | |
- Irish Whip Strong Grapple A+Dir - Lift Up Slam | |
- Downed Strike (Face Up) - Fist Drop | |
Bret Hart | |
--------- | |
Back Strong Grapple A+Dir: School Boy - 10 | German Suplex - 5 | |
Back Strong Grapple B: German Suplex - 18 | School Boy - 0 | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Back Strong Grapple A+Direction | German Suplex | School Boy | |
Back Strong Grapple B | School Boy | German Suplex | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Front Weak Grapple B+Down - Jumping Piledriver | |
- Front Special Grapple - Sidewalk Slam to Leg Submission | |
- Back Weak Grapple B+Dir - Pendulum Backbreaker | |
- Corner Strong Grapple A - Superplex | |
Hulk Hogan | |
---------- | |
Front Weak Grapple A+Left/Right: Dynamic Kneelift - 5 | Bodyslam - 0 | Double Axe Handle - 0 | |
Front Weak Grapple A+Up: Double Axe Handle - 4 | Bodyslam - 0 | Dynamic Kneelift - 0 | |
Front Weak Grapple A+Down: Bodyslam - 57 | Double Axe Handle - 0 | Dynamic Kneelift - 0 | |
-------------------------- | |
Front Weak Grapple B+Left/Right: Arm Wrench with Elbow - 23 | Schmidt Backbreaker - 5 | |
Front Weak Grapple B+Up: Schmidt Backbreaker - 0 | Arm Wrench with Elbow - 0 | |
Also FINALLY replacing that terrible Front Special Grapple with something more reasonable. | |
----------------------------------+-----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-----------------------+----------------------- | |
Front Weak Grapple A+Left/Right | Double Axe Handle | Dynamic Kneelift | |
Front Weak Grapple A+Up | Bodyslam | Double Axe Handle | |
Front Weak Grapple A+Down | Dynamic Kneelift | Bodyslam | |
----------------------------------+-----------------------+----------------------- | |
Front Weak Grapple B+Left/Right | Schmidt Backbreaker | Arm Wrench with Elbow | |
Front Weak Grapple B+Up | Arm Wrench with Elbow | Schmidt Backbreaker | |
----------------------------------+-----------------------+----------------------- | |
Ducking Strike | Low Blow | Lariat | |
Front Special Grapple | Joking Down | Canadian Backbreaker | |
----------------------------------+-----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Corner Running Strike A+B - Original Ax Bomber | |
- Front Strong Grapple B+Down - Powerslam/Oklahoma Stampede | |
Randy Savage | |
------------ | |
Front Weak Grapple B: Headlock Takedown - 43 | Shoulder Neckbreaker - 0 | |
Front Weak Grapple B+Down: Shoulder Neckbreaker - 0 | Headlock Takedown - 0 | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Front Weak Grapple B | Shoulder Neckbreaker | Headlock Takedown | |
Front Weak Grapple B+Down | Headlock Takedown | Shoulder Neckbreaker | |
----------------------------------+----------------------+----------------------- | |
Ducking Strike | Low Blow | Lariat | |
Counter Punch (Special) | Strong Attack B+Dir | Front Grapple Special | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Weak Front Grapple A+Down - Bodyslam | |
- Strong Front Grapple B+Down - Jumping Piledriver | |
Sting | |
----- | |
Front Weak Grapple A+L/R: Fireman Carry - 6 | Face Punch - 0 | |
Front Weak Grapple A+Up: Face Punch - 1 | Fireman Carry - 3 | |
Running strike changes are de-duplication. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Front Weak Grapple A+Left/Right | Face Punch | Fireman's Carry | |
Front Weak Grapple A+Up | Fireman's Carry | Face Punch | |
----------------------------------+----------------------+----------------------- | |
Weak Running Strike A+B | Kenka Kick | Flying Body Attack | |
Strong Running Strike A+B | Power Lariat | Jumping Lariat | |
Corner Running Strike A+B | Stinger Splash | Kenka Kick | |
Counter Punch (Special) | Strong Attack B+Dir | Front Grapple Special | |
Counter Kick (Special) | Lariat | Reversal to Back Special Grapple | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike B - High Angle Dropkick | |
- Weak Running Strike A+B - Flying Body Attack | |
- Back Weak Grapple A+Dir - Bulldog | |
Booker T | |
-------- | |
Front Weak Grapple A+L/R: Snap Mare - 38 | Club to Neck - 3 | |
Front Weak Grapple A+Up: Club to Neck - 7 | Snap Mare - 9 | |
The High Angle Uranage is a stand-in for the Book End. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Front Weak Grapple A+Left/Right | Club to Neck | Snap Mare | |
Front Weak Grapple A+Up | Snap Mare | Club to Neck | |
----------------------------------+----------------------+----------------------- | |
Counter Punch (Special) | Strong Attack B | Front Grapple Special | |
Front Maximum Grapple | (none) | High Angle Uranage | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike A+B - Jumping Heel Kick | |
- Irish Whip Strong Grapple A - Spinebuster | |
- Strong Grapple from Apron - Sunset Flip Pin | |
- Turnbuckle Attack to Standing - Diving Missile Dropkick | |
- Turnbuckle Attack to Ground - Diving Rolling Legdrop (Harlem Hangover) | |
Scott Hall | |
---------- | |
Front Strong Grapple B+L/R: Short Range Lariat - 14 | Waterwheel Drop - 0 | |
Front Strong Grapple B+Down: Waterwheel Drop - 0 | Short Range Lariat - 0 | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Front Strong Grapple B+Left/Right | Waterwheel Drop | Short Range Lariat | |
Front Strong Grapple B+Down | Short Range Lariat | Waterwheel Drop | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Back Strong Grapple B+Dir - Bulldog | |
Brock Lesnar | |
------------ | |
Front Strong Grapple B+L/R: Body Stamp - 0 | Powerbomb Pin - 1 | |
Front Strong Grapple B+Down: Powerbomb Pin - 12 | Body Stamp - 0 | |
Of course, when you decide to remove the Powerbomb Pin in favor of a Powerslam, | |
does it really matter? | |
----------------------------------+------------------------------+----------------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+------------------------------+----------------------------------- | |
Front Strong Grapple B+Left/Right | Powerbomb Pin | Body Stamp | |
Front Strong Grapple B+Down | Body Stamp | Powerslam | |
----------------------------------+------------------------------+----------------------------------- | |
Front Weak Grapple B | Machinegun Knee Lift (Front) | Machinegun Knee Lift (High Speed) | |
Back Strong Grapple B | Enzui Lariat | Rear Naked Choke | |
Back Reversal (Weak) | Back Elbow | Russian Leg Sweep | |
Back Reversal (Strong) | Russian Leg Sweep | Armbar | |
----------------------------------+------------------------------+----------------------------------- | |
The following moves have been marked as Favorite: | |
- Front Weak Grapple B - Machinegun Knee Lift (High Speed) | |
- Front Strong Grapple A+Up - Overhead Front Suplex | |
- Corner Weak Grapple B - Knee Thrust to Body | |
AJ Styles | |
--------- | |
AJ Styles had a few changes resulting from the move/slot frequency research... | |
Front Weak Grapple B: Headlock Takedown - 43 | Jawbreaker - 0 | |
Front Weak Grapple B+Down: Jawbreaker - 3 | Headlock Takedown - 0 | |
-------------------------- | |
Back Weak Grapple A: Pendulum Backbreaker - 14 | Backdrop - 13 | Elbow to Back - 1 | |
Back Weak Grapple A+Dir: Backdrop - 34 | Pendulum Backbreaker - 0 | Elbow to Back - 0 | |
Back Weak Grapple B: Elbow to Back - 47 | Backdrop - 1 | Pendulum Backbreaker - 3 | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Front Weak Grapple B | Jawbreaker | Headlock Takedown | |
Front Weak Grapple B+Down | Headlock Takedown | Jawbreaker | |
----------------------------------+----------------------+----------------------- | |
Back Weak Grapple A | Backdrop | Pendulum Backbreaker | |
Back Weak Grapple A+Direction | Elbow to Back | Backdrop | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
----------------------------------+----------------------+----------------------- | |
Corner Strong Grapple B | Top Rope DDT | Tornado DDT | |
Front Running Grapple | Jumping Tornado DDT | Swinging Neckbreaker | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike B - High Angle Dropkick | |
- Front Strong Grapple A+Up - Snap Suplex | |
- Irish Whip Special Grapple - Frankensteiner Whip | |
- Front Running Grapple - Swinging Neckbreaker | |
Samoa Joe | |
--------- | |
Front Weak Grapple A+L/R: Dynamic Kneelift - 5 | European Uppercut - 0 | |
Front Weak Grapple A+Up: European Uppercut - 7 | Dynamic Kneelift - 0 | |
Simple change; the old moves were never used in those slots in VPW2's default characters. | |
----------------------------------+---------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+---------------------------+----------------------- | |
Front Weak Grapple A+Left/Right | European Uppercut | Dynamic Kneelift | |
Front Weak Grapple A+Up | Dynamic Kneelift | European Uppercut | |
----------------------------------+---------------------------+----------------------- | |
Corner Special Grapple | Top Rope Fisherman Buster | Top Rope Death Valley Driver | |
----------------------------------+---------------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike A+B - Enzuigiri | |
- Strong Running Strike B - Lariat (Left) | |
- Corner Weak Grapple A - Machine Gun Chops | |
- Running Tope A+Dir - Elbow Suicida | |
Katsuyori Shibata | |
----------------- | |
Back Weak Grapple B: Elbow to Back - 47 | Backdrop - 1 | |
Back Weak Grapple B+Dir: Backdrop - 1 | Elbow to Back - 11 | |
Even though Elbow to Back has 11 instances of being in Back Weak Grapple B+Dir, | |
it's more at home with the directionless Back Weak Grapple B. | |
----------------------------------+---------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+---------------------------+----------------------- | |
Back Weak Grapple B | Backdrop | Backdrop | |
Back Weak Grapple B+Direction | Elbow to Back | Elbow to Back | |
----------------------------------+---------------------------+----------------------- | |
Front Strong Grapple A+Left/Right | Shoulder Thrusts | Pedigree | |
Back Strong Grapple A+Direction | Torture Abdominal Stretch | Manjigatame | |
----------------------------------+---------------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Front Strong Grapple A+Left/Right - Pedigree (Double underhook facebuster) | |
- Back Strong Grapple A+Dir - Manjigatame | |
- Back Special Grapple - Fainting Choke Sleeper (PK setup) | |
Dynamite Kid | |
------------ | |
Front Weak Grapple A+Up: Club to Neck - 7 | Snap Mare - 9 | |
Front Weak Grapple A+Down: Snap Mare - 8 | Club to Neck - 0 | |
This one may seem odd based on the numbers, since Snap Mare has a higher | |
value in Front Weak Grapple A+Up than Front Weak Grapple A+Down. However, | |
Club to Neck has a 0 in Front Weak Grapple A+Down, making the Snap Mare | |
a more "natural" choice in Front Weak Grapple A+Down. | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Front Weak Grapple A+Up | Snap Mare | Club to Neck | |
Front Weak Grapple A+Down | Club to Neck | Snap Mare | |
-----------------------------------+----------------------+----------------------- | |
Counter Kick B | Low Blow A | Leg Trip | |
Front Weak Grapple A+Left/Right | Headlock Punch | European Uppercut | |
Downed Legs Submission (Face Down) | Knee Stomp | Indian Death Lock | |
-----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike B+Dir - Jumping Dropkick | |
- Front Weak Grapple A+Left/Right - European Uppercut | |
- Front Special Grapple - Cradle Kneeling Tombstone Piledriver | |
- Corner Strong Grapple A - Superplex | |
- Special Turnbuckle Attack to Ground - Diving Headbutt | |
Sabu | |
---- | |
The following moves have been marked as Favorite: | |
- Corner Running Strike A+B - Flying Kneel Kick | |
- Special Turnbuckle Attack to Ground - Diving Legdrop | |
- Apron Dive - La Quebrada | |
- Springboard (Grounded) - Springboard Leg Drop | |
- Taunt 1 (Up) - Point to Sky (Sabu) | |
Karl Gotch | |
---------- | |
A decent amount of de-duplication, as well as adding Running Grapples. | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Corner Running Strike B | Jumping Kneebutt | Running Heavy Dropkick | |
Counter Punch (Special) | Twisting Wrist Throw | Front Strong Grapple B+Down | |
Counter Kick (Special) | Dragon Screw | Reversal to Back Special Grapple | |
Back Reversal (Strong) | Snap Mare Reversal | Armbar Reversal | |
Front Running Grapple | (none) | Uranage | |
Back Running Grapple | (none) | Release German Suplex | |
Corner Weak Grapple B | Shoulder Tackle | Knee Thrust to Body | |
Corner Strong Grapple A | Top Rope Uranage | Top Rope Front Suplex | |
Downed Head Submission (Face Up) | Sleeperhold | Cross Armbar | |
Downed Legs Submission (Face Up) | Boston Crab | Cross Kneebar | |
-----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Front Weak Grapple B+Left/Right - Double Underhook Suplex with Knee | |
- Front Strong Grapple B+Down - Cradle Piledriver | |
- Back Strong Grapple A+Dir - Chickenwing Facelock | |
Curt Hennig | |
----------- | |
Another bit of de-duplication. | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Downed Legs Submission (Face Up) | Headbutt to Groin | Figure 4 Leg Lock | |
-----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike B - Side Dropkick | |
- Front Weak Grapple A+Down - Dynamic Kneelift | |
- Back Strong Grapple B - Atomic Drop | |
- Downed Legs Submission (Face Up) - Figure 4 Leg Lock | |
Raven | |
----- | |
The following moves have been marked as Favorite: | |
- Back Weak Grapple B+Dir - Bulldog | |
- Back Strong Grapple A+Dir - Sleeperhold | |
- Irish Whip Weak Grapple A - Drop Toe Hold | |
Rick Steiner | |
------------ | |
-----------------------------------+--------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------------+----------------------- | |
Counter Punch (Special) | Strong Attack B | Front Grapple Special | |
Front Strong Grapple A+Up | Corner Oklahoma Stampede | Powerslam | |
Front Strong Grapple A+Down | Manhattan Drop | Tiger Driver Whip | |
Downed Legs Submission (Face Up) | Achilles Hold | STF | |
Sitting Legs Submission (Face Up) | Half Boston Crab | Achilles Hold | |
-----------------------------------+--------------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Running Strike B - Lariat (Right) | |
- Front Strong Grapple A+Down - Tiger Driver Whip | |
- Front Strong Grapple B - Followthrough Front Suplex | |
- Back Weak Grapple A - Bulldog | |
- Back Special Grapple - High Speed German Suplex | |
- Back Running Grapple - Bulldog | |
- Corner Strong Grapple A - Top Rope Front Suplex | |
- Downed Legs Submission (Face Up) - STF | |
Scott Steiner | |
------------- | |
Two sets of changes based off of suggestions from KidKash22, one of which was | |
slightly modified. | |
--------------------------------------+-------------------+---------------------+ | |
Move Slot | Old Move | New Move | | |
--------------------------------------+-------------------+---------------------+ | |
Front Strong Grapple B+Left/Right | Frankensteiner | Fallaway Slam | | |
--------------------------------------+-------------------+---------------------+ | |
Irish Whip Weak Grapple A+Direction | Lift Up Slam | Hip Toss | | |
Irish Whip Strong Grapple A+Direction | Frankensteiner | Lift Up Slam | | |
Irish Whip Special Grapple | (none) | Frankensteiner Whip | | |
--------------------------------------+-------------------+---------------------+ | |
The following moves have been marked as Favorite: | |
- Strong Running Strike B - Power Lariat | |
- Irish Whip Special Grapple - Frankensteiner Whip | |
Kevin Nash | |
---------- | |
Corner Strong Grapple B was de-duplicated from Corner Weak Grapple B. | |
------------------------+---------------------+-----------------------+ | |
Move Slot | Old Move | New Move | | |
------------------------+---------------------+-----------------------+ | |
Counter Punch (Special) | Strong Attack B | Front Grapple Special | | |
Corner Strong Grapple B | Knee Thrust to Body | Hard Chop | | |
------------------------+---------------------+-----------------------+ | |
The following moves have been marked as Favorite: | |
- Strong Strike B - Big Boot | |
- Irish Whip Attack - Walking Big Boot | |
- Front Strong Grapple A+Up - Snake Eyes | |
- Back Special Grapple - Swinging Side Buster | |
- Corner Weak Grapple B - Knee Thrust to Body | |
- Special Grapple from Apron - Apron Powerbomb | |
Rey Mysterio Jr. | |
---------------- | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Springboard (Grounded) | Springboard Leg Drop | Springboard Tope Atomico | |
-----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Front Strong Grapple B+Up - Frankensteiner | |
- Irish Whip Special Grapple - Frankensteiner | |
- Corner Special Grapple - Top Rope Dragonsteiner | |
- Special Turnbuckle Attack to Ground - Frog Splash | |
- Springboard (Standing) - Springboard Dropkick | |
L.A. Park/La Parka | |
------------------ | |
The following moves have been marked as Favorite: | |
- Strong Strike B - Enzuigiri | |
- Turnbuckle Attack to Standing - Diving Corkscrew Attack | |
Rick Rude | |
--------- | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Front Strong Grapple A+Up | Lift Up Slam | Canadian Backbreaker | |
-----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Front Strong Grapple A+Up - Canadian Backbreaker | |
- Downed Legs Submission (Face Up) - Figure 4 Leg Lock | |
Daniel Bryan | |
------------ | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Corner Strike B | Middle Kick | Elbow | |
-----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike B+Dir - Rolling Elbow | |
- Strong Running Strike A+B - Jumping Knee Attack | |
- Front Weak Grapple A - European Uppercut | |
- Back Strong Grapple B - Dragon Suplex | |
- Turnbuckle Attack to Ground - Diving Headbutt | |
Tajiri | |
------ | |
The following moves have been marked as Favorite: | |
- Strong Strike B+Dir - Thrust Kick | |
- Corner Running Strike A+B - Handspring Back Elbow | |
- Front Strong Grapple B+Up - Brainbuster | |
- Front Special Grapple - Poison Mist | |
- Back Strong Grapple A - Manjigatame | |
- Back Special Grapple - Dragon Suplex | |
- Plancha - Alien Quebrada | |
Dan Severn | |
---------- | |
------------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+----------------------+----------------------- | |
Corner Running Strike A+B | Body Splash | Spear | |
Back Reversal (Weak) | Back Elbow Reversal | Armbar Reversal | |
Downed Head Submission (Face Down) | Mount Choke Sleeper | Armbar | |
Sitting Head Submission (Face Down) | Camel Clutch | Mount Choke Sleeper | |
------------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Front Strong Grapple A+Up - Overhead Front Suplex | |
- Front Strong Grapple B - Cradling Front Neck Lock | |
The following move is no longer marked as Favorite: | |
- Back Strong Grapple B+Dir - Repeating German Suplex | |
DDP | |
--- | |
A few de-duplication related changes. | |
--------------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------------+----------------------+----------------------- | |
Front Strong Grapple A+Left/Right | Shoulder Thrusts | Russian Leg Sweep | |
Irish Whip Weak Grapple A+Direction | Back Body Drop | Manhattan Drop | |
Irish Whip Strong Grapple A+Direction | Tilt-a-whirl Slam | Spinebuster | |
--------------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Running Strike A+B - Lariat (Left) | |
- Front Weak Grapple B+Up - Swinging Neckbreaker | |
- Front Strong Grapple A - Belly to Back Suplex | |
- Front Strong Grapple B - Jumping DDT | |
- Front Special Grapple - Diamond Cutter | |
- Back Weak Grapple A+Dir - Side Buster | |
- Irish Whip Special Grapple - Lift Up Ace Crusher | |
- Front Running Grapple - Swinging Neckbreaker | |
- Corner Special Grapple - Top Rope Ace Crusher | |
- Downed Strike (Face Up) - Elbow Drop (Hansen) | |
Goldberg | |
-------- | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Counter Punch (Special) | Strong Attack B+Dir | Front Grapple Special | |
----------------------------------+----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Corner Running Strike A+B - Spear | |
- Irish Whip Attack - Big Boot | |
- Front Strong Grapple A+Up - Lift Up Shoulder Slam | |
- Back Strong Grapple B - Full Nelson Buster | |
- Back Special Grapple - Viagra Driver (falling Pump Handle Slam) | |
- Irish Whip Strong Grapple A - Lift Up Slam | |
AKI man | |
------- | |
The following moves have been marked as Favorite: | |
- Front Weak Grapple A+Up - Jumping Kick | |
- Front Weak Grapple B+Down - Machinegun Knee Lift (Front) | |
- Front Special Grapple - Double Dragon Screw | |
- Back Strong Grapple A+Dir - Dangerous German Suplex | |
- Back Special Grapple - Tiger Suplex | |
- Front Running Grapple - Satellite Headscissors | |
- Downed Head Submission (Face Up) - Ultimate Punching | |
- Turnbuckle Attack to Ground - Shooting Star Press | |
Spider-Man | |
---------- | |
------------------------+-----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
------------------------+-----------------------+----------------------- | |
Back Reversal (Strong) | Back Grapple Reversal | Backflip Reversal | |
------------------------+-----------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Strong Strike B+Dir - High Angle Dropkick | |
- Strong Running Strike B - Flying Kneel Kick (Shinya) | |
- Corner Running Strike B - Flying Kneel Kick (Shinya) | |
- Front Special Grapple - Reverse Rolling DDT | |
- Back Strong Grapple B+Dir - Manjigatame | |
- Back Special Grapple - Delfin Rana | |
- Irish Whip Special Grapple - Frankensteiner | |
- Special Turnbuckle Attack to Standing - Diving Tope Con Hilo (Sasuke) | |
- Special Turnbuckle Attack to Ground - Rounding Body Press | |
Dr. Death | |
--------- | |
Small requested change for the ducking strike. | |
Oddly enough, the Football Tackle isn't available in Ducking Strike. | |
------------------------+-----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
------------------------+-----------------------+----------------------- | |
Ducking Strike | Low Blow | Leg Tackle | |
------------------------+-----------------------+----------------------- | |
John Cena | |
--------- | |
Cena's moveset has been largely re-done with suggestions from kikrusher99. | |
Considering that the original moveset was mostly made up by me without much | |
regard for accuracy or reality, this is probably a welcome change. | |
I did sneak a few extra changes in, though... this time, with at least some | |
regard for accuracy. | |
--------------------------------------+----------------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------------+----------------------------------+----------------------- | |
Weak Punch B | Horizontal Chop | Vader Hammer | |
Weak Punch B+Direction | Elbow | Hook Palm Strike | |
Strong Strike B+Direction | Step Jab | Step Jab (Y. Ogawa) | |
Weak Running Strike B | Push Kick | Shoulder Block | |
Strong Running Strike A+B | Spear | Choshu Lariat | |
Corner Strike B | Elbow | Punch | |
Corner Strike B+Direction | Step Kick | Body Blow | |
Corner Running Strike B | Lariat (Right) | Choshu Lariat | |
Corner Running Strike A+B | Flying Shoulder Attack | Power Lariat | |
Apron Strike [to Ring] | Middle Kick | Elbow | |
Irish Whip Attack | Orthodox Punch | Step Punch (Y. Ogawa) | |
Counter Punch | Guard Counter Strong Attack B | Guard Counter Strong Attack B+Dir | |
Counter Kick A | Push Chest | Manhattan Drop | |
Counter Kick B | Sidewalk Slam | Lariat | |
Front Weak Grapple A | Elbow | Face Punch | |
Front Weak Grapple B+Left/Right | Gutwrench Suplex | Swinging Neckbreaker | |
Front Weak Grapple B+Down | Schmidt Backbreaker | Shoulder Buster | |
Front Strong Grapple A+Left/Right | Belly to Belly Suplex | Followthrough Front Suplex | |
Front Strong Grapple A+Up | Stalling Suplex | Fisherman Suplex | |
Front Strong Grapple B+Left/Right | Michinoku Driver 2 | Fisherman Buster | |
Front Strong Grapple B+Up | Fisherman Buster | Stalling Brainbuster | |
Front Maximum Grapple | (none) | Emerald Flowsion | |
Back Weak Grapple A | Backdrop | High Angle Backdrop | |
Back Weak Grapple B+Direction | Knee Crusher | Pendulum Backbreaker | |
Back Strong Grapple A+Direction | Reverse Facebuster | Face Crusher | |
Back Strong Grapple B | Release German Suplex | High Speed German Suplex | |
Back Strong Grapple B+Direction | Cannonball Buster | German Suplex | |
Back Special Grapple | Shoulder Lift Facebuster | Blue Thunder | |
Back Maximum Grapple | (none) | Monster German Suplex | |
Back Stolen Special Grapple | Shoulder Lift Facebuster | Blue Thunder | |
Back Reversal (Weak) | Back Elbow Reversal | Back Grapple Reversal | |
Back Reversal (Strong) | Russian Leg Sweep Reversal | German to Strong Running Strike A+B | |
Irish Whip Weak Grapple A+Direction | Drop Toe Hold | Back Body Drop | |
Irish Whip Strong Grapple A | Lift Up Slam | Powerslam | |
Irish Whip Strong Grapple A+Direction | Powerslam | Frankensteiner Whip | |
Irish Whip Special Grapple | (none) | Thesz Press with Punches | |
Front Running Grapple | DDT | Swinging Neckbreaker | |
Back Running Grapple | Face Crusher | Bulldog | |
Corner Strong Grapple B | Tornado DDT | Top Rope Front Suplex | |
Weak Grapple from Apron | Rope-assisted Armbreaker | Sunset Flip Pin | |
Strong Grapple from Apron | Suplex to Outside | Rope-assisted Guillotine | |
Double Impact Reversal (Back) | Punch Reversal | Roll Forward Pin | |
Downed Strike (Face Down) | Stomping | Elbow Drop | |
Running Downed Strike (Face Down) | Stomping | King Kong Kneedrop | |
Sitting Strike (Face Up) | Elbowdrop (Hansen) | Fist Drop | |
Turnbuckle Attack to Standing | Diving Body Attack | Diving Shoulder Attack | |
Turnbuckle Attack to Ground | Diving Front Elbowdrop | Diving Legdrop | |
Special Turnbuckle Attack to Ground | Diving Kneedrop | (none) | |
Turnbuckle Attack to Outside Ground | Diving Body Press | Diving Front Elbowdrop | |
Plancha | (none) | Plancha | |
Rope Rebound Attack | Rebound Elbow | (none) | |
Ducking Taunt (Down) | Hitting Head | Waiting to Strike! | |
Victory Taunt | Victory Guts Pose | Perfect "Oh!" | |
--------------------------------------+----------------------------------+----------------------- | |
The following moves have been marked as Favorite: | |
- Front Strong Grapple B+Left/Right - Fisherman Buster | |
- Back Weak Grapple A - High Angle Backdrop | |
- Back Strong Grapple A+Dir - Face Crusher | |
- Back Special Grapple - Blue Thunder | |
- Irish Whip Special Grapple - Thesz Press with Punches | |
- Back Running Grapple - Bulldog | |
- Corner Special Grapple - Top Rope Death Valley Driver | |
- Turnbuckle Attack to Ground - Diving Legdrop | |
Terry Funk | |
---------- | |
Added Fireball as Front Maximum Grapple. | |
----------------------+----------+----------+ | |
Move Slot | Old Move | New Move | | |
----------------------+----------+----------+ | |
Front Maximum Grapple | (none) | Fireball | | |
----------------------+----------+----------+ | |
Kane | |
---- | |
Small bit of de-duplication. | |
--------------------------+--------------+------------------+ | |
Move Slot | Old Move | New Move | | |
--------------------------+--------------+------------------+ | |
Back Strong Grapple B+Dir | Enzui Lariat | Reverse DDT Drop | | |
--------------------------+--------------+------------------+ | |
Hayabusa | |
-------- | |
Changed the Front Maximum Special to the Steiner Screwdriver as a throwback | |
to VPW PS1, as suggested by RagDas. | |
----------------------+------------------+---------------------+ | |
Move Slot | Old Move | New Move | | |
----------------------+------------------+---------------------+ | |
Front Maximum Grapple | Tiger Driver '91 | Steiner Screwdriver | | |
----------------------+------------------+---------------------+ | |
-------------------------------------------------------------------------------- | |
[Parameters] | |
A general pass was made over the wrestlers ported from WM2K and No Mercy, | |
just to make sure things are reasonably correct. | |
Chris Benoit | |
------------ | |
[REDACTED] man didn't really need any more boosts, but this is what No Mercy has for him. | |
----------------+------+------+ | |
Parameter | Old | New | | |
----------------+------+------+ | |
Downed Recovery | Slow | Fast | | |
----------------+------+------+ | |
Eddie Guerrero | |
-------------- | |
It should be noted that No Mercy has Eddie's Bloody Spirit Recovery and Downed | |
Recovery at the weakest values. | |
-----------------------+--------+--------+ | |
Parameter | Old | New | | |
-----------------------+--------+--------+ | |
Walk Speed | Normal | Fast | | |
Bloody Spirit Recovery | Fast | Normal | | |
Downed Recovery | Fast | Normal | | |
Preferred Weapon | Chair | Random | | |
-----------------------+--------+--------+ | |
Dean Malenko | |
------------ | |
-----------------+-------+--------+ | |
Parameter | Old | New | | |
-----------------+-------+--------+ | |
Preferred Weapon | Chair | Random | | |
-----------------+-------+--------+ | |
Steve Austin | |
------------ | |
----------------+-------+--------+ | |
Parameter | Old | New | | |
----------------+-------+--------+ | |
Bleeding | Often | Rarely | | |
Downed Recovery | Slow | Fast | | |
----------------+-------+--------+ | |
The Rock | |
-------- | |
-----------------------+-----------+------+ | |
Parameter | Old | New | | |
-----------------------+-----------+------+ | |
Leapfrog Style | Drop Down | Both | | |
Bloody Spirit Recovery | Fast | Slow | | |
-----------------------+-----------+------+ | |
Defense - Legs | 1 | 2 | | |
-----------------------+-----------+------+ | |
Triple H | |
-------- | |
----------------+-------+--------+ | |
Parameter | Old | New | | |
----------------+-------+--------+ | |
Bleeding | Often | Rarely | | |
Downed Recovery | Slow | Fast | | |
----------------+-------+--------+ | |
Shawn Michaels | |
-------------- | |
----------------+-------+-----------+ | |
Parameter | Old | New | | |
----------------+-------+-----------+ | |
Leapfrog Style | Both | Drop Down | | |
Bleeding | Often | Rarely | | |
Downed Recovery | Slow | Fast | | |
----------------+-------+-----------+ | |
Undertaker | |
---------- | |
----------------+------+--------+ | |
Parameter | Old | New | | |
----------------+------+--------+ | |
Walk Speed | Slow | Normal | | |
Recovery Rate | Fast | Normal | | |
Downed Recovery | Slow | Fast | | |
----------------+------+--------+ | |
Kane | |
---- | |
----------------+-------+--------+ | |
Parameter | Old | New | | |
----------------+-------+--------+ | |
Bleeding | Often | Rarely | | |
Downed Recovery | Slow | Fast | | |
----------------+-------+--------+ | |
X-Pac | |
----- | |
---------------+------+------+ | |
Parameter | Old | New | | |
---------------+------+------+ | |
Leapfrog Style | Jump | Both | | |
---------------+------+------+ | |
Tazz | |
---- | |
---------------+-----------+------+ | |
Parameter | Old | New | | |
---------------+-----------+------+ | |
Leapfrog Style | Drop Down | Both | | |
---------------+-----------+------+ | |
Perry Saturn | |
------------ | |
-----------------------+--------+--------+ | |
Parameter | Old | New | | |
-----------------------+--------+--------+ | |
Bloody Spirit Recovery | Normal | Slow | | |
Downed Recovery | Normal | Slow | | |
Preferred Weapon | Chair | Random | | |
-----------------------+--------+--------+ | |
Kurt Angle | |
---------- | |
-----------------------+-------+--------+ | |
Parameter | Old | New | | |
-----------------------+-------+--------+ | |
Bloody Spirit Recovery | Fast | Slow | | |
Preferred Weapon | Chair | Random | | |
-----------------------+-------+--------+ | |
Big Show | |
-------- | |
This is going to be one of the more controversial sets of parameter changes, | |
as Big Show's extant data in the final No Mercy ROM was referenced. Unless a | |
pre-release version of No Mercy with Big Show is dumped, I can't be 100% sure | |
these are fully "accurate" values. | |
------------------+-----------+--------+ | |
Parameter | Old | New | | |
------------------+-----------+--------+ | |
Submission Skills | Normal | Weak | | |
Leapfrog Style | Drop Down | None | | |
Recovery Rate | Fast | Slow | | |
Downed Recovery | Slow | Fast | | |
Jumping Distance | Shortest | Short | | |
------------------+-----------+--------+ | |
Offense - Head | 3 | 4 | | |
Offense - Arms | 2 | 4 | | |
Offense - Flying | 2 | 3 | | |
------------------+-----------+--------+ | |
Defense - Head | 3 | 2 | | |
Defense - Body | 4 | 3 | | |
Defense - Flying | 4 | 3 | | |
------------------+-----------+--------+ | |
Ken Shamrock | |
------------ | |
-----------------------+-----------+--------+ | |
Parameter | Old | New | | |
-----------------------+-----------+--------+ | |
Leapfrog Style | Drop Down | Both | | |
Bleeding | Often | Rarely | | |
Bloody Spirit Recovery | Slow | Fast | | |
-----------------------+-----------+--------+ | |
Bret Hart | |
--------- | |
You might have heard about this one. | |
----------+-----------+----------+ | |
Parameter | Old | New | | |
----------+-----------+----------+ | |
Rival 1 | HBK | Goldberg | | |
Rival 2 | Austin | None | | |
----------+-----------+----------+ | |
Spider-Man | |
---------- | |
I played some matches with Spider-Man, and it felt wrong for him to not have | |
the longest possible jump distance. | |
-----------------+------+---------+ | |
Parameter | Old | New | | |
-----------------+------+---------+ | |
Jumping Distance | Long | Longest | | |
-----------------+------+---------+ | |
-------------------------------------------------------------------------------- | |
[Logic] | |
With the Type value now visible and editable, various wrestlers have been updated. | |
This is in addition to the re-checking of values from No Mercy and WM2K mentioned | |
in the Parameters section. | |
Type changes are made under the assumption that the setting is functional, | |
and plays a non-trivial role. This may not be the case, as it was removed from | |
the final version of VPW2. | |
There are still questions about how much the Type value actually plays into the | |
computer AI's behavior; these have yet to be definitively answered, though | |
Melonbread has made some progress. | |
(More discussion on Logic Type can be found in the VPW2 freem Edition manual.) | |
Chris Benoit | |
------------ | |
---------+---------------+---------------+ | |
Category | Old Value | New Value | | |
---------+---------------+---------------+ | |
Type | Single Minded | Power | | |
---------+---------------+---------------+ | |
Eddie Guerrero | |
-------------- | |
Downed Opponent Late is different from what it would be in No Mercy ("Pick Up"). | |
I do not plan to change it from Flying unless there is a good reason. | |
-----------------------+-----------+------------+ | |
Category | Old Value | New Value | | |
-----------------------+-----------+------------+ | |
Type | Power | Technique | | |
Standing Opponent Late | Grappling | Striking | | |
Downed Opponent Early | Striking | Submission | | |
Attack Strategy | Grapples | Balanced | | |
Offensive Balance | Balanced | Attack | | |
-----------------------+-----------+------------+ | |
Undertaker | |
---------- | |
----------------------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------------------+------------+-----------+ | |
Downed Opponent Early | Submission | Pick Up | | |
----------------------+------------+-----------+ | |
X-Pac | |
----- | |
----------------+---------------+-------------------------------+ | |
Category | Old Value | New Value | | |
----------------+---------------+-------------------------------+ | |
Finisher | Bronco Buster | X-Factor/High Jump Facebuster | | |
Strike Reaction | Normal | Fast | | |
----------------+---------------+-------------------------------+ | |
Tazz | |
---- | |
---------+------------+-----------+ | |
Category | Old Value | New Value | | |
---------+------------+-----------+ | |
Type | Striking | Power | | |
---------+------------+-----------+ | |
Perry Saturn | |
------------ | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Rough | Power | | |
----------+------------+-----------+ | |
Kurt Angle | |
---------- | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Striking | Technique | | |
----------+------------+-----------+ | |
Big Show | |
-------- | |
(see comment in Big Show's Parameters entry) | |
----------------------+-----------------+------------+ | |
Category | Old Value | New Value | | |
----------------------+-----------------+------------+ | |
Downed Opponent Early | Striking | Submission | | |
Attack Strategy | Mainly Grapples | Balanced | | |
Offensive Balance | Mainly Attack | Defend | | |
Strike Reaction | Normal | Slow | | |
----------------------+-----------------+------------+ | |
Chris Jericho | |
------------- | |
---------+-----------+-----------+ | |
Category | Old Value | New Value | | |
---------+-----------+-----------+ | |
Type | Striking | Flying | | |
---------+-----------+-----------+ | |
Cactus Jack | |
----------- | |
Another hold-over from Dragon Kid. Hopefully the last one. | |
---------+-----------+-----------+ | |
Category | Old Value | New Value | | |
---------+-----------+-----------+ | |
Type | Flying | Rough | | |
---------+-----------+-----------+ | |
Destroyer | |
--------- | |
Changed the finisher to Figure 4 Leg Lock and modified the Downed Opponent Late | |
logic to work towards it. | |
---------------------+-----------------------+----------------------------------+ | |
Category | Old Value | New Value | | |
---------------------+-----------------------+----------------------------------+ | |
Type | Single-Minded | Technique | | |
Downed Opponent Late | Pick Up | Submission | | |
Finisher | Front Special Grapple | Downed Legs Submission (Face Up) | | |
---------------------+-----------------------+----------------------------------+ | |
Dynamite Kid | |
------------ | |
Changed the finisher to Diving Headbutt. | |
---------------------+-----------------------------+-------------------------------------+ | |
Category | Old Value | New Value | | |
---------------------+-----------------------------+-------------------------------------+ | |
Finisher | Turnbuckle Attack to Ground | Special Turnbuckle Attack to Ground | | |
---------------------+-----------------------------+-------------------------------------+ | |
Rikidozan | |
--------- | |
Changed finisher to Pulling Piledriver. | |
The previous finisher was likely a holdover from Takao Omori. | |
---------------------+---------------------------+-----------------------+ | |
Category | Old Value | New Value | | |
---------------------+---------------------------+-----------------------+ | |
Type | Single-Minded | Striking | | |
Finisher | Strong Running Strike A+B | Front Special Grapple | | |
---------------------+---------------------------+-----------------------+ | |
Road Warriors | |
------------- | |
---------+-----------+-----------+ | |
Category | Old Value | New Value | | |
---------+-----------+-----------+ | |
Type | Technique | Power | | |
---------+-----------+-----------+ | |
Bret Hart | |
--------- | |
---------+-----------+-----------+ | |
Category | Old Value | New Value | | |
---------+-----------+-----------+ | |
Type | Rough | Technique | | |
---------+-----------+-----------+ | |
Sabu | |
---- | |
---------+-----------+-----------+ | |
Category | Old Value | New Value | | |
---------+-----------+-----------+ | |
Type | Technique | Flying | | |
---------+-----------+-----------+ | |
Sting | |
----- | |
---------+------------+-----------+ | |
Category | Old Value | New Value | | |
---------+------------+-----------+ | |
Type | Striking | Technique | | |
---------+------------+-----------+ | |
Curt Hennig | |
----------- | |
---------+---------------+-----------+ | |
Category | Old Value | New Value | | |
---------+---------------+-----------+ | |
Type | Single Minded | Technique | | |
---------+---------------+-----------+ | |
Rey Mysterio Jr. | |
---------------- | |
---------+------------+-----------+ | |
Category | Old Value | New Value | | |
---------+------------+-----------+ | |
Type | Technique | Flying | | |
---------+------------+-----------+ | |
Kevin Nash | |
---------- | |
---------+---------------+-----------+ | |
Category | Old Value | New Value | | |
---------+---------------+-----------+ | |
Type | Single Minded | Power | | |
---------+---------------+-----------+ | |
Scott Steiner | |
------------- | |
---------+---------------+-----------+ | |
Category | Old Value | New Value | | |
---------+---------------+-----------+ | |
Type | Single Minded | Power | | |
---------+---------------+-----------+ | |
Rick Rude | |
--------- | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Striking | Technique | | |
----------+------------+-----------+ | |
Karl Gotch | |
---------- | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Power | Technique | | |
----------+------------+-----------+ | |
Rick Steiner | |
------------ | |
---------+---------------+-----------+ | |
Category | Old Value | New Value | | |
---------+---------------+-----------+ | |
Type | Single Minded | Power | | |
---------+---------------+-----------+ | |
Booker T | |
-------- | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Flying | Technique | | |
----------+------------+-----------+ | |
AKI man | |
------- | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Striking | Technique | | |
----------+------------+-----------+ | |
Brock Lesnar | |
------------ | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Technique | Power | | |
----------+------------+-----------+ | |
AJ Styles | |
--------- | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Striking | Technique | | |
----------+------------+-----------+ | |
Dan Severn | |
---------- | |
----------+------------+-----------+ | |
Category | Old Value | New Value | | |
----------+------------+-----------+ | |
Type | Striking | Technique | | |
----------+------------+-----------+ | |
================================================================================ | |
[Changelog Items] | |
Starting with this release, changes will be grouped by their general type. | |
Default Costume Data | |
-------------------- | |
- [Scott Steiner] Implemented front hair goatee hack on costumes 1, 2, and 4. | |
- [Hulk Hogan] Changes to all costumes: | |
Costume 1) Added Hogan Bandana, changed hair, added Entrance Hogan Shirt. | |
Costumes 2, 4) Changed facial hair to new Hollywood Hogan-specific texture. | |
Costume 3) Added black gown as Entrance Attire. | |
* Implemented front hair mustache hack on all costumes. | |
* Swapped sunglasses between costumes 2 and 4. | |
Costume 2) Added nWo Sleeveless Entrance Attire. | |
- [Sting] Changes to all costumes: | |
* Added Bat as Entrance Weapon for costumes 1, 2, and 4. | |
* Changed Entrance Attire for costume 3 to use new Sting (1990s) item. | |
* Changed boots on costume 3 to be more accurate. | |
* Updated costumes 1 and 2 to account for new tights. | |
- [DDP] Added DDP tattoo to all costumes. | |
(Not that you can really see it on costume 4, but that's besides the point.) | |
- [Rick Steiner] Changes to multiple costumes: | |
Costume 3) Changed to Varsity Club-style outfit. | |
Costumes 1-3) Added new Tattoo 5. | |
- [Steve Austin - Costume 3] A few changes: | |
* Added white wristbands | |
* Added Entrance Attire D1 - Leather Vest | |
- [Bret Hart] Changes to multiple costumes: | |
Costumes 1-3) Added Entrance Attire A6 - Bret Hart | |
Costume 2) Change Ring Attire secondary color to light pink (19) | |
Costume 3) Removed sunglasses | |
- [Ultimo Dragon - Costume 3] Fixed color inconsistency on Upper Body. | |
- [Randy Savage] Changes to multiple costumes: | |
Costume 2) Added sleeveless top, in order to better differentiate it from the | |
first costume. | |
Costume 3) Changed facial hair. | |
Costume 4) Changed top to nWo Sleeveless. | |
- [Jumbo Tsuruta - Costume 2] Changed to red, to differentiate from costume 1. | |
- [Kensuke Sasaki - Costume 1] Actually *use* the Kensuke Sasaki trunks I spent | |
a decent amount of work on. | |
- [Steven Regal - Costume 3] Changed boots to A11 - Vader. Not perfect, but closer. | |
- [Scott Hall - Costume 2] Fixed Upper Body colors to deal with the old placeholder. | |
- [Kevin Nash] Added new Tattoo 2 to all costumes. | |
- [Tajiri] Changes to the first two costumes: | |
Costume 1) Fixed pants color. | |
Costume 2) Changed pants color in an attempt to make costumes 1 and 2 | |
look different for gameplay purposes (i.e. being able to tell people apart | |
in a Battle Royal). | |
- [X-Pac] Changes to multiple costumes: | |
Costumes 1, 2) Changed Entrance Attire to DX T-Shirt | |
Costume 4) Changed Upper Body to DX T-Shirt | |
- [Eddie Guerrero] Changes to a few costumes: | |
Costume 1) Changed Ring Attire to new Eddie (No Mercy) pants. | |
Costume 3) Changed mask to new Black Tiger 2 mask. | |
- [Raven] Added tattoo to all costumes. | |
- [Great Muta] Changes to a few costumes: | |
Costume 1) Changed to red design. (Modified pants, boots, wristband.) | |
Costume 2) Changed entrance attire to nWo Sleeveless. | |
Costume 3) Updated colors for new ring attire item. | |
- [Yuji Nagata - Costume 3] Added wristbands, changed colors of gloves and boots. | |
- [Tiger Mask - Costume 3] Changed pants to a stand-in for what he wore as | |
Super Tiger versus Mach Hayato (UWF Pankration Road - 1985/02/18) | |
- [Road Warriors] Changed all costumes, some more obviously than others... | |
Costume 2) Changed facepaint to "Hawk 2". | |
Costumes 3 and 4) Changed head shape. | |
Costume 3) Changed facepaint to "Animal 2". | |
- [TAKA Michinoku] Updated costume 4 to not use the new Upper Attire B26. | |
Wrestler Textures, Models (Faces, Masks, Costume Items) | |
------------------------------------------------------- | |
- [Costume Items] New costume items added: | |
* Facial Hair 28 - Hollywood Hogan (there was an attempt) | |
* Face Accessory 5 - Hogan Bandana | |
* Tattoo 7 - DDP (Revenge port, slightly modified) | |
* Upper Body B17 - EC F'N W | |
* Entrance Attire A6 - Bret Hart | |
* Entrance Attire A2 - Sting (1990s) | |
* Ring Attire F4 - Executioner (Revenge port) | |
* Tattoo 5 - Rick Steiner (Revenge port) | |
* Upper Body B14 - DX T-Shirt | |
* Bangs/Front Hair 070 (Hogan mustache hack) | |
* Bangs/Front Hair 035 (Scott Steiner facial hair hack; texture by RagDas) | |
* Upper Body B3 - nWo Sleeveless | |
* Upper Body B2 - EC F'N W Sleeveless | |
* Tattoo 2 - Kevin Nash (Revenge port) | |
* Entrance Attire C3 - DX T-Shirt | |
* Entrance Attire C7 - Hogan Shirt | |
* Tattoo 3 - Raven (Revenge port) | |
* Entrance Attire C4 - nWo Sleeveless | |
* Ring Attire D15 - Eddie (No Mercy) | |
* Facepaint 30 - Hawk 2 | |
* Facepaint 31 - Animal 2 | |
* Ring Attire D16 - Great Muta (1990s) | |
* Ring Attire C13 - Great Muta (2002) | |
* Upper Body B26 - LIJ T-Shirt | |
- [Faces] Some face textures were updated: | |
* 018 - Randy Savage (new texture by RagDas) | |
* 037 - Eddie Guerrero (updated texture by KWG/Saga) | |
* 049 - Chris Benoit (updated texture by KWG/Saga) | |
* 051 - X-Pac (updated texture by KWG/Saga) | |
* 073 - Booker T (updated texture by KWG/Saga) | |
- [Masks] New masks added: | |
* 14 - Executioner (ported from WCW/nWo Revenge by freem) | |
* 22 - Black Tiger 2 (mask by freem, face by KWG/Saga) | |
- [Masks] Some mask textures were updated: | |
* 18 - Spider-Man | |
* 19 - Giant Machine (ripped face changed to Andre the Giant; face texture by KWG/Saga) | |
- [Masks] No, really this time, Edited Mask 7 - Pegasus Kid with new face | |
texture from KWG/Saga. (This was listed in the previous version's changelog, | |
but I never got around to actually changing the textures.) | |
- [Costume Items] Fixed a sleeve texture issue with a few costume items: | |
* Upper Body B13 - Funk FMW | |
* Upper Body B25 - Funk U | |
- [Costume Items] Re-did nWo logo on Upper Body B18 - nWo T-Shirt. | |
- [Costume Items] Re-made Ring Attire D21 - Booker T. | |
It's a different design than the one from WCW/nWo Revenge, but this one | |
should play nicer with color changes. | |
- [Facepaint] Facepaint 07 - Hawk: Tweaked black paint location on the viewer's left side. | |
- [Boots] Changed name of A26 - "Fangs Shoes" to "Funk". | |
- [Costume Items] Two changes to Upper Body B15 - Rey Jr. 2: | |
* The upper back texture was previously set up wrong. This has been fixed. | |
* Attempted to fix texture mapping issues endemic to Revenge -> VPW2 texture ports. | |
- [Costume Items] Re-made two of Sting's Crow costume items: | |
* Ring Attire C19 - Sting 2 | |
* Upper Body A11 - Sting | |
This is a different design than the one featured in WCW/nWo Revenge. | |
- [Faces] Tweaked facepaint vertical displacement for Face 56 - Hawk. | |
- [Faces] Tweaked facial hair vertical displacement for the following faces: | |
* 018 - Randy Savage | |
* 019 - Kevin Nash | |
* 021 - Rick Steiner | |
* 036 - Perry Saturn | |
* 038 - Chris Jericho | |
* 043 - William Regal | |
* 048 - Dynamite Kid | |
* 058 - Tazz | |
* 063 - John Cena | |
* 065 - Samoa Joe | |
* 066 - Daniel Bryan | |
* 086 - Undertaker | |
- [Costume Items] Added spikes to Entrance Attire D5 - Road Warriors. | |
This was one of the "bucket list" items for the hack, so I'm glad to have it | |
finally implemented. | |
- [Costume Items] Added small red flame to upper left leg of Ring Attire D12 - Tajiri. | |
- [Costume Items] Added knot to Ring Attire F5 - Raven. | |
- [Tattoos] Adjusted darker skin tone palettes for Tattoo 8 - Saturn. | |
- [Costume Items] Fixed stomach tattoo issue with Ring Attire E3 - Kurt Angle. | |
(at the loss of some detail, due to rules on how transparency works on certain | |
items in VPW2) | |
- [Costume Items] Updated Upper Body B16 - Tiger King. | |
- [Facepaint] Updated GI Bro facepaint to be darker on the black/gray portions. | |
- [Facepaint] Re-converted Dr. Frank facepaint; shading has improved. | |
- [Costume Items] Attempted to fix a texture issue on the back of HBK's entrance attire. | |
- [Facepaint] Added eyes (from RagDas) to a few items: | |
- Facepaint 3 - nWo Muta | |
- Facepaint 20 - Muta (white) | |
- Accessory 26 - Paint 4 | |
Arenas | |
------ | |
- Enabled mirroring on some ring skirt and outside mat textures that didn't | |
have it set. This should hopefully get rid of awkward texture transitions. | |
- [Dome Road] Added rotated "V.P.W." mat logos in the corners. | |
- [Budokan] Added blue and red "Virtual Pro-Wrestling" text on the mat edges. | |
- [AKI Hall] Minor graphical touch-ups on balcony banner. | |
Menus/User Interface | |
-------------------- | |
- [Edit Mode - Costume] Put a space between "Copy To" and the target part. | |
(Elbow Pad and Knee Pad use this.) | |
- [Date Input] Expanded button text for Year and Month. | |
(They were previously "Ye" and "Mo", respectively) | |
- [Options] Changed "B&W" text to "Monochrome". | |
- [Edit Mode - Logic] Re-enabled "Type" option. | |
Thanks to S.K. Stylez for figuring it out after 20+ years. | |
- Replaced large number font (used for selecting the number of participants in | |
Battle Royals, among other things) with the one from the cancelled "WWF? Some | |
Mercy" project. (Might as well get *some* use out of it...) | |
- [Controller Setup] Changed player icons. | |
- [Battle Royal Results] Changed player stats backgrounds and player icons. | |
- [Taunt Category List] Added [Control Stick + Down] command text for Ducking Taunt. | |
- [Event Card/Match List] Adjusted gold/championship match background bar. | |
- [Player Selection] Updated item backgrounds for regular and "Watch" options. | |
- [Elimination Mode] New numbers for entries 1-5. | |
- New numbers for Tournament and League entries (1-16). | |
- [Event Mode] New textures for Event slots. | |
- [Event Mode] Fixed issue where "New Match" text wouldn't appear. | |
- [Pause Menu] Replaced button graphics. | |
- [Martial Arts ruleset] New textures for in-game points meters. | |
- [Font] New designs for the English characters in the large and small fonts. | |
(There are still some minor character width issues to take care of later on.) | |
- [Stable Bar] Primary color is now orange, among other small changes. | |
Move Names | |
---------- | |
(Changes not related to Translation) | |
- [Front Strong Grapple] "Front Suplex" changed to "Overhead Front Suplex". | |
- [Front Strong Grapple] "Oklahoma Stampede" renamed to "Powerslam/Oklahoma Stampede". | |
Translation | |
----------- | |
- [Time Input] Translated Time Input Help text. | |
Not sure how this escaped translation for so long... | |
- [Edit Mode] Translated Boots D4 in Edit Mode. | |
It took a long time to find a good translation for this one. | |
- [Edit Mode] Translated some more move and taunt names. | |
- [Match Results Screen] Translated some move names. | |
- [Wrestler Data] Translated the "Note" portion of the Copy help text. | |
- [Tag Team Name] Two changes to tag team name display: | |
- Removed Kanji ("組") after team name. | |
- Replaced "&" with " & ", as WM2000 has it. (Note the encoding and spacing differences.) | |
- [Month Input] Imported WrestleMania 2000's values for Month Input. | |
- [Battle Royal Team Menu] Translated text in the bottom-most panel. | |
- [Time Input] Removed the kanji from the choices and added another "0" to | |
the "0 minutes" choice. (Having to make the spacing look "proper" made these | |
take longer than they should've.) | |
- [Quick Match Help] Finally translated the last line in both variants of | |
the Quick Match help text. | |
- [Mic Appeal] Translated the remaining phrases. | |
If you need to update the phrases on your copy, please see the Manual. | |
Challenge Mode | |
-------------- | |
This version of the hack has the first "real" changes to Challenge Mode. | |
Previous versions of the hack only modified the available tag teams and | |
default champions. | |
More information can be found in the Manual. | |
Special thanks to Melonbread for finding out various bits of information | |
for RRS/KRS mode. | |
- Singles and Tag Team rosters have been updated. | |
- "Surprise" Battle Royal entrant has been replaced. | |
Granted, the surprise entrant only shows up if they haven't been unlocked, | |
and the game comes fully unlocked as-is... | |
- Enabled Blood in all RRS/KRS match rulesets. | |
General/Miscellaneous | |
--------------------- | |
- [Options] Added note to Referee help about Johnny H's slower pin count. | |
- [Textures] Enabled horizontal and vertical mirroring on a number of textures | |
in an attempt to fix minor display glitches. | |
- [Wrestler Themes] Extended the amount of backstage time tied to Liger's theme. | |
- [Unlocks] Unlock status check routine modified to always return "unlocked" | |
for all items. This should hopefully fix any issue with items being | |
temporarily re-locked when resetting the cartridge data. | |
- [Match Rules] Enabled blood in the default Exhibition match rulesets. | |
(This will only take effect on new or defaulted/reset save data.) | |
- [Event Mode] Fixed a bug regarding audience calculation in certain arenas. | |
Thanks to Melonbread for finding the bug, and bugfixing my original bugfix. | |
- [Battle Royal] In "Random" mode, participants will now pick from all four | |
costumes, instead of just the first two. | |
- [Match Rules] Enabled Blood in Demo Match rulesets. | |
- [Intro Sequence] A significant amount of changes to the intro. | |
- changed camera angle for Andre the Giant's entrance. | |
- Toshiaki Kawada Enzuigiri sequence changes: | |
- replaced Kawada with Antonio Inoki. | |
- replaced Enzuigiri with Inoki's version. | |
- Yoshihiro Takayama knee sequence changes: | |
- replaced Yoshihiro Takayama with Hiroyoshi Tenzan. | |
- replaced Toshiaki Kawada with Gen'ichiro Tenryu. | |
- replaced knee with Cradle Tombstone Piledriver. | |
- fixed wrestlers blinking in during this sequence. | |
- Rikidozan Axe Bomber sequence changes: | |
- replaced Rikidozan with Satoshi Kojima. | |
- replaced Akira Taue with Riki Choshu. | |
- replaced Axe Bomber with Kojima's lariat. | |
- No Fear tag team taunt sequence changes: | |
- replaced Yoshihiro Takayama with Hiroyoshi Tenzan. | |
- replaced Rikidozan with Satoshi Kojima. | |
- replaced Akira Taue with Riki Choshu. | |
- replaced Toshiaki Kawada with Gen'ichiro Tenryu. | |
- moved The Rock to the viewer's left during the People's Elbow setup sequence. | |
- Apron Sunset Flip sequence changes: | |
- replaced Mitsuharu Misawa with Rey Mysterio Jr. | |
- replaced HBK with Ultimo Dragon. | |
- Lionsault sequence changes: | |
- replaced Chris Jericho with Hayabusa. | |
- replaced Steve Austin with Atsushi Onita. | |
- Fixed Dan Severn and Ken Shamrock blinking in during the mounted taunt sequence. | |
- HBK Sweet Chin Music sequence changes: | |
- changed camera movement/action type. | |
- re-positioned wrestlers for a better camera shot. | |
- Scott Hall Arm Twist sequence changes: | |
- replaced Scott Hall with Kensuke Sasaki. | |
- replaced The Destroyer with Shinya Hashimoto. | |
- replaced Arm Twist with Northern Lights Bomb. | |
- Kevin Nash/Vader German Suplex sequence changes: | |
- replaced Kevin Nash with Samoa Joe. | |
- replaced Vader with AJ Styles. | |
- replaced Kevin Nash with Samoa Joe during the first Kobashi lariat sequence. | |
- replaced Mitsuharu Misawa with Rick Steiner during the second Kobashi lariat sequence. | |
- replaced Toshiaki Kawada with HHH during the rotating Kobashi Burning Lariat sequence. | |
- Steiners tag team sequence changes: | |
- replaced HBK with Kevin Nash. | |
- Rick Steiner now performs corner shoulder tackle. | |
- moved Scott Steiner and Scott Hall away from the ropes. | |
- Scott Hall British Fall sequence changed to Sting doing Scorpion Death Drop. | |
- Hawaiian Crusher sequence changes: | |
- replaced HBK with Brock Lesnar. | |
- replaced Rikidozan with John Cena. | |
- Akiyama/Hogan, Destroyer/Hall tag team sequence changes: | |
- replaced The Destroyer with Masato Tanaka. | |
- replaced Scott Hall with Chris Jericho. | |
- replaced Tornado DDT with Diamond Dust. | |
- replaced Jun Akiyama with Tajiri. | |
- replaced Wrist Clutch Exploder with Tajiri's kicking combo. | |
- slightly extended scene time. | |
- replaced Takayama and Rikidozan with Masato Tanaka and Mike Awesome | |
in double team powerbomb sequence. | |
- replaced Kenta Kobashi with Great Muta during Moonsault sequence. | |
- Sting STO sequence changes: | |
- replaced Sting with Naoya Ogawa. | |
- replaced Akira Taue with Akira Maeda. | |
- replaced STO animation with the one Naoya Ogawa uses. | |
- Fixed Pegasus Kid blinking into existence during the Liger top rope brainbuster. | |
- Changes to the last three sequences before AKI man appears in the locker room: | |
- replaced Vader with Jumbo Tsuruta. | |
- replaced Everest German Suplex with Dangerous Backdrop. | |
- replaced Jun Akiyama with Antonio Inoki. | |
- replaced Vader Bomb with Norton Bomb. | |
- replaced Akira Taue with Giant Baba. | |
- replaced Vader's taunt with Jumbo Tsuruta's special taunt. | |
- Changed the final four wrestlers. From left to right: | |
- Akira Taue is now Eddie Guerrero. | |
- Toshiaki Kawada is now Scott Norton. | |
- Jun Akiyama is now Andre the Giant. | |
- Kenta Kobashi is now Ultimo Dragon. | |
================================================================================ | |
2021/01/28 (January 28, 2021) | |
================================================================================ | |
[General Update Notes] | |
This is a bittersweet update, as I am taking an indefinite hiatus from working | |
on this hack after this version is released. | |
Proper development for this hack started back in 2018, and this release will | |
mark the full third year I've been developing this project. During that time, | |
I have started up many other projects that have been a bit neglected. | |
(Not to mention other projects from before 2018...) | |
The hack is not dead, and you shouldn't rule out future updates, but it seems | |
very unlikely to happen for some time. I'll still be around, but my primary | |
focus needs to be elsewhere. | |
I am optimistic about the future of AKI wrestling game hacking projects, but | |
there's still a lot of ground to cover, as well as new solutions to old problems | |
waiting to be discovered and/or developed. | |
Project Progress Report | |
----------------------- | |
This version should be around 45 to 50% complete. | |
A lot of tasks remain, with a number of them being more difficult to deal with. | |
As mentioned above, I will be changing my primary focus away from this hack, | |
so there is no timeframe for completion of any of the remaining tasks. | |
The perpetual projects: | |
* Continue wrestler editing process (moves, params, logic) | |
* Fix up accuracy on costumes and costume items | |
* Work on remaining costume items (including faces, masks, entrance attire) | |
* Continue work on arenas | |
* Continue work on the intro sequence | |
* Translate remaining Japanese text | |
The not so simple one-offs: | |
* Attempt to debug and fix a crash involving playing as a manager in 1v1 matches | |
Other stuff: | |
* Import certain moves (Angle Slam... others?) from WWF No Mercy, if possible | |
* Figure out what to do with Challenge mode (even if it's only editing RRS slightly) | |
* Fix up the in-match music (if even possible?) | |
* Fix smaller details (primarily menu stuff) | |
(This does not include the final 1% of work, which is a misleadingly | |
small percentage for what needs to be done.) | |
It is recommended to read the article "None of this is easy", | |
or "Why anything 'interesting' takes time", available here: | |
https://vpw.ajworld.net/vpw2freem/requires_decomp.html | |
================================================================================ | |
[Default Costume Updates] | |
In order for the Default Costume changes to show up in an existing save file, | |
please reset the Costume data for the following characters in Edit Mode: | |
---------------------+------------+ | |
Wrestler | Costume(s) | | |
---------------------+------------+ | |
Atsushi Onita | 4 | | |
Sabu | 1, 3, 4 | | |
Mike Awesome | 4 | | |
Shin'ya Hashimoto | 1, 2 | | |
Daniel Bryan | 1, 2 | | |
Great Sasuke | 1 | | |
Bret Hart | 1, 2, 3 | | |
Naoya Ogawa | 3 | | |
Steve Austin | 4 | | |
Dynamite Kid | 1, 2 | | |
Booker T | 2, 3 | | |
Yuji Nagata | 1, 2, 4 | | |
Raven | All | | |
Shawn Michaels | 1, 2 | | |
Jyushin Liger | 2 | | |
Curt Hennig | 1, 2, 3 | | |
Undertaker | 3 | | |
Ric Flair | 1, 2, 3 | | |
Sting | 3 | | |
Hulk Hogan | 2, 4 | | |
---------------------+------------+ | |
The specific steps required to reset a wrestler's appearance: | |
1) Select "Edit Mode" on the main menu. | |
2) Select the wrestler who needs updating. If necessary, switch the selected | |
costume with C-Left and C-Right (during wrestler selection and in the | |
selected wrestler edit menu) or the L and R buttons (selected wrestler edit | |
menu only). | |
3) Select the "Reset to Default" option. | |
4) Move to the "Profile" option and press the A button to uncheck it. | |
(This way, any name, theme, voice, height, and weight changes you've made | |
won't be overwritten.) | |
5) Select "Accept", and the updated costume should appear. | |
Repeat these steps for all the wrestlers and costumes listed above. | |
================================================================================ | |
[Wrestler Data Updates] | |
This section contains changes to moves, parameters, and logic for the default | |
wrestlers. You do not need to do anything to access these changes. | |
-------------------------------------------------------------------------------- | |
[Moves] | |
A few words on "de-duplication": | |
In the original AKI games, wrestlers often had the same move for back grapple on | |
both the solo button press and button press with direction pad. This also manifests | |
itself with ports of wrestlers from World Tour, VPW64, and Revenge, where the | |
Left/Right front grapple slots are the same as the no direction grapple. | |
In VPW2 freem Edition, this is seen as something to be fixed. | |
Where possible, moves that "fit" the wrestler are used. | |
If something seems off, or even outright wrong, please let me know once I have | |
publicly stated I will resume working on the hack. If you send it before then, | |
you run the risk of me misplacing or forgetting your feedback. | |
0508 - Cactus Jack | |
------------------ | |
Cactus Jack (still!) had residual Dragon Kid leftovers. | |
Also a grapple change suggestion from GameGenie720. | |
--------------------------+-----------------+----------------------- | |
Move Slot | Old Move | New Move | |
--------------------------+-----------------+----------------------- | |
Front Strong Grapple B+Up | Ace Crusher | Kitchen Sink to Ropes | |
Ducking Taunt | Finish Pose | Hitting Head | |
Apron Taunt | (Spinning Arms) | Clapping | |
--------------------------+-----------------+----------------------- | |
0305 - Bret Hart | |
---------------- | |
Some de-duplication and move re-configuration with the help of BeBetterGamer. | |
Front Strong Grapple A+Down Russian Leg Sweep set to Favorite. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Weak Running Strike A+B | Shoulder Block | Kitchen Sink | |
Strong Running Strike A+B | Power Lariat | Flying Body Attack | |
Corner Running Strike A+B | Lariat (Right) | Flying Body Attack | |
Counter Kick B | Push Chest | Sidewalk Slam | |
Front Weak Grapple A | Two-handed Headbutt | Face Punch | |
Front Weak Grapple A+Left/Right | Two-handed Headbutt | Headlock Punch | |
Front Weak Grapple A+Up | Headlock Punch | Snap Mare | |
Front Weak Grapple B+Left/Right | Headlock Takedown | Schmidt Backbreaker | |
Front Weak Grapple B+Down | Russian Leg Sweep | Jumping Piledriver | |
Front Strong Grapple A | Neckbreaker | Headlock | |
Front Strong Grapple A+Up | Snake Eyes | Sidewalk Slam | |
Front Strong Grapple A+Down | Jumping Piledriver | Russian Leg Sweep | |
Front Strong Grapple B+Left/Right | (Sroida) | Backslide | |
Back Weak Grapple B+Direction | Atomic Drop | Pendulum Backbreaker | |
Back Strong Grapple A+Direction | Forward Rolling Pin | German Suplex | |
Back Strong Grapple B | Pendulum Backbreaker | School Boy | |
Back Strong Grapple B+Direction | Pendulum Backbreaker | Atomic Drop | |
Back Strong Special Grapple | German Suplex | Japanese Leg Roll Clutch | |
Back Reversal (Strong) | Backflip Reversal | Russian Leg Sweep Reversal | |
----------------------------------+----------------------+----------------------- | |
0103 - Hulk Hogan | |
----------------- | |
Some small de-duplication. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Weak Running Strike A+B | Shoulder Block | Kitchen Sink | |
Front Weak Grapple A+Left/Right | Headlock Punch | Double Axe Handle | |
Front Weak Grapple B+Left/Right | Headlock Takedown | Schmidt Backbreaker | |
Front Strong Grapple A | Snake Eyes | Headlock | |
Front Strong Grapple B | Short Range Lariat | Tiger Spin | |
----------------------------------+----------------------+----------------------- | |
0407 - Rey Mysterio Jr. | |
----------------------- | |
Some suggestions from KidKash22. | |
----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+----------------------- | |
Front Strong Grapple B+Down | Tiger Driver Whip | Reverse Ipponzeoi | |
Corner Strong Grapple B | Top Rope Uranage | Top Rope Tornado DDT | |
----------------------------------+----------------------+----------------------- | |
0405 - Eddie Guerrero | |
--------------------- | |
Some suggestions from KidKash22. | |
----------------------------------+---------------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+---------------------------------+----------------------- | |
Corner Special Grapple | Dragonrana | Top Rope Brainbuster | |
Back Corner Special Grapple | Top Rope Reverse Frankensteiner | (none) | |
----------------------------------+---------------------------------+----------------------- | |
0402 - Chris Benoit | |
------------------- | |
One grapple slot change request from KidKash22 and some other changes from freem. | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Front Strong Grapple B+Up | Brainbuster | Front Suplex | |
Back Weak Grapple B+Direction | Pendulum Backbreaker | Dragon Backbreaker | |
Downed Legs Submission (Face Down) | Knee Stomp | Bow and Arrow Hold | |
Corner Splash Attack | (none) | Diving Legdrop | |
-----------------------------------+----------------------+----------------------- | |
0409 - Dynamite Kid | |
------------------- | |
Many suggestions from Smoke. | |
------------------------------------+---------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+---------------------------+----------------------- | |
Weak Punch B | Body Blow | Overhand Slap | |
Strong Strike B | Sobat | Knuckle Part | |
Weak Running Strike A+B | Flying Shoulder Attack | Running Jumping Dropkick | |
Strong Running Strike B | Jump High Kick | Crouching Lariat | |
Strong Running Strike A+B | Running Jumping Dropkick | Running Dynamite Knee | |
Corner Strike B | Body Blow | Horizontal Chop | |
Corner Running Strike B | Back Elbow | Running Jumping Dropkick | |
Running Tree of Woe Strike | Jump High Kick | Batting Lariat | |
Front Strong Grapple B+Down | Cradle Kneeling Tombstone | Tombstone Piledriver | |
Front Special Grapple | Steiner Screwdriver | Cradle Kneeling Tombstone | |
Irish Whip Weak Grapple A+Dir | Lift Up Drop | Monkey Flip | |
Corner Weak Grapple B | Ten Punch | Rope Face Rake | |
Turnbuckle Attack to Ground | Diving Headbutt | Diving Kneedrop | |
Special Turnbuckle Attack to Ground | (none) | Diving Headbutt | |
Plancha | Top Rope Plancha | Plancha | |
Springboard (Standing) | (none) | Springboard Shoulder Attack | |
Springboard (Standing Special) | (none) | Springboard Dropkick | |
------------------------------------+---------------------------+----------------------- | |
Some de-duplication changes from freem made it in as well. | |
- Corner Running Strike A+B had to be de-duplicated after the above changes. | |
- The Front Suplex is being used as a stand-in for a Top Rope Gutwrench Suplex. | |
------------------------------------+---------------------------+----------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+---------------------------+----------------------- | |
Corner Running Strike A+B | Running Jumping Dropkick | Running Dynamite Knee | |
Corner Strong Grapple B | Superplex | Top Rope Front Suplex | |
------------------------------------+---------------------------+----------------------- | |
0007 - The Rock | |
--------------- | |
A ground move change suggestion from BlueCanti. | |
-----------------------------------+----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+----------------------+----------------------- | |
Downed Legs Submission (Face Up) | Headbutt to Groin | Scorpion Deathlock | |
-----------------------------------+----------------------+----------------------- | |
0702 - X-Pac | |
------------ | |
Fix a taunt as reported by GameGenie720. | |
"I've been known to use the wrong WM2K stuff for people before" - freem | |
----------------------------------+-----------------------+----------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-----------------------+----------------------- | |
Introduction Taunt | 4 Crotch Chop Barrage | Jumping Crotch Chop | |
----------------------------------+-----------------------+----------------------- | |
-------------------------------------------------------------------------------- | |
[Parameters] | |
Cactus Jack | |
----------- | |
Fix a really old holdover from Dragon Kid (as that's who Cactus Jack replaced). | |
-------------+------+--------+ | |
Parameter | Old | New | | |
-------------+------+--------+ | |
Corner Climb | Jump | Normal | | |
-------------+------+--------+ | |
Eddie Guerrero | |
-------------- | |
KWG/Saga suggested a parameter boost for Eddie's flying moves. | |
-----------------+-----+-----+ | |
Parameter | Old | New | | |
-----------------+-----+-----+ | |
Offense - Flying | 4 | 5 | | |
-----------------+-----+-----+ | |
-------------------------------------------------------------------------------- | |
[Logic] | |
Rey Mysterio Jr. | |
---------------- | |
Changed finisher to corner Special Dragonsteiner. | |
------------------------+-----------------------+------------------------+ | |
Category | Old Value | New Value | | |
------------------------+-----------------------+------------------------+ | |
Finisher | Front Special Grapple | Corner Special Grapple | | |
------------------------+-----------------------+------------------------+ | |
Sabu | |
---- | |
Changed finisher to the top rope Special legdrop. | |
------------------------+-----------------------+-------------------------------------+ | |
Category | Old Value | New Value | | |
------------------------+-----------------------+-------------------------------------+ | |
Finisher | Front Special Grapple | Special Turnbuckle Attack to Ground | | |
------------------------+-----------------------+-------------------------------------+ | |
Eddie Guerrero | |
-------------- | |
Some suggestions from KWG/Saga to make Eddie perform better. | |
------------------------+------------------------+-----------------------------+ | |
Category | Old Value | New Value | | |
------------------------+------------------------+-----------------------------+ | |
Downed Opponent Late | Pick Up | Flying | | |
Finisher | Corner Special Grapple | Turnbuckle Attack to Ground | | |
Offensive Balance | Attack | Balanced | | |
------------------------+------------------------+-----------------------------+ | |
Katsuyori Shibata | |
----------------- | |
Changed finisher to front grapple special kicking combo. | |
------------------------+-----------------------+-----------------------+ | |
Category | Old Value | New Value | | |
------------------------+-----------------------+-----------------------+ | |
Finisher | Back Special Grapple | Front Special Grapple | | |
------------------------+-----------------------+-----------------------+ | |
================================================================================ | |
[Changelog Items] | |
- [Faces] Some faces were updated or replaced: | |
* 2 - Steve Austin (updated by KWG/Saga) | |
* 4 - Sting (updated by freem; small tweaks) | |
* 18 - Randy Savage (updated by freem; small tweaks) | |
* 23 - Satoru Sayama (updated by freem; small tweaks) | |
* 25 - Eddie Guerrero (updated by KWG/Saga) | |
* 28 - Curt Hennig (updated by KWG/Saga) | |
* 29 - Dan Severn (updated by freem; small tweaks) | |
* 36 - Saturn (updated by freem; small tweaks) | |
* 37 - Eddie Guerrero (updated by KWG/Saga) | |
* 38 - Chris Jericho (new texture by KWG/Saga) | |
* 49 - Chris Benoit (updated by KWG/Saga) | |
* 51 - X-Pac (updated by KWG/Saga) | |
* 55 - Kurt Angle (updated by freem; small tweaks) | |
* 63 - John Cena (updated by KWG/Saga) | |
* 66 - Daniel Bryan (updated by KWG/Saga) | |
* 69 - Ric Flair (updated by freem; small tweaks) | |
* 85 - Andre the Giant (new texture by KWG/Saga) | |
* 86 - Undertaker (updated by KWG/Saga) | |
* 95 - Josh Barnett (updated by freem; small tweaks) | |
* 96 - Ricochet (updated by freem; small tweaks) | |
* 98 - Naomichi Marufuji (updated by freem; small tweaks) | |
* 101 - Steve Corino (updated by freem; small tweaks) | |
* 104 - Doug Furnas (updated by freem; small tweaks) | |
* 105 - Phil Lafon (updated by freem; small tweaks) | |
* 106 - Jake Roberts (updated by freem; small tweaks) | |
* 107 - Takeshi Rikio (updated by freem; small tweaks) | |
* 109 - Kazunari Murakami (updated by freem; small tweaks) | |
- [Masks] Edited Mask 7 - Pegasus Kid with new face texture from KWG/Saga. | |
- [Masks] Edited Mask 17 - Tiger Mask 2 to fix a palette issue. | |
- [Masks] Tweaks to Mask 20 - Han Zo Mon: | |
* Added scarf texture to the neck. | |
* Fourth color now modifies scarf color. Dot in center of headband was removed. | |
- [Masks] Added ripped mask textures: | |
* 1 - Liger 1 | |
* 20 - Han Zo Mon | |
- [Masks] Default colors (0,0,0,0) changed for these masks: | |
* 10 - Darkness Muta | |
* 20 - Han Zo Mon | |
- [Costume Items] New costume items added: | |
* Upper Attire A7 - Hennig (ported from Revenge) | |
* Upper Attire B6 - Undertaker (ported from WM2K) | |
* Upper Attire B12 - Steve Austin "Blood from a Stone" (ported from No Mercy) | |
* Upper Attire C8 - MK Ninja Top | |
* Upper Attire C9 - Liger (Black) | |
* Ring Attire A23 - Kensuke Sasaki | |
* Ring Attire A27 - Kota Ibushi (WIP, about 95% done) | |
* Ring Attire B6 - Maya Inca Boy (ported from Revenge) | |
* Ring Attire C31 - Union Jack (still WIP-ish) | |
* Ring Attire D12 - Tajiri (still WIP) | |
* Ring Attire D21 - Booker T (ported from Revenge) | |
* Entrance Attire B7 - Ric Flair (still WIP) | |
* Wristband 12 - HBK (ported from No Mercy) | |
* Boots A20 - Booker T (ported from Revenge) | |
* Facepaint 01 - Goldust (by RagDas) | |
* Facepaint 04 - GI Bro | |
* Face Accessory 01 - Eyebrow Piercing | |
- [Costume Items] Upper Attire C2 - Long Sleeves now allows changing sleeve colors. | |
- [Costume Items] Small sub-palette related changes to Upper Attire B13 - Funk FMW. | |
- [Costume Items] Changed positioning of M on Ring Attire C22 - Madness Tights. | |
- [Costume Items] Fixed sub-palette issue on Upper Attire A12 - Bret Hart. | |
- [Costume Items] Added flames to Ring Attire F3 - Bam Bam Bigelow. | |
(Currently on first pass; more work to be done) | |
- [Costume Items] Changed Ring Attire C30 - HBK to white/red version of HBK's | |
WWF No Mercy heart trunks. | |
- [Costume Items] Changed Knee Pads 7 - HBK to heart design from No Mercy. | |
- [Costume Items] Default colors (0,0) changed for the following items: | |
* Upper Attire B13 - Funk FMW | |
* Upper Attire C8 - MK Ninja Top | |
* Upper Attire C9 - Liger (Black) | |
* Ring Attire A27 - Kota Ibushi | |
* Ring Attire B6 - Maya Inca Boy | |
* Ring Attire C30 - HBK | |
* Ring Attire D12 - Tajiri | |
* Knee Pads 7 - HBK | |
- [Costume Items] Future costume item slot assignments made: | |
* Upper Attire B17 - EC F'N W | |
* Entrance Attire A2 - Sting (1990s) | |
* Entrance Attire A6 - Bret Hart | |
- [Default Costumes] Various fixes/updates to default costume data: | |
<Daniel Bryan> | |
* Changed boots on first and second costumes. | |
* Changed kneepads on second costume. | |
<Dynamite Kid> | |
* Changed first costume to use WIP Union Jack pants and shaved hair. | |
* Changed second costume to early/mid-1980s NJPW era with longer hair. | |
<Shinya Hashimoto> | |
* Added entrance attire to first costume. | |
* Added headband and entrance attire to second costume. | |
<Yuji Nagata> | |
* Changed first and fourth costumes to use Kobashi tights as a stand-in. | |
* Added gloves to second costume; changed tights to VT Pants 5. | |
<Booker T> | |
* Changed second costume to match one of his WCW/nWo Revenge costumes. | |
* Added G.I. Bro facepaint to third costume. | |
<Shawn Michaels> | |
* Changed wristbands on first and second costumes. | |
<Raven> | |
* Changed first and second costumes to use Ring Attire F5 - Raven. | |
* Changed all costumes to use Accessory 1 - Eye Piercing. | |
<Ric Flair> | |
* Added WIP entrance attire B7 to the first three costumes. | |
* Changed third costume to green instead of red with black kneepads and boots. | |
<Others> | |
* Added hand taping to Atsushi Onita's fourth costume. | |
* Changed front hair on Sabu's first, third, and fourth costumes. | |
* Changed Mike Awesome's fourth costume to use Funk FMW shirt. | |
* Changed pants on Great Sasuke's first costume. | |
* Changed boots on Bret Hart's first three costumes. | |
* Changed Naoya Ogawa's third costume to be different from the first. | |
* Changed Steve Austin's fourth costume to use new "Blood from a Stone" shirt. | |
* Changed upper attire on Jyushin Liger's second costume. | |
* Changed upper attire on Curt Hennig's first three costumes. | |
* Added wristband to Undertaker's third costume to simulate longer gloves. | |
* Added silver jumper to Sting's third costume. | |
* Changed Hulk Hogan's skin tone on the second and fourth costumes. | |
- [Textures] Enabled horizontal and vertical mirroring on a number of textures | |
in an attempt to fix minor display glitches. | |
- [Belts] Updated three belt textures in order to avoid texture mapping issues: | |
* Octaglobe | |
* Ring | |
* Sport Accolade | |
- [Edit Mode] String order of "Copy to" (Elbow pad and Knee pad) text fixed. | |
Spacing still missing. | |
- [Edit Mode] Positions of "KO", "Blood", and "Favorite" strings modified | |
in moveset editor. | |
- [Edit Mode] Translated some more move and taunt names. | |
Some translations are not literal, sorry in advance. | |
(Some of these have been sitting unchanged for years at this point.) | |
- [General] Merged in some translations from Rise. | |
- [Intro Sequence] Replaced "Updates at" text with "Official HP:". | |
- [Intro Sequence] Various changes to the main portion of the intro: | |
- Hulk Hogan no longer blinks into existence during the big boot to Andre. | |
- Naoya Ogawa no longer blinks into existence during the taunt-off. | |
- Toshiaki Kawada no longer blinks into existence during the high enzuigiri to Vader. | |
- The Rock now performs the People's Elbow setup instead of the Giant Swing. | |
(still needs work) | |
- Chris Jericho performs the Lionsault instead of The Destroyer. | |
- HBK now does the Sweet Chin Music instead of a turning leg kick. | |
(still needs work) | |
- Taz (previously, Jun Akiyama) performs the running Exploder on The Rock. | |
- The Rock performs the Rock Bottom (previously, a Uranage) on Taz (previously, Akiyama). | |
- Scott Steiner now performs the Steiner Screwdriver during the Steiners | |
tag sequence. | |
- Steiner Brothers now do their proper taunts after their double team sequence. | |
- Top rope brainbuster sequence is now Liger -> Pegasus. | |
- Enabled motion and zoom blur on the Ganso Bomb sequence (for fun). | |
Some of these changes have caused issues in other portions of the intro, | |
primarily because I am not yet equipped to easily handle slot changes. | |
More information for the technically minded will be posted later. | |
- [Music] Jyushin "Thunder" Liger's theme replaces Yoshinari Ogawa's. | |
Special thanks to randymanfoo for doing the conversion. | |
You will need to reset Jyushin Liger's profile for this change to take effect. | |
- [Sound] Randy Savage "OOH YEAH!" from Revenge replaces Voice B "Kimala A". | |
Special thanks to randymanfoo for doing the conversion. | |
You will need to reset Randy Savage's profile for this change to take effect. | |
- [General] Various smaller changes without proper changelog entries. | |
================================================================================ | |
2020/08/06 (August 6, 2020) | |
================================================================================ | |
[General Update Notes] | |
I'm not sure how to even start the update notes for this version, given | |
all of the events that have happened between the last release and this one. | |
Stay safe out there. | |
Project Progress Report | |
----------------------- | |
By my estimations, this release is about 40-45% complete. | |
There's still lots to do, however. | |
The perpetual projects: | |
* Continue wrestler editing process (moves, params, logic) | |
* Fix up accuracy on costumes and costume items | |
* Work on remaining costume items (including faces, masks, entrance attire) | |
* Continue work on arenas | |
* Continue work on the intro sequence | |
* Translate remaining Japanese text | |
The not so simple one-offs: | |
* Attempt to debug and fix a crash involving playing as a manager in 1v1 matches | |
* Import the Macho Man "OOH YEAH" sound (over what sample?) | |
* Import [spoiler] theme over Yoshinari Ogawa's. | |
(Originally meant for this release, but ran into some issues.) | |
Other stuff: | |
* Import certain moves (Angle Slam... others?) from WWF No Mercy, if possible | |
* Figure out what to do with Challenge mode (even if it's only editing RRS slightly) | |
* Fix up the in-match music (if even possible?) | |
* Fix smaller details (primarily menu stuff) | |
(This does not include the final 1% of work, which is a misleadingly | |
small percentage for what needs to be done.) | |
Why All the "Interesting" Changes Take Time/Effort | |
-------------------------------------------------- | |
I spent some time between releases writing an article related to the work | |
required to change certain things in this project. | |
There have been requests for changes that are not relatively feasible without | |
a full decompilation of the game, and I wanted to try and explain that further. | |
The article is available at: | |
https://vpw.ajworld.net/vpw2freem/requires_decomp.html | |
re: Requesting Projects | |
----------------------- | |
Please do not suggest future projects to me, as any project you want is likely | |
less important than what I'm currently working on outside of this hack. | |
(I mean, you *do* want me to release VPW Studio, right? :p) | |
I can only work on so many things at one time, and I'm already spreading myself | |
thin with this hack and VPW Studio. This doesn't even cover the non-AKI hacking | |
responsibilities I have, nor does it include future plans that aren't ready | |
to be revealed. | |
So please, stop suggesting new projects for me to work on. | |
Disguising it as a request for other people I know to work on it counts | |
under this category as well. | |
I was hoping that the quoted paragraph in the last version's readme would have | |
done the trick with regards to these requests, but I guess I need to be a bit | |
more direct. | |
================================================================================ | |
[Default Costume Updates] | |
In order for the Default Costume changes to show up in an existing save file, | |
please reset the Costume data for the following characters in Edit Mode: | |
---------------------+------------+ | |
Wrestler | Costume(s) | | |
---------------------+------------+ | |
Antonio Inoki | All | | |
Bret Hart | 1,2,3 | | |
Scott Hall | 1,2 | | |
Kensuke Sasaki | 3 | | |
Kane | 3 | | |
Steven Regal | 4 | | |
Raven | 1,4 | | |
DDP | All | | |
Hulk Hogan | 4 | | |
Undertaker | 2 | | |
Perry Saturn | All | | |
Chris Jericho | 1, 2, 4 | | |
HHH | All | | |
Jyushin Liger | 1, 2, 4 | | |
Scott Steiner | 1, 2, 4 | | |
Minoru Suzuki | 1, 4 | | |
Road Warriors | All | | |
Great Muta | 2 | | |
Raven | 2 | | |
---------------------+------------+ | |
================================================================================ | |
[Wrestler Data Updates] | |
This section contains changes to moves, parameters, and logic for the default | |
wrestlers. You do not need to do anything to access these changes. | |
-------------------------------------------------------------------------------- | |
[Moves] | |
A few words on "de-duplication": | |
In the original AKI games, wrestlers often had the same move for back grapple on | |
both the solo button press and button press with direction pad. This also manifests | |
itself with ports of wrestlers from World Tour, VPW64, and Revenge, where the | |
Left/Right front grapple slots are the same as the no direction grapple. | |
In VPW2 freem Edition, this is seen as something to be fixed. | |
Where possible, moves that "fit" the wrestler are used. | |
If something seems off, or even outright wrong, please let me know. | |
010C - Rikidozan | |
---------------- | |
Rikidozan was primarily updated to fix an issue with his Fighting Style. | |
I had run into this issue with AKI man and Goldberg during the development of | |
the last update, but those two were caught and fixed before release. | |
Not so for Rikidozan. Oops. | |
I also reverted a previous move change, since the Flying Headscissors was | |
already assigned to Front Weak Grapple B+Up. A "proper" replacement has not | |
yet been found. | |
---------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
---------------------------------+---------------------------+-------------------------- | |
Front Strong Grapple A | Flying Headscissors | Repeated Chops | |
---------------------------------+---------------------------+-------------------------- | |
000D - Ric Flair | |
---------------- | |
Two small changes by freem: | |
---------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
---------------------------------+---------------------------+-------------------------- | |
Ducking Strike | Lariat | Low Blow | |
Back Reversal (Strong) | Back Grapple Reversal | Groin Kick | |
---------------------------------+---------------------------+-------------------------- | |
Other suggestions from GameGenie720: | |
-----------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+---------------------------+-------------------------- | |
Strong Strike B+Direction | Heavyweight Dropkick | Knuckle Part | |
Strong Running Strike B | Push Kick | Lariat (Right) | |
Front Strong Grapple Down+A | Cradle Kneeling Tombstone | Jumping Piledriver | |
Sitting Strike (Face Up) | Stalling Elbowdrop | Double Axe Handle | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+---------------------------+-------------------------- | |
0703 - AJ Styles | |
---------------- | |
Fixed the missing Turnbuckle to Ground attacks, finally. | |
------------------------------------+----------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+----------+-------------------------- | |
Turnbuckle Attack to Ground | (none) | Frog Splash | |
Special Turnbuckle Attack to Ground | (none) | Firebird Splash | |
Turnbuckle Attack to Outside Ground | (none) | Firebird Splash | |
------------------------------------+----------+-------------------------- | |
0103 - Hulk Hogan | |
----------------- | |
Some de-duplication suggestions from mrpopsicleman. | |
---------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
---------------------------------+---------------------------+-------------------------- | |
Strong Strike A+B | Orthodox Punch | Big Boot | |
Strong Running Strike A+B | Original Ax Bomber | Jumping Kneebutt | |
---------------------------------+---------------------------+-------------------------- | |
0606 - Booker T | |
--------------- | |
De-duplication suggestions from GameGenie720. | |
-----------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+---------------------------+-------------------------- | |
Strong Strike A+B | Jumping Karate Kick | Jumping Heel Kick | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+---------------------------+-------------------------- | |
0305 - Bret Hart | |
---------------- | |
Some suggestions from GameGenie720. | |
-----------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+---------------------------+-------------------------- | |
Strong Strike B+Direction | High Angle Dropkick | Side Dropkick | |
Strong Strike A+B | High Angle Dropkick | Diving Lariat | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+---------------------------+-------------------------- | |
010A - Goldberg | |
--------------- | |
Small changes suggested by GameGenie720. | |
-----------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+---------------------------+-------------------------- | |
Front Strong Grapple A+Up | Step Front Suplex | Lift Up Shoulder Slam | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+---------------------------+-------------------------- | |
0406 - Chris Jericho | |
-------------------- | |
A change suggested by Dboy37. | |
---------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
---------------------------------+---------------------------+-------------------------- | |
Strong Strike A+B | Low Dropkick | Reverse Rolling Elbow | |
---------------------------------+---------------------------+-------------------------- | |
0802 - Brock Lesnar | |
------------------- | |
Some suggestions from GameGenie720. | |
------------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+---------------------------+-------------------------- | |
Strong Strike B+Direction | Heavyweight Dropkick | Jaw Punch | |
Downed Head Submission (Face Up) | Mounted Punches | Ultimate Punching | |
Sitting Legs Submission (Face Down) | Reverse Achilles Hold | Deadlift German Suplex | |
------------------------------------+---------------------------+-------------------------- | |
0402 - Chris Benoit | |
------------------- | |
Implemented a suggestion from GameGenie720 based on the fact that the original | |
strike wouldn't connect. | |
---------------+---------------------------+------------------------------------ | |
Move Slot | Old Move | New Move | |
---------------+---------------------------+------------------------------------ | |
Counter Punch | Counter Strong Attack B | Counter Strong Attack B+Direction | |
---------------+---------------------------+------------------------------------ | |
0502 - Sabu | |
----------- | |
Some suggestions from Smoke, and some re-arranging of other moves. | |
------------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+---------------------------+-------------------------- | |
Front Weak Grapple A+Left/Right | Two-handed Headbutt | Double Leg Tackle | |
Front Weak Grapple A+Up | Club to Neck | Two-handed Headbutt | |
Downed Legs Submission (Face Down) | Boston Crab | Half Boston Crab | |
Turnbuckle Attack to Ground | Rounding Body Press | Moonsault Press | |
Special Turnbuckle Attack to Ground | Moonsault Press | Diving Legdrop | |
Turnbuckle Attack to Outside Ground | Rounding Body Press | Diving Legdrop | |
------------------------------------+---------------------------+-------------------------- | |
0902 - Kurt Angle | |
----------------- | |
A suggestion from KWG. | |
------------------------------------+----------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+----------+-------------------------- | |
Back Maximum Grapple | (none) | Repeating German Suplex | |
------------------------------------+----------+-------------------------- | |
0407 - Rey Mysterio Jr. | |
----------------------- | |
Some suggestions from GameGenie720. | |
------------------------------------+-----------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+-----------+-------------------------- | |
Special Turnbuckle Attack to Ground | (none) | Frog Splash | |
Running Downed Strike (Face Up) | Stomping | Flipping Senton | |
Running Downed Strike (Face Down) | Stomping | Legdrop | |
Sitting Strike (Face Up) | Elbowdrop | Jumping Dropkick | |
Running Sitting Strike (Face Down) | Stomping | Legdrop | |
------------------------------------+-----------+-------------------------- | |
0701 - Triple H | |
--------------- | |
A suggestion from GameGenie720 to fix a move that I don't even remember changing! | |
---------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
---------------------------+---------------------------+-------------------------- | |
Irish Whip Special Grapple | Thesz Press with Punches | Spinebuster | |
---------------------------+---------------------------+-------------------------- | |
0702 - X-Pac | |
------------ | |
A suggestion from GameGenie720. | |
--------------+---------------------------+----------------------------------- | |
Move Slot | Old Move | New Move | |
--------------+---------------------------+----------------------------------- | |
Counter Punch | Counter Strong Attack B | Counter Strong Attack B+Direction | |
--------------+---------------------------+----------------------------------- | |
000A - Sting | |
------------ | |
------------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+---------------------------+-------------------------- | |
Weak Running Strike A+B | Kenka Kick | Running High Angle Dropkick | |
Strong Running Strike A+B | Power Lariat | Flying Body Attack | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
------------------------------------+---------------------------+-------------------------- | |
0104 - Randy Savage | |
------------------- | |
Some changes to downed strikes. | |
-----------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+---------------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+---------------------------+-------------------------- | |
0303 - DDP | |
---------- | |
Some changes to downed strikes. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Sitting Strike (Face Up) | Elbowdrop (Hansen) | Double Axe Handle | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+--------------------+-------------------------- | |
0208 - Curt Hennig | |
------------------ | |
Some changes to downed strikes. | |
Also set Front Special Grapple as a Favorite move. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+--------------------+-------------------------- | |
0206 - Rick Rude | |
---------------- | |
Small downed strike change. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+--------------------+-------------------------- | |
0505 - Raven | |
------------ | |
Small downed strike change. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+--------------------+-------------------------- | |
0107 - Kevin Nash | |
----------------- | |
Small downed strike change. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+--------------------+-------------------------- | |
0105 - Rick Steiner | |
------------------- | |
Small downed strike changes. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Sitting Strike (Face Up) | Jumping Elbowdrop | Double Axe Handle | |
-----------------------------------+--------------------+-------------------------- | |
0106 - Scott Steiner | |
-------------------- | |
Small downed strike changes. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+--------------------+-------------------------- | |
0202 - Road Warriors | |
-------------------- | |
Small downed strike changes. | |
-----------------------------------+--------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+--------------------+-------------------------- | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Sitting Strike (Face Down) | Stomping | Angry Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
-----------------------------------+--------------------+-------------------------- | |
0108 - Scott Hall | |
----------------- | |
Multiple people have requested non-trivial changes for Scott Hall's moveset. | |
Changes are a combination of... | |
1) suggestions from Gamegenie720 | |
2) Joel the Cat's Scott Hall edit: http://jtc.yoll.net/hall.htm | |
3) BeBetterGamer's Scott Hall edit: https://www.youtube.com/watch?v=dRFbI9kXzqo | |
--------------------------------------+--------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------------+--------------------------+-------------------------- | |
Weak Punch B | Hammer Blow | Body Blow | |
Weak Punch B+Direction | Body Blow | Elbow | |
Strong Strike B | Orthodox Punch | Shake Punch (Rock) | |
Strong Strike B+Direction | High Angle Dropkick | Discus Punch | |
Strong Strike A+B | Low Dropkick | Diving Lariat | |
Weak Running Strike A+B | Flying Shoulder Attack | Kitchen Sink | |
Strong Running Strike A+B | Kitchen Sink | Flying Elbow | |
Corner Running Strike B | Lariat (Right) | Jumping Elbow | |
Corner Running Strike A+B | Back Elbow | Flying Elbow | |
Irish Whip Attack | Thrust Kick | Rolling Elbow | |
Counter Punch | Shoulder Arm Breaker | Counter Strong Strike B | |
Counter Punch (Special) | Front Strong Grapple B | Front Grapple Special | |
Front Weak Grapple A | Dynamic Kneelift | Eye Rake | |
Front Weak Grapple A+Left/Right | Headlock Punch | European Uppercut | |
Front Weak Grapple Up+A | Face Punch | Headlock Punch | |
Front Weak Grapple B+Up | Shoulder Thrusts | Suplex | |
Front Weak Grapple B+Down | Jawbreaker | Shoulder Thrusts | |
Front Strong Grapple A | Manhattan Drop | Russian Leg Sweep | |
Front Strong Grapple A+Left/Right | Neckbreaker | Ace Crusher | |
Front Strong Grapple A+Up | Suplex | Snake Eyes | |
Front Strong Grapple A+Down | Sidewalk Slam | Manhattan Drop | |
Front Strong Grapple B+Left/Right | Snake Eyes | Waterwheel Drop | |
Front Strong Grapple B+Up | Short Range Lariat | Nodowa Otoshi | |
Front Strong Grapple B+Down | Nodowa Otoshi | Short Range Lariat | |
Back Weak Grapple A+Direction | Pendulum Backbreaker | Back Rake | |
Back Weak Grapple B+Direction | Knee Crusher | Atomic Drop | |
Back Strong Grapple A | Sleeperhold | School Boy | |
Back Strong Grapple B | Atomic Drop | Knee Crusher | |
Back Strong Grapple B+Direction | German Suplex | Bulldog | |
Back Special Grapple | High Speed German Suplex | Pumphandle Drop | |
Back Reversal (Strong) | Groin Kick | Back Grapple Reversal | |
Back Running Grapple | Face Crusher | Bulldog | |
Irish Whip Weak Grapple A | Back Body Drop | Shoulder Toss (Side) | |
Irish Whip Weak Grapple A+Direction | Hip Toss | Strong Powerslam | |
Irish Whip Strong Grapple A | Sleeperhold | Abdominal Stretch | |
Irish Whip Strong Grapple A+Direction | Samoan Drop | Manhattan Drop | |
Corner Weak Grapple B | Ten Punch | DX Ten Punch | |
Turnbuckle Grab Reversal (Front) | Pull ropes | Throw off | |
Double Team Sandwich Grapple | Double Team Powerbomb | Hijack Piledriver | |
Downed Strike (Face Up) | Stomping | Elbow Drop (Hansen) | |
Downed Strike (Face Down) | Elbow Drop (Hansen) | Angry Stomping | |
Running Downed Strike (Face Down) | Elbowdrop | Stomping | |
Sitting Strike (Face Up) | Elbowdrop (Hansen) | Shin Kick | |
Running Sitting Strike (Face Up) | Elbowdrop | Stomping | |
Running Sitting Strike (Face Down) | Elbowdrop | Stomping | |
Sitting Legs Submission (Face Up) | Headbutt to Groin | Achilles Hold | |
Sitting Legs Submission (Face Down) | Knee Stomp | Boston Crab | |
Special Turnbuckle Attack to Standing | (none) | Diving Elbow Attack | |
Special Turnbuckle Attack to Ground | (none) | Diving Kneedrop | |
Corner Splash Attack | Reverse Splash | Diving Elbowdrop | |
--------------------------------------+--------------------------+-------------------------- | |
-------------------------------------------------------------------------------- | |
[Parameters] | |
No changes. | |
-------------------------------------------------------------------------------- | |
[Logic] | |
Perry Saturn | |
------------------------+------------+---------------+ | |
Category | Old Value | New Value | | |
------------------------+------------+---------------+ | |
Downed Opponent Early | Submission | Pick Up | | |
Downed Opponent Late | Pick Up | Submission | | |
------------------------+------------+---------------+ | |
Turns out I had these values swapped from what they were in WWF No Mercy... | |
================================================================================ | |
[Changelog Items] | |
- [Faces] Some faces were updated or replaced: | |
* 4 - Sting (updated by freem; small tweaks) | |
* 17 - Hulk Hogan (updated by freem; small tweaks) | |
* 18 - Randy Savage (updated by KWG/Saga) | |
* 23 - Satoru Sayama (updated by freem) | |
* 25 - Katsuyori Shibata (updated by KWG/Saga) | |
* 26 - Rick Rude (updated by KWG/Saga) | |
* 29 - Dan Severn (updated by freem; small tweaks) | |
* 31 - DDP (updated by KWG/Saga) | |
* 36 - Perry Saturn (updated by freem) | |
* 37 - Eddie Guerrero (updated by KWG/Saga) | |
* 40 - Sabu (updated by KWG/Saga) | |
* 41 - Raven (updated by KWG/Saga) | |
* 42 - Tajiri (updated by freem and KWG/Saga) | |
* 48 - Dynamite Kid (new texture by RagDas) | |
* 49 - Chris Benoit (updated by KWG/Saga) | |
* 50 - HHH (updated by KWG/Saga) | |
* 52 - AJ Styles (updated by KWG/Saga) | |
* 55 - Kurt Angle (updated by KWG/Saga) | |
* 58 - Tazz (updated by KWG/Saga) | |
* 65 - Samoa Joe (updated by KWG/Saga) | |
* 69 - Ric Flair (updated by freem) | |
* 86 - Undertaker (updated by KWG/Saga) | |
* 87 - Kane (updated by KWG/Saga) | |
* 88 - Dean Malenko (updated by by KWG/Saga) | |
* 93 - Shinsuke Nakamura (updated by KWG/Saga) | |
* 94 - Dusty Rhodes (updated by KWG/Saga) | |
* 95 - Josh Barnett (updated by freem) | |
* 96 - Ricochet (updated by KWG/Saga) | |
* 98 - Naomichi Marufuji (updated by freem) | |
* 101 - Steve Corino (updated by freem) | |
* 105 - Phil Lafon (updated by freem) | |
* 107 - Takeshi Rikio (updated by freem) | |
- [Faces] Some new faces were added: | |
* 56 - Hawk (new texture by RagDas, slight edits by freem; replaces older/modern Minoru Suzuki) | |
* 104 - Doug Furnas (new texture by freem; still WIP, like most of the faces in this hack) | |
* 106 - Jake Roberts (new texture by freem; still WIP) | |
* 108 - Kazuyuki Fujita (new texture by freem; still WIP) | |
* 109 - Kazunari Murakami (new texture by freem; still WIP) | |
* 110 - Joe Bruiser (new texture by RagDas, edited by freem; still WIP) | |
- [Masks] New and/or replaced Masks: | |
* 1 - Liger 1 (new texture by RagDas; no ripped texture yet) | |
* 12 - Liger 2 (new texture by freem, based on VPW2 texture) | |
* 13 - El Samurai (original VPW2 texture, by request of a few people) | |
* 20 - Han Zo Mon (WIP; converted from Revenge and further edited by freem) | |
- [Masks] Small tweaks to a few masks: | |
* 3 - Rey Mysterio Jr. | |
* 7 - Pegasus Kid (fixed errant mask shadow under the nose on the ripped mask texture) | |
* 8 - L.A. Park (added shading near bottom portion of ripped mask) | |
* 10 - Darkness Muta | |
* 11 - Tiger Mask 1 (updated face texture) | |
* 17 - Tiger Mask 2 | |
- [Masks] Added ripped mask textures: | |
* 17 - Tiger Mask 2 | |
- [Masks] Default colors (0,0,0,0) changed for these masks: | |
* 20 - Han Zo Mon | |
- [Default Costumes] Various fixes/updates to default costume data: | |
<DDP> | |
* Changed head shape on first three costumes. | |
* Changed first costume to use taped hands. | |
* Changed hair and head shape on the fourth costume to represent modern day DDP. | |
<Perry Saturn> | |
* Added tattoo 8 to all costumes. | |
Non-tattoo changes to the first costume: | |
* Removed wristbands, replaced with taped hands. | |
* Changed kneepads to 13 Pad/Supporter in red. | |
<Chris Jericho> | |
* Changed hair type of first and fourth costumes. | |
* Added facial hair to first and fourth costumes. | |
* Changed ring attire on first costume. | |
* Added wristbands to first costume. | |
* Changed body type on second costume. | |
<Great Muta> | |
Changes to second costume: | |
* Switched pants accent color to red. | |
* Switched wristband design. | |
<Road Warriors> | |
* Changed all Road Warrior costumes to use the new Hawk face texture. | |
* Added WIP entrance attire D5 to all costumes. | |
<Others> | |
* Changed head shape on all of Antonio Inoki's costumes. | |
* Added elbow pads and wristbands to Bret Hart's first three costumes. | |
* Removed wristbands from Scott Hall's first two costumes. | |
* Added WIP entrance attire D5 to Kensuke Sasaki's third costume. | |
* Changed hair color on Kane's third costume. | |
* Changed head shape on Steven Regal's fourth costume. | |
* Added entrance attire A9 to Raven's first and fourth costumes. | |
* Changed hair and bandana on Hulk Hogan's fourth costume. | |
* Changed Undertaker's second costume to stand out more from the first. | |
(Yes, this is using a lot of weird items as stand-ins.) | |
* Changed head shape on all of HHH's costumes. | |
* Modified the mask in Jyushin Liger's first, second, and fourth costumes. | |
* Changed hair type of Scott Steiner's first, second, and fourth costumes. | |
* Changed Minoru Suzuki's first and fourth costumes to use his VPW2 face. | |
* Added WIP ring attire F5 to Raven's second costume. | |
- [Costume Items] New costume items added: | |
* Ring Attire F3 - Bam Bam Bigelow (very early WIP) | |
* Entrance Attire D5 - Road Warriors (early WIP) | |
* Face Paint 19 - Chris Jericho | |
* Tattoo 8 - Saturn (mostly finished WIP; slight texture mapping issues on upper chest) | |
* Face Accessory 20 - Kishin Liger (texture by AshVPW) | |
- [Costume Items] Updated Front Hair - Bangs 17 to blend in better color-wise. | |
- [Costume Items] Future costume item slot assignments made: | |
* Ring Attire D12 - Tajiri | |
* Entrance Attire B7 - Ric Flair | |
* Face Paint 4 - G.I. Bro | |
- [Costume Items] Default colors (0,0) changed for the following items: | |
* Ring Attire A19 - Masato Tanaka | |
* Ring Attire A23 - Kensuke Sasaki | |
* Entrance Attire D5 - Road Warriors | |
- [Costume Items] Changed Upper Attire C7 - Dr. Frank: | |
* Fixed a palette bug related to the undershirt on the chest. | |
* Replaced gray shade on the jacket part of the chest with a darker red. | |
- [Costume Items] Fixed sub-palette issue with Boots A3 - AKI man. | |
- [Costume Items] Changed Ring Attire F1 - Boxer 1. | |
The new design is meant to match one of the sets of boxing trunks from | |
World Tour/VPW64. | |
- [Costume Items] Changed Upper Body A12 - Bret Hart. | |
* Fixed an issue where the pink lines weren't connecting on the back. | |
* Fixed stomach tattoo issue. | |
- [Costume Items] Changed Face Paint 11 - Sting (old). | |
The new design is a port from WCW/nWo Revenge. | |
- [Costume Items] Changed Ring Attire C34 - L.A. Park. | |
The pelvis texture was updated using a VPW2 costume item as a base. | |
Sub-palette colors on the non-belt area were also darkened. | |
- [Costume Items] Changed Ring Attire F2 - Boxer 2. | |
Now uses two colors. | |
- [Costume Items] Changed Ring Attire E3 - Kurt Angle. | |
* Fixed chest tattoo issue. | |
The Stomach tattoo issue still remains, and requires scaling back | |
the number of colors used in the texture. | |
- [Costume Items] Added the "KORM" text on Ring Attire A29 - Okada. | |
- [Arenas] Made the Budokan outside mats less janky. | |
They're still janky, but at least there's proper segments now. | |
- [General] Credits sequence wrestlers and animations have been changed. | |
- [General] Changed Steve Austin's name to "Steve Austic". | |
(This is not a real change) | |
- [General] Various smaller changes without proper changelog entries. | |
================================================================================ | |
2020/01/28 (January 28, 2020) | |
================================================================================ | |
[General Update Notes] | |
After a somewhat long break spent dealing with other projects and issues, | |
Virtual Pro-Wrestling 2 freem Edition has been updated again. | |
This *was* going to be another "minor" update, like the first revision, | |
but a few things happened: | |
* I managed to put a new screen in the pre-intro sequence. | |
* Randymanfoo converted three WCW/nWo Revenge songs to use the VPW2 instruments. | |
* 30+ wrestlers had some of their moves changed. | |
20 YEARS VIRTUAL PRO-WRESTLING 2 | |
-------------------------------- | |
Much like the initial release, this version of the hack is being released | |
on the original game's release date (January 28th). | |
I can think of no better way to celebrate the game's birthday. | |
Long live Virtual Pro-Wrestling 2. | |
Note on "2019/02/22" Release | |
---------------------------- | |
Previous versions of the changelog listed the 2019/02/22 release as being | |
released on that date. The truth has now been revealed: the patch was released | |
one day early, but was uploaded three days before the intended release. | |
Character Guide | |
--------------- | |
I have decided that the VPW2 freem Edition Character Guide will only be finished | |
once the hack reaches the magical "99%" mark. This is explained further below. | |
The Future of Wrestling Games | |
----------------------------- | |
Based on the various stories going around lately, activity in the wrestling | |
video game scene is picking up. As I write this section (September 17th, 2019), | |
the following details are known: | |
Fire Pro Wrestling World continues to recieve new downloadable content, | |
which hopefully means the game will be sticking around for a while. | |
Yuke's wishes to make a wrestling game without the WWE license. | |
They've created some neat animation tech that they couldn't use for the WWE2K | |
games for whatever reason. Since a lot of my problems with Yuke's games are | |
related to the relatively quick turnaround of the WWE games, this can only be | |
a good thing. | |
2K has taken over primary development of the WWE2K series. | |
I don't know how this is going to play out, but in the long run, if 2K manages | |
to reach the same level of detail that they put into the NBA2K games, this could | |
be a good thing. | |
2019/11/08 edit: LMAOOOOOOOOOO holy shit wow, how can you fuck it up *THIS* badly | |
All Elite Wrestling have their eyes set on making a wrestling game, with more | |
information being released near the end of 2019. This is the primary point of | |
interest for AKI fans, as they've stated multiple times they'd like to bring | |
that style of game back. | |
2020/01/03 edit: lol hey where's that news, guys?? | |
2020/01/11 edit: ok they at least acknowledged it, but it's still the waiting game | |
Various independently developed wrestling games are in development or have been | |
released recently, including, but not limited to: | |
* Gackdaw's Ultraviolent game | |
* RetroSoft Studios' RetroMania Wrestling | |
* the CHIKARA game | |
* Virtua Combat '96 by JamStubbs | |
* Spot Callerz | |
* and some others that I can't recall the names of at the moment. Sorry. | |
There's also this hack, of course, but it's not a commercial endeavor | |
and doesn't particularly belong in the above list. | |
On another note, can you believe it's been just over two years since | |
the Steam Early Access release of Fire Pro Wrestling World? Time flies. | |
The Future of AKI Hacking | |
------------------------- | |
The above section doesn't even begin to cover where the AKI hacking scene will | |
be going in both the near and far futures. I am not at liberty to fully discuss | |
what is happening at the moment, but rest assured, some pretty amazing things | |
are going down behind the scenes. If you're following the right people on | |
Twitter, you might just see what I'm talking about. | |
There is still a lot of work to be done with VPW Studio, both in terms of | |
features and bug fixing. This doesn't even get into the lack of documentation, | |
plus the various "gotchas" that need to be dealt with when importing graphics... | |
It's not fun for me, and it certainly won't be fun for people who aren't me. | |
Aside from myself, VPW Studio is currently in the hands of people I can trust | |
to follow instructions and ask relevant questions when needed. In turn, these | |
people have been providing valuable feedback and updates to the filetable | |
databases. | |
Some people are mad that I'm not spending all of my time on VPW Studio, which | |
includes making this hack. You see, VPW2 freem Edition is the initial proof of | |
concept for what VPW Studio is capable of, and therefore, was developed at the | |
same time as the tool. VPW Studio continues to grow to serve the hack's needs. | |
In other words, without this hack, there'd be no reasonable way to test and | |
develop the tool. (This also goes for the VPW64 English Translation project | |
that's been sidelined for the moment.) | |
My future plans are a bit more secretive than I'd like, though I have shared | |
information with a few trusted people. The primary reason for this is that the | |
projects will take a very long time to complete. (Think of how long this hack | |
took to create from its origin point of the year 2000, and you have some sort | |
of idea. I'd hope it would take less than 19 years this time around, though.) | |
If you keep your eyes peeled, you might be able to put two and two together... | |
But even hinting at what I'm doing is saying too much. | |
The Future of This Hack | |
----------------------- | |
Virtual Pro-Wrestling 2 freem Edition is an ongoing project. | |
There are a few milestones, particularly the "99%" and "100%" versions. | |
It is highly unlikely the "100%" version will ever be created or released, | |
as a full game disassembly would be required. | |
Therefore, the "99%" version is considered the target goal. | |
This release of the hack (2020/01/28) is about 35%-40% complete? | |
I haven't really quantified the amount of progress made, so I'm just guessing. | |
The next general steps seem to be as follows (in no particular order): | |
* Fix up accuracy on costumes and costume items | |
* Work on remaining costume items (including faces, masks, entrance attire) | |
* Continue work on arenas | |
* Continue work on the intro sequence | |
* Work on the ending sequence | |
* Continue wrestler editing process (moves, params, logic) | |
* Import certain moves (Angle Slam... others?) from WWF No Mercy, if possible | |
* Attempt to debug and fix a crash involving playing as a manager in 1v1 matches | |
* Figure out what to do with Challenge mode (even if it's only editing RRS slightly) | |
* Import the Macho Man "OOH YEAH" sound | |
* Import a theme over Yoshinari Ogawa's | |
* Fix up the music (?) | |
* Fix smaller details (primarily menu stuff) | |
Things that would be in the "100%" version, if it was viable: | |
* Joe Bruiser and the Boxing fighting style | |
* Hold Z on certain fighters to access alternate versions, a la VPW64 | |
* More costume items | |
* More wrestlers (mainly people I removed from vanilla VPW2) | |
and probably some other things that I don't want to think about. | |
In any case, work will continue, though I can't give any estimated release date(s). | |
================================================================================ | |
[Default Costume Updates] | |
In order for the Default Costume changes to show up in an existing save file, | |
please reset the Costume data for the following characters in Edit Mode: | |
---------------------+------------+ | |
Wrestler | Costume(s) | | |
---------------------+------------+ | |
Kevin Nash | 1,2,3 | | |
Undertaker | 2 | | |
Perry Saturn | All | | |
Goldberg | 1,2,4 | | |
Tiger Mask | 2 | | |
Randy Savage | 1,2 | | |
Don Frye | 3 | | |
Yoshihiro Takayama | 2,3 | | |
Jumbo Tsuruta | 3 | | |
Satoshi Kojima | 3 | | |
John Cena | 2 | | |
Masakatsu Funaki | 3,4 | | |
Dan Severn | 2 | | |
Rick Steiner | 3 | | |
Stan Hansen | 3 | | |
Curt Hennig | 2,3 | | |
Nobuhiko Takada | 1,2 | | |
Kazushi Sakuraba | 2 | | |
Brock Lesnar | 1 | | |
TAKA Michinoku | 1 | | |
Antonio Inoki | 3 | | |
AJ Styles | 1 | | |
---------------------+------------+ | |
================================================================================ | |
[Wrestler Data Updates] | |
This section contains changes to moves, parameters, and logic for the default | |
wrestlers. You do not need to do anything to access these changes. | |
-------------------------------------------------------------------------------- | |
[Moves] | |
A few words on "de-duplicating" grapples: | |
In the original AKI games, wrestlers often had the same move for back grapple on | |
both the solo button press and button press with direction pad. This also manifests | |
itself with ports of wrestlers from World Tour, VPW64, and Revenge, where the | |
Left/Right front grapple slots are the same as the no direction grapple. | |
In VPW2 freem Edition, this is seen as something to be fixed. | |
Where possible, moves that "fit" the wrestler are used. | |
If something seems off, or even outright wrong, please let me know. | |
000A - Sting | |
------------ | |
Grapple de-duplication. | |
Also set three moves to be Favorites: | |
* Stinger Splash (Corner Running Strike B) | |
* Sidewalk Slam to Leg Submission (Front Special Grapple) | |
* Scorpion Death Drop (Back Special Grapple) | |
----------------------------------+--------------------------+---------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+--------------------------+---------------------- | |
Front Weak Grapple A | Face Punch | Chop (Hiroshi Hase) | |
Front Weak Grapple B+Dir | Headlock Takedown | Arm Wrench with Elbow | |
Front Strong Grapple B+Left/Right | Jumping DDT | Short Range Lariat | |
Back Weak Grapple A+Dir | Face Crusher | Bulldog | |
Back Weak Grapple B+Dir | Side Backdrop | Pendulum Backbreaker | |
Back Strong Grapple A+Dir | German Suplex | Abdominal Stretch | |
Back Strong Grapple B | High Speed German Suplex | Enzui Lariat | |
----------------------------------+--------------------------+---------------------- | |
0607 - Big Show | |
--------------- | |
Back grapple de-duplication. | |
------------------------------+---------------------+------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+---------------------+------------------- | |
Back Weak Grapple A | Knee Crusher | Side Backdrop | |
Back Weak Grapple B | Enzui Headbutts | Elbow to Back | |
Back Strong Grapple A | Surfboard Stretch | Monster Uranage | |
Back Strong Grapple B | Atomic Drop | Enzui Lariat | |
------------------------------+---------------------+------------------- | |
0906 - Tazz | |
----------- | |
Back grapple de-duplication as an excuse to add more Tazplexes. | |
------------------------------+-----------------------+---------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+-----------------------+---------------------- | |
Back Weak Grapple A+Dir | Backdrop | Side Backdrop | |
Back Weak Grapple B | Knee Crusher | Elbow to Back | |
Back Strong Grapple A+Dir | Pumphandle Slam | Half Nelson Suplex | |
Back Strong Grapple B+Dir | Release German Suplex | Release Dragon Suplex | |
------------------------------+-----------------------+---------------------- | |
0702 - X-Pac | |
------------ | |
Back grapple de-duplication. | |
------------------------------+---------------------+------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+---------------------+------------------- | |
Back Weak Grapple A+Dir | Backdrop | Face Crusher | |
Back Weak Grapple B | Enzui Kneel Kick | Elbow to Back | |
Back Strong Grapple A | School Boy | German Suplex | |
Back Strong Grapple B | Rear Naked Choke | Dragon Backbreaker | |
------------------------------+---------------------+------------------- | |
0404 - Perry Saturn | |
------------------- | |
Back grapple de-duplication. | |
------------------------------+----------------------------+---------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------------+---------------------- | |
Back Weak Grapple A+Dir | Backdrop | Knee Crusher | |
Back Weak Grapple B | School Boy | Elbow to Back | |
Back Strong Grapple A+Dir | German Suplex | Release German Suplex | |
Back Strong Grapple B+Dir | Argentine Neckbreaker Drop | Release Dragon Suplex | |
------------------------------+----------------------------+---------------------- | |
0107 - Kevin Nash | |
----------------- | |
Quite a few changes, primarily of the de-duplication variety. | |
Also set two moves to be Favorites: | |
* Jackknife Powerbomb (Front Special Grapple) | |
* Top Rope Powerbomb (Corner Special Grapple) | |
--------------------------------+-----------------------+------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------+-----------------------+------------------- | |
Weak Running Strike A+B | Shoulder Block | Back Elbow (Hase) | |
Strong Running Strike A+B | Lariat (Left) | Big Boot | |
Corner Strike B+Dir | Back Elbow | Step Kick | |
Corner Running Strike B | Jump High Kick | Big Boot | |
Corner Running Strike B+Dir | Jump High Kick | Lariat (Left) | |
Running Tree of Woe Strike B | Jump High Kick | Big Boot | |
Front Weak Grapple A | Elbow to Back of Head | Face Punch | |
Front Weak Grapple B+Left/Right | Headlock Takedown | Shoulder Thrusts | |
Front Strong Grapple A | Shoulder Neckbreaker | Manhattan Drop | |
Front Strong Grapple B | Short Range Lariat | Shoulder Armbreaker | |
Back Weak Grapple A+Dir | Elbow to Back | Atomic Drop | |
Back Weak Grapple B | Sleeperhold | Backdrop | |
Back Strong Grapple A | Pendulum Backbreaker | Knee Crusher | |
Back Strong Grapple B+Dir | Enzui Lariat | Pumphandle Slam | |
--------------------------------+-----------------------+------------------- | |
000D - Ric Flair | |
---------------- | |
Grapple and strike de-duplication. | |
The Sidewalk Slam was selected to make Figure 4 Leglock setups easier. | |
Also set Machine Gun Chops (Corner Special Grapple) to Favorite. | |
------------------------------+-------------------------+---------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+-------------------------+---------------------- | |
Strong Strike A+B | Heavyweight Dropkick | Burning Chop | |
Weak Running Strike A+B | Shoulder Block | Back Elbow | |
Strong Running Strike A+B | Push Kick | Kitchen Sink | |
Front Weak Grapple A | Headlock Punch | Eye Rake | |
Front Weak Grapple B | Arm Wrench with Elbow | Repeated Chops | |
Front Strong Grapple A | Double Underhook Suplex | Sidewalk Slam | |
Front Strong Grapple B | Backslide | Headlock | |
Back Weak Grapple A | Backdrop | Back Rake | |
Back Weak Grapple B | Knee Crusher | Elbow to Back | |
Back Strong Grapple A+Dir | Atomic Drop | School Boy | |
Back Strong Grapple B | Abdominal Stretch | Sleeperhold | |
------------------------------+-------------------------+---------------------- | |
0108 - Scott Hall | |
----------------- | |
Grapple de-duplication and some other edits. | |
----------------------------------+------------------------+---------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+------------------------+---------------------- | |
Weak Running Strike A+B | Shoulder Block | Flying Shoulder Attack | |
Strong Running Strike A+B | Lariat (Right) | Kitchen Sink | |
Corner Running Strike A+B | Lariat (Right) | Back Elbow | |
Front Weak Grapple A+Dir | Dynamic Kneelift | Headlock Punch | |
Front Weak Grapple B+Dir | Headlock Takedown | Arm Wrench with Elbow | |
Front Strong Grapple A | Neckbreaker | Manhattan Drop | |
Front Strong Grapple B+Left/Right | Stalling Fallaway Slam | Snake Eyes | |
Back Weak Grapple A+Dir | High Angle Backdrop | Pendulum Backbreaker | |
Back Weak Grapple B+Dir | Elbow to Back | Knee Crusher | |
Back Strong Grapple A | Abdominal Stretch | Sleeperhold | |
Back Strong Grapple B+Dir | Atomic Drop | German Suplex | |
----------------------------------+------------------------+---------------------- | |
0603 - Undertaker | |
----------------- | |
Back grapple de-duplication. | |
------------------------------+---------------------+---------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+---------------------+---------------------- | |
Back Weak Grapple A+Dir | Backdrop | Side Buster | |
Back Weak Grapple B+Dir | Elbow to Back | Atomic Drop | |
Back Strong Grapple A | Abdominal Stretch | Sleeperhold | |
Back Strong Grapple B+Dir | Knee Crusher | Enzui Lariat | |
------------------------------+---------------------+---------------------- | |
0406 - Chris Jericho | |
-------------------- | |
Mostly grapple de-duplication, with an important fix for Front Maximum Grapple. | |
Also set Lion Tamer (Downed Legs Submission (Face Up)) to Favorite. | |
------------------------------+-----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+-----------------------+-------------------------- | |
Front Maximum Grapple | Takedown to Head Sub. | Sidewalk Slam to Leg Sub. | |
Back Weak Grapple A | Backdrop | Side Buster | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Dir | German Suplex | Dragon Suplex | |
Back Strong Grapple B+Dir | Release German Suplex | Release Dragon Suplex | |
------------------------------+-----------------------+-------------------------- | |
0403 - Dean Malenko | |
------------------- | |
Mainly back grapple de-duplication. Also added a Front Maximum Grapple move, | |
though it just links to the Texas Cloverleaf. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Front Maximum Grapple | (none) | Sidewalk Slam to Leg Sub. | |
Back Weak Grapple A | Spinning Backdrop | Backdrop | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Dir | School Boy | Abdominal Stretch | |
Back Strong Grapple B+Dir | German Suplex | Chickenwing Facelock | |
------------------------------+----------------------+-------------------------- | |
010A - Goldberg | |
--------------- | |
Some changes suggested by SuperkickSD: | |
-----------------------------------+-----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
-----------------------------------+-----------------------+-------------------------- | |
Strong Strike B+Dir | Sobat | Thrust Kick | |
Strong Strike A+B | Sobat | Stepping Thrust Kick | |
Strong Running Strike A+B | Spear | Flying Shoulder Attack | |
Corner Running Strike B | Spear | Power Lariat | |
Counter Kick A | Dragon Screw | Lariat | |
Back Special Grapple | Release Dragon Suplex | Viagra Driver | |
-----------------------------------+-----------------------+-------------------------- | |
Other changes by freem: | |
------------------------------------+-----------------------+----------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+-----------------------+----------------------------- | |
Counter Kick B | Sidewalk Slam | Dragon Screw | |
Irish Whip Attack/Counter | Sobat | Big Boot | |
Irish Whip Weak Grapple A+Dir | Hip Toss | Back Body Drop | |
Irish Whip Strong Grapple A+Dir | Samoan Drop | Powerslam | |
Front Weak Grapple A | Dynamic Kneelift | Elbow | |
Front Weak Grapple B | Swinging Neckbreaker | Machinegun Knee Lift | |
Front Strong Grapple A | Arm Trap Suplex | Sroida | |
Back Weak Grapple A+Dir | Side Buster | Sleeperhold | |
Back Strong Grapple B | Enzui Lariat | Full Nelson Buster | |
Downed Head Submission (Face Up) | Mounted Punches | Cross Armbar | |
Downed Legs Submission (Face Down) | Reverse Achilles Hold | Half Boston Crab | |
------------------------------------+-----------------------+-------------------------- | |
0802 - Brock Lesnar | |
------------------- | |
Some changes suggested by SuperkickSD: | |
------------------------------------+-------------------------+----------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+-------------------------+----------------------------- | |
Strong Strike B | Football Tackle | Jumping Knee Strike | |
Strong Strike A+B | Strong Hammer Punch | Feint Lariat | |
Front Weak Grapple A+Left/Right | Fireman's Carry | Double Leg Tackle | |
Front Weak Grapple B | Headlock Takedown | Machinegun Knee Lift (Front) | |
Front Weak Grapple B+Left/Right | Double Underhook Suplex | Fallaway Slam | |
Front Strong Grapple B+Up | Uranage | Triple Powerbomb Pin | |
------------------------------------+-------------------------+----------------------------- | |
Other changes by freem: | |
------------------------------------+-------------------------+----------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+-------------------------+----------------------------- | |
Counter Kick B | Sidewalk Slam | Lariat | |
Front Strong Grapple B+Left/Right | Dynamic Bomb | Powerbomb Pin | |
Downed Head Submission (Face Down) | Camel Clutch | Armbar | |
Sitting Head Submission (Face Down) | Camel Clutch | Mount Choke Sleeper | |
Running Downed Strike (Face Up) | Stomping | Elbowdrop | |
------------------------------------+-------------------------+----------------------------- | |
0405 - Eddy Guerrero | |
--------------------- | |
Back grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Back Weak Grapple A+Dir | Side Backdrop | Bulldog | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Dir | School Boy | German Suplex | |
Back Strong Grapple B | Pumphandle Slam | Tiger Suplex | |
------------------------------+----------------------+-------------------------- | |
0002 - Steve Austin | |
------------------- | |
Mostly back grapple de-duplication, with a fix for a strong strike. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Strong Strike B+Dir | Shake Punch | Superstar's Punch | |
Back Weak Grapple A+Dir | Backdrop | Bulldog | |
Back Weak Grapple B+Dir | Elbow to Back | Atomic Drop | |
Back Strong Grapple A+Dir | School Boy | Reverse DDT | |
------------------------------+----------------------+-------------------------- | |
0007 - The Rock | |
--------------- | |
Back grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Back Weak Grapple A+Dir | Backdrop | Pendulum Backbreaker | |
Back Weak Grapple B | Knee Crusher | Elbow to Back | |
Back Strong Grapple A | Surfboard Stretch | Sleeperhold | |
Back Strong Grapple B | Atomic Drop | Side Buster | |
------------------------------+----------------------+-------------------------- | |
0701 - Triple H | |
--------------- | |
Back grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Back Weak Grapple A+Dir | Backdrop | Elbow to Back | |
Back Weak Grapple B+Dir | Knee Crusher | Side Buster | |
Back Strong Grapple A | School Boy | Sleeperhold | |
Back Strong Grapple B+Dir | Spinning Backdrop | Atomic Drop | |
------------------------------+----------------------+-------------------------- | |
0008 - Shawn Michaels | |
--------------------- | |
Back grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Back Weak Grapple A+Dir | Backdrop | Pendulum Backbreaker | |
Back Weak Grapple B+Dir | Elbow to Back | Bulldog | |
Back Strong Grapple A+Dir | School Boy | Atomic Drop | |
Back Strong Grapple B+Dir | Sleeperhold | Side Backdrop | |
------------------------------+----------------------+-------------------------- | |
0104 - Randy Savage | |
------------------- | |
Striking and grapple de-duplication. | |
----------------------------------+-----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-----------------------+-------------------------- | |
Strong Strike A+B | Pinpoint Jab | Body Blow | |
Weak Running Strike A+B | Shoulder Block | Kitchen Sink | |
Strong Running Strike A+B | Back Elbow (Hase) | Batting Lariat | |
Corner Running Strike A+B | Back Elbow (Hase) | Batting Lariat | |
Front Weak Grapple A+Dir | Headlock Punch | Snap Mare | |
Front Weak Grapple B | Arm Wrench with Elbow | Shoulder Neckbreaker | |
Front Strong Grapple A | Gutwrench Suplex | Headlock | |
Front Strong Grapple B+Left/Right | Manhattan Drop | Sidewalk Slam | |
Back Weak Grapple A+Dir | Backdrop | Spinning Backdrop | |
Back Weak Grapple B | Knee Crusher | Elbow to Back | |
Back Strong Grapple A+Dir | Sleeperhold | Pendulum Backbreaker | |
Back Strong Grapple B+Dir | Atomic Drop | Bulldog | |
----------------------------------+-----------------------+-------------------------- | |
0303 - DDP | |
---------- | |
Striking and grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Weak Running Strike A+B | Shoulder Block | Kitchen Sink | |
Strong Running Strike A+B | Whole Body Run.Elbow | Lariat (Left) | |
Corner Running Strike A+B | Back Elbow | Lariat (Left) | |
Back Weak Grapple A | Backdrop | Side Buster | |
Back Weak Grapple B | Abdominal Stretch | Elbow to Back | |
Back Strong Grapple A | School Boy | Sleeperhold | |
Back Strong Grapple B | Pumphandle Slam | Pendulum Backbreaker | |
------------------------------+----------------------+-------------------------- | |
0606 - Booker T | |
--------------- | |
Striking and grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Weak Running Strike A+B | Back Elbow | Shoulder Block | |
Strong Running Strike A+B | Flying Elbow | Jumping Karate Kick | |
Corner Running Strike A+B | Back Elbow | Jumping Karate Kick | |
Front Weak Grapple A | Club to Neck | Elbow | |
Front Weak Grapple B | Arm Wrench/Heel Kick | Arm Wrench with Elbow | |
Front Strong Grapple A | Gutwrench Suplex | Shoulder Buster | |
Front Strong Grapple B | Short Range Lariat | Kitchen Sink to Ropes | |
Back Weak Grapple A | High Angle Backdrop | Side Backdrop | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Dir | School Boy | Sleeperhold | |
Back Strong Grapple B+Dir | Atomic Drop | Knee Crusher | |
------------------------------+----------------------+-------------------------- | |
0208 - Curt Hennig | |
------------------ | |
Striking and grapple de-duplication. | |
----------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+-------------------------- | |
Strong Strike A+B | Orthodox Punch | Step Jab | |
Weak Running Strike A+B | Shoulder Block | Flying Shoulder Attack | |
Strong Running Strike A+B | Axe Bomber | Kitchen Sink | |
Corner Running Strike A+B | Lariat (Right) | Axe Bomber | |
Front Weak Grapple A+Left/Right | Face Punch | European Uppercut | |
Front Weak Grapple B+Left/Right | Headlock Takedown | Arm Wrench with Elbow | |
Front Strong Grapple A | Gutwrench Suplex | Throwing Northern Lights Suplex | |
Front Strong Grapple B+Left/Right | Piledriver | Neckbreaker | |
Back Weak Grapple A+Dir | Backdrop | High Angle Backdrop | |
Back Weak Grapple B+Dir | Elbow to Back | Knee Crusher | |
Back Strong Grapple A | German Suplex | Sleeperhold | |
Back Strong Grapple B+Dir | Atomic Drop | Pendulum Backbreaker | |
----------------------------------+----------------------+-------------------------- | |
0505 - Raven | |
------------ | |
Striking and grapple de-duplication. | |
----------------------------------+-----------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-----------------------------+-------------------------- | |
Strong Strike B+Dir | Jumping Dropkick | Step Jab (Y. Ogawa) | |
Weak Running Strike B | Shoulder Block | Kitchen Sink | |
Strong Running Strike B | Jumping Kneebutt | Lariat (Right) | |
Corner Running Strike A+B | Running High Angle Dropkick | Back Elbow | |
Front Weak Grapple B | Arm Wrench with Elbow | Neckbreaker | |
Front Strong Grapple A | Gutwrench Suplex | Shoulder Buster | |
Front Strong Grapple B+Left/Right | Headlock | Snake Eyes | |
Back Weak Grapple A+Dir | High Angle Backdrop | Pendulum Backbreaker | |
Back Weak Grapple B | Bulldog | Elbow to Back | |
Back Strong Grapple A+Dir | School Boy | Sleeperhold | |
Back Strong Grapple B+Dir | Release German Suplex | Enzui Lariat | |
----------------------------------+-----------------------------+-------------------------- | |
0902 - Kurt Angle | |
----------------- | |
Back grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Back Weak Grapple A+Dir | Backdrop | Side Backdrop | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A | Rear Naked Choke | Torture Abdominal Stretch | |
Back Strong Grapple B+Dir | German Suplex | Release German Suplex | |
------------------------------+----------------------+-------------------------- | |
0105 - Rick Steiner | |
------------------- | |
Striking and grapple de-duplication. | |
----------------------------------+------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+------------------------+-------------------------- | |
Strong Strike A+B | Jumping Lariat | Heavyweight Dropkick | |
Weak Running Strike A+B | Flying Shoulder Attack | Kitchen Sink | |
Strong Running Strike A+B | Lariat (Right) | Body Splash | |
Corner Running Strike A+B | Lariat (Right) | Body Splash | |
Front Weak Grapple B+Left/Right | Headlock Takedown | Arm Wrench with Elbow | |
Front Strong Grapple A+Left/Right | Body Stamp | Shoulder Armbreaker | |
Front Strong Grapple B+Left/Right | (#32) ? Suplex | Canadian Backbreaker | |
Back Weak Grapple B+Dir | Elbow to Back | Knee Crusher | |
Back Strong Grapple B+Dir | Atomic Drop | Pendulum Backbreaker | |
----------------------------------+------------------------+-------------------------- | |
0106 - Scott Steiner | |
-------------------- | |
Striking and grapple de-duplication. | |
Also set Lift Up Shoulder Slam (Front Strong Grapple A+Up) to Favorite. | |
----------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+-------------------------- | |
Strong Strike A+B | Football Tackle | Step Punch (Y. Ogawa) | |
Weak Running Strike A+B | Shoulder Block | Kitchen Sink | |
Strong Running Strike A+B | Power Lariat | Jumping Kneebutt | |
Corner Running Strike A+B | Lariat (Right) | Jumping Kneebutt | |
Front Weak Grapple A+Left/Right | Club to Neck | Face Punch | |
Front Weak Grapple B | High Speed Gutwrench | Machinegun Knee Lift | |
Front Strong Grapple A+Left/Right | Snake Eyes | Short Range Lariat | |
Front Strong Grapple B+Left/Right | DDT | Frankensteiner | |
Back Weak Grapple A+Dir | Side Backdrop | Bulldog | |
Back Weak Grapple B+Dir | Elbow to Back | Sleeperhold | |
Back Strong Grapple B+Dir | Pumphandle Slam | Monster German Suplex | |
----------------------------------+----------------------+-------------------------- | |
0407 - Rey Mysterio Jr. | |
----------------------- | |
Striking and grapple de-duplication. | |
----------------------------------+------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+------------------------+-------------------------- | |
Strong Strike A+B | High Angle Dropkick | Orthodox Punch | |
Weak Running Strike A+B | Flying Shoulder Attack | Flying Body Attack | |
Strong Running Strike A+B | Flying Kneel Kick | Flying Cross Chop | |
Corner Running Strike A+B | High Angle Dropkick | Flying Body Attack | |
Front Weak Grapple A+Left/Right | Chest Chop | Fireman's Carry | |
Front Weak Grapple B | Arm Wrench with Elbow | Arm Twist Throw | |
Front Strong Grapple A+Left/Right | Jumping DDT | Climbing Enzui Kneel Kick | |
Back Weak Grapple B+Dir | Face Crusher | Bulldog | |
Back Strong Grapple A+Dir | Forward Rolling Pin | Sleeperhold | |
Back Strong Grapple B+Dir | Mayan Suplex | Japanese Leg Roll Clutch | |
----------------------------------+------------------------+-------------------------- | |
0409 - Dynamite Kid | |
------------------- | |
Striking and grapple de-duplication. | |
----------------------------------+-----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-----------------------+-------------------------- | |
Strong Strike A+B | Jumping Dropkick | Low Dropkick | |
Weak Running Strike A+B | Shoulder Block | Flying Shoulder Attack | |
Strong Running Strike A+B | Jump High Kick | Running Jumping Dropkick | |
Corner Running Strike A+B | Back Elbow | Running Jumping Dropkick | |
Front Weak Grapple A+Left/Right | Snap Mare | Headlock Punch | |
Front Weak Grapple B | Arm Wrench with Elbow | Shoulder Thrusts | |
Front Strong Grapple A+Left/Right | One Leg Headbutt | Shoulder Armbreaker | |
Back Weak Grapple A | Side Backdrop | Side Buster | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Dir | Dangerous Backdrop | Backdrop Hold | |
Back Strong Grapple B+Dir | German Suplex | Release German Suplex | |
----------------------------------+-----------------------+-------------------------- | |
040A - L.A. Park | |
---------------- | |
Mostly grapple and striking de-duplication, with an added move for good measure. | |
----------------------------------+------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+------------------------+-------------------------- | |
Strong Strike A+B | Diving Lariat | Jumping Kneel Kick | |
Weak Running Strike A+B | Flying Shoulder Attack | Kitchen Sink | |
Strong Running Strike A+B | Flying Kneel Kick | Lariat (Right) | |
Corner Running Strike A+B | Lariat (Right) | Body Splash | |
Front Weak Grapple B | Arm Wrench with Elbow | Headlock Takedown | |
Front Weak Grapple A+Left/Right | Eye Rake | Snap Mare | |
Front Strong Grapple A+Left/Right | Uranage | Kitchen Sink to Ropes | |
Front Strong Grapple B | Short Range Lariat | Sroida | |
Back Weak Grapple A+Dir | High Angle Backdrop | Spinning Backdrop | |
Back Weak Grapple B+Dir | Elbow to Back | Face Crusher | |
Back Strong Grapple A+Dir | German Suplex | Side Buster | |
Back Strong Grapple B+Dir | Atomic Drop | Dragon Backbreaker | |
Springboard (Grounded) | (none) | Tope Atomico | |
----------------------------------+------------------------+-------------------------- | |
0904 - Ken Shamrock | |
------------------- | |
Back grapple de-duplication. | |
------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+-------------------------- | |
Back Weak Grapple A+Dir | Backdrop | Knee Crusher | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Dir | Forward Rolling Pin | Armbar | |
Back Strong Grapple B+Dir | German Suplex | Release German Suplex | |
------------------------------+----------------------+-------------------------- | |
0A03 - Karl Gotch | |
----------------- | |
De-duplication and filling out more moves. Gotch was only in the PS1 games, after all. | |
------------------------------------+-----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+-----------------------+-------------------------- | |
Strong Strike B+Dir | Low Dropkick | Stance Snap Punch | |
Strong Strike A+B | Low Dropkick | Football Tackle | |
Weak Running Strike A+B | Shoulder Block | Push Kick | |
Strong Running Strike B | Jumping Kneebutt | Heavyweight Dropkick | |
Front Weak Grapple A+Left/Right | European Uppercut | Snap Mare | |
Front Weak Grapple B | Double Underhook/Knee | Schmidt Backbreaker | |
Front Strong Grapple A+Left/Right | (#32) ? Front Suplex | Cradle Kneeling Tombstone Piledriver | |
Front Strong Grapple B | (#32) ? Front Suplex | Sweep Throw | |
Front Strong Grapple B+Left/Right | (#32) ? Front Suplex | Backslide | |
Front Strong Grapple B+Up | Sambo Armbar | Headlock Takedown | |
Front Strong Grapple B+Down | Armbar | Cradle Piledriver | |
Back Weak Grapple A+Dir | Side Backdrop | Knee Crusher | |
Back Weak Grapple B | Side Backdrop | Elbow to Back | |
Back Weak Grapple B+Dir | Side Backdrop | Pendulum Backbreaker | |
Back Strong Grapple B | Monster Uranage | Torture Abdominal Stretch | |
Back Strong Grapple B+Dir | Chickenwing Facelock | Full Nelson Buster | |
Irish Whip Weak Grapple A | Monkey Flip | Drop Toe Hold | |
Irish Whip Strong Grapple A+Dir | Sleeperhold | Abdominal Stretch | |
Downed Legs Submission (Face Down) | Half Boston Crab | Bow and Arrow Hold | |
Sitting Legs Submission (Face Down) | Half Boston Crab | Reverse Achilles Hold | |
------------------------------------+-----------------------+-------------------------- | |
010C - Rikidozan | |
---------------- | |
Mostly grapple and striking de-duplication, with a few other changes. | |
---------------------------------+---------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
---------------------------------+---------------------------+-------------------------- | |
Strong Strike A+B | Jaw Punch | Burning Chop | |
Front Weak Grapple A+Left/Right | Dynamic Kneelift | Snap Mare | |
Front Weak Grapple B | Russian Leg Sweep | Shoulder Thrusts | |
Front Strong Grapple A | Repeated Chops | Flying Headscissors | |
Back Weak Grapple A+Dir | Elbow to Back | Enzui Headbutts | |
Back Weak Grapple B+Dir | Side Backdrop | Atomic Drop | |
Back Strong Grapple A | Dragon Backbreaker | High Angle Backdrop | |
Back Strong Grapple B | Torture Abdominal Stretch | Sleeperhold | |
Corner Weak Grapple B | Shoulder Tackle | Machine Gun Chops | |
Downed Head Submission (Face Up) | Stretch Plum | Face Rake | |
Sitting Strike (Face Up) | Angry Stomping | Neck Chop | |
---------------------------------+---------------------------+-------------------------- | |
010D - The Destroyer | |
-------------------- | |
Some grapple and striking de-duplication, along with other small changes. | |
----------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+----------------------+-------------------------- | |
Strong Strike A+B | Heavyweight Dropkick | Football Tackle | |
Front Weak Grapple B+Left/Right | Headlock Takedown | Sweep Throw | |
Front Strong Grapple A+Left/Right | Neckbreaker | (#35) (? suplex) | |
Front Strong Grapple B | Headlock | Small Package | |
Back Weak Grapple A+Dir | Backdrop | Side Backdrop | |
Back Weak Grapple B+Dir | Bulldog | Side Buster | |
Back Strong Grapple A+Dir | Atomic Drop | School Boy | |
Back Strong Grapple B+Dir | Abdominal Stretch | Torture Abdominal Stretch | |
Irish Whip Strong Grapple A+Dir | Manhattan Drop | Abdominal Stretch | |
Taunt 3 (Right) | Touch Wrists | One Arm Turn | |
----------------------------------+----------------------+-------------------------- | |
0202 - Road Warriors | |
-------------------- | |
Grapple and striking de-duplication. | |
------------------------------+------------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+------------------------+-------------------------- | |
Weak Running Strike A+B | Flying Shoulder Attack | Jumping Elbow | |
Strong Running Strike A+B | Power Lariat | Big Boot | |
Front Weak Grapple A | Dynamic Kneelift | Double Axe Handle | |
Front Weak Grapple B | Neckbreaker | Gutwrench Suplex | |
Front Strong Grapple A | Sroida | Throwing Northern Lights Suplex | |
Back Weak Grapple A+Dir | Elbow to Back | Side Backdrop | |
Back Weak Grapple B+Dir | Atomic Drop | Knee Crusher | |
Back Strong Grapple A+Dir | Enzui Lariat | Torture Abdominal Stretch | |
Back Strong Grapple B+Dir | Pumphandle Slam | Pendulum Backbreaker | |
------------------------------+------------------------+-------------------------- | |
0B03 - AKI man | |
-------------- | |
Striking and grapple de-duplication. | |
--------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------+----------------------+-------------------------- | |
Weak Running Strike A+B | Running Elbow | Running Jumping Dropkick | |
Strong Running Strike A+B | Flying Lariat | Jumping Lariat | |
Corner Running Strike A+B | High Angle Dropkick | Running Abisegeri | |
Front Weak Grapple A+Left/Right | European Uppercut | Snap Mare | |
Front Weak Grapple B | Arm Twist Throw | High Speed Gutwrench Suplex | |
Front Strong Grapple A | Tiger Spin | High Angle Uranage | |
Back Weak Grapple A+Dir | Spinning Backdrop | Dragon Backbreaker | |
Back Strong Grapple B+Dir | Release Tiger Suplex | Release Dragon Suplex | |
--------------------------------+----------------------+-------------------------- | |
0502 - Sabu | |
----------- | |
Two small changes. | |
--------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------+----------------------+-------------------------- | |
Strong Strike B+Dir | Mongolian Chop | Jaw Punch | |
Front Running Grapple | Neckbreaker Drop | Jumping Tornado DDT | |
--------------------------------+----------------------+-------------------------- | |
0209 - Dan Severn | |
----------------- | |
A small de-duplication. | |
--------------------------------+----------------------+-------------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------+----------------------+-------------------------- | |
Front Strong Grapple A+Down | Waterwheel Drop | Sidewalk Slam | |
--------------------------------+----------------------+-------------------------- | |
-------------------------------------------------------------------------------- | |
[Parameters] | |
No changes. | |
-------------------------------------------------------------------------------- | |
[Logic] | |
Rikidozan Logic Changes | |
------------------------+------------+---------------+ | |
Category | Old Value | New Value | | |
------------------------+------------+---------------+ | |
Standing Opponent Early | Grappling | Striking | | |
Attack Strategy | Balanced | Striking | | |
------------------------+------------+---------------+ | |
These changes were based on watching some Rikidozan matches and are *not* imported | |
from VPW64. If I ever figure out VPW64's logic data, these values may change. | |
================================================================================ | |
[Changelog Items] | |
- [Text Entry] Added - and # characters to English text entry. | |
These were being used in wrestler names (e.g. X-Pac, Spider-Man) and Mic Appeal | |
phrases (e.g. "I am #1 wrestler"), but not available for use otherwise (or in | |
the case of the -, easily available). | |
- [Faces] Some faces were updated or replaced: | |
* 4 - Sting (updated by RagDas) | |
* 25 - Katsuyori Shibata (updated by KWG/Saga) | |
* 28 - Curt Hennig (updated by KWG/Saga) | |
* 29 - Dan Severn (updated by freem; minor touch-ups) | |
* 34 - Bret Hart (new texture by RagDas) | |
* 36 - Perry Saturn (redone by freem) | |
* 41 - Raven (updated by KWG/Saga) | |
* 42 - Tajiri (updated by freem; minor touch-up) | |
* 43 - Steven Regal (updated by KWG/Saga) | |
* 52 - AJ Styles (new texture by RagDas) | |
* 55 - Kurt Angle (joint update by freem and RagDas; minor touch-ups) | |
* 56 - Minoru Suzuki (updated by freem; minor touch-up) | |
* 58 - Tazz (updated by KWG/Saga) | |
* 61 - Big Show (updated by KWG/Saga) | |
* 63 - John Cena (updated by KWG/Saga) | |
* 64 - Brock Lesnar (new texture by RagDas) | |
* 65 - Samoa Joe (updated by KWG/Saga) | |
* 66 - Daniel Bryan (updated by KWG/Saga) | |
* 69 - Ric Flair (updated by RagDas) | |
* 70 - Goldberg (updated Revenge port by RagDas) | |
* 73 - Booker T (updated by KWG/Saga) | |
* 87 - Kane (updated by KWG/Saga) | |
* 89 - Hiroshi Tanahashi (updated by KWG/Saga) | |
* 90 - Kazuchika Okada (new texture by RagDas) | |
* 91 - Tetsuya Naito (updated by KWG/Saga) | |
* 92 - Kenny Omega (new texture by RagDas) | |
* 93 - Shinsuke Nakamura (updated by KWG/Saga) | |
* 94 - Dusty Rhodes (updated by KWG/Saga) | |
* 97 - Kota Ibushi (updated by KWG/Saga) | |
* 98 - Naomichi Marufuji (updated by KWG/Saga) | |
* 99 - KENTA (new texture by RagDas) | |
- [Faces] Some new faces were added: | |
* 100 - Bam Bam Bigelow (new texture by freem) | |
* 103 - Ted DiBiase (new texture by RagDas) | |
* 105 - Phil Lafon (new texture by freem) | |
* 107 - Takeshi Rikio (new texture by freem) | |
- [Faces] Future face slot assignments made: | |
* 104 - Doug Furnas | |
* Two wrestlers who shall remain unnamed for now. | |
* One non-wrestler (but a fighter, and relevant to this hack). | |
1 free face slot remains... | |
- [Default Costumes] Various fixes/updates to default costume data: | |
<Kevin Nash> | |
* First and second costumes changed to use Upper Body A13 - Nash. | |
* Third costume tanktop secondary color changed to not conflict with outline. | |
* Third costume pants color changed from 1 (black) to 0 (default). | |
* Third costume boots changed to match first two costumes. | |
<Randy Savage> | |
* Changed ring attire colors for costumes 1 and 2. | |
* Added Madness bandana to costume 2. | |
<Don Frye> | |
Third costume changed to represent June 2002 PRIDE match vs. Yoshihiro Takayama: | |
* Changed tights to use new Ring Attire A26 - USA Flag. | |
* Updated glove and wristband colors. | |
* Changed kneepads. | |
<Yoshihiro Takayama> | |
* Second costume hair color changed to better differentiate it from the first. | |
* Third costume changed to represent June 2002 PRIDE match vs. Don Frye: | |
* Changed hair color to blonde. | |
* Changed tights to A21 - VT Pants 2. | |
* Changed wristband color. | |
* Added open-finger gloves. | |
* Changed boots to shorter style. | |
<Masakatsu Funaki> | |
* Moved fourth costume to third costume slot. | |
* Changed fourth costume to a black suit and white tie. | |
<Ring Attire A20 - VT Pants 1> | |
A number of wrestlers needed to be changed due to making this costume item | |
have two editable colors (costume numbers in parentheses): | |
* Curt Hennig (2, 3) | |
* Nobuhiko Takada (1, 2) | |
* Kazushi Sakuraba (2) | |
* Brock Lesnar (1) | |
* TAKA Michinoku (1) | |
* Antonio Inoki (3) | |
<Others> | |
* Fixed Undertaker's second costume entrance attire color. | |
* Changed Facial Hair on all of Perry Saturn's costumes. | |
* Changed Tattoo on Goldberg's 1st, 2nd, and 4th costumes. | |
* Changed a mask accent color on Tiger Mask's 2nd costume. | |
* Changed Jumbo Tsuruta's third costume to use new Dr. Frank jacket. | |
* Changed Hiroyoshi Tenzan's third costume to use Ring Attire B2. | |
* Changed Satoshi Kojima's third costume to use Ring Attire B11. | |
* Changed John Cena's second costume to use black jean shorts. | |
* Changed Dan Severn's second costume slightly. | |
* Changed Rick Steiner's third costume slightly. | |
* Changed Stan Hansen's third costume to represent appearance circa 1975 AJPW. | |
* Changed AJ Styles' first costume with suggestions from RagDas. | |
- [Costume Items] New costume items added: | |
* Ring Attire A22 - Naito (new textures by freem) | |
* Ring Attire A26 - USA Flag (new textures by freem) | |
* Ring Attire A29 - Okada (new textures by freem, still technically WIP) | |
* Ring Attire C22 - Madness Tights (Randy Savage, WCW/nWo Revenge) | |
* Ring Attire C25 - AJ Styles (new textures by RagDas) | |
* Upper Attire A13 - Kevin Nash (adapted from Revenge by freem) | |
* Upper Attire C7 - Dr. Frank (ported from Revenge, with some edits by freem) | |
* Tattoo 9 - Goldberg (ported from Revenge) | |
* Face Paint 20 - Muta (white) (new texture by RagDas) | |
* Face Accessory 6 - Bam Bam Bigelow Head Tattoo (new texture by freem) | |
- [Costume Items] Future costume item slot assignments made: | |
* Ring Attire A23 - Kensuke Sasaki | |
* Ring Attire F5 - Raven | |
* Upper Attire B26 - Kaientai (was previously marked without the WIP star) | |
* Upper Attire C9 - Liger (Black) (to be made after perfecting Upper Attire C1) | |
- [Costume Items] Default colors (0,0) changed for the following items: | |
* Ring Attire A26 - USA Flag | |
* Ring Attire A29 - Okada | |
* Ring Attire C3 - Tiger Mask 2 | |
* Ring Attire C22 - Madness Tights | |
* Ring Attire C25 - AJ Styles | |
* Upper Attire A13 - Nash | |
* Upper Attire C1 - Liger | |
- [Costume Items] Edited L.A. Park tights: | |
* Darkened pelvis area in default palette. Still not perfect, but slightly better. | |
* Fixed sub-palette issue where the pelvis was using only one color. | |
- [Costume Items] Edited Tiger King top slightly. | |
Trying to map out where those stripes go is a pain. | |
- [Costume Items] Subtle edit to Upper Body B13 - Funk Masters of Wrestling. | |
- [Costume Items] Subtle edit to Ring Attire A3 - Scott Hall. | |
- [Costume Items] Edited Ring Attire C18 - Sting 1: | |
* Now uses VPW2 textures for the base elements. | |
* Scorpion made brighter in sub-palette (custom colors). | |
- [Costume Items] Edited Upper Attire C3 - Liger. | |
Made various texture changes in an attempt to make the costume more accurate. | |
Still a work in progress, though. | |
- [Costume Items] Edited Ring Attire A19 - Masato Tanaka. | |
Another "attempt to make accurate" edit, for varying values of "accurate". | |
- [Costume Items] Edited Ring Attire A20 - VT Pants 1. | |
Texture now has two editable colors. | |
- [Masks] Mask 12 (Liger 2) updated by RagDas. (Torn mask texture unchanged for now.) | |
- [Battle Royal Results] Fixed issue where "Win" wouldn't show up properly. | |
- [Arenas] Started work on USA Dome textures. | |
- [Arenas] Changed ads on the Stadium. | |
RagDas ported some sponsor logos from Tactics Formula; those are | |
to the left of the scoreboard. | |
freem is responsible for the blatant self-advertising to the right of it. | |
Also, another AKI logo, because why not? | |
- [Intro] Added 20 Year Anniversary screen to introduction sequence. | |
- [Music] New match BGM songs imported: | |
* 3 - Starrcade (WCW/nWo Revenge) | |
* 4 - SuperBrawl (WCW/nWo Revenge) | |
* 5 - Championship Match (WCW/nWo Revenge) | |
Special thanks to randymanfoo for doing the conversions. | |
Note: Some of these songs will sound different from the originals, | |
because not every instrument from Revenge is in VPW2. | |
Note 2: Starrcade does not loop properly. This is a known issue. | |
- [Pause Menu] Various changes to the in-game pause menu: | |
* Translated the two remaining items on the menu footer. | |
* Adjusted the positions of header and footer items. | |
* Subtle tweak made to opening/closing animation. | |
- [Misc.] Some other small changes not worth mentioning. | |
- [Misc.] More unfinished work in progress material slipped in. | |
This time, it should be a little easier to find... | |
================================================================================ | |
2019/02/22 (February <del>22</del> <del>21</del> 19, 2019) | |
================================================================================ | |
[General Update Notes] | |
This is the first update after the initial 2019/01/28 preview release. | |
There seems to be a warm reception to the hack, which makes me happy. | |
Thank you. | |
This is a "minor" update, the bulk of which is dedicated to costume changes. | |
There have been some changes to wrestler moves, parameters, and logic as well. | |
Costume Update Notes | |
-------------------- | |
Lots of people submitted costume updates, and I found a few more as well. | |
Putting aside the known issues of Kane not having his correct top and Satoshi | |
Kojima having L.A. Park/La Parka's boots, the most common reported issue was | |
Goldberg's elbow pad on his WCW era costume. Another issue mentioned multiple | |
times were Sting's gloves. | |
One of the more important costume snafus to fix was X-Pac having two of the same | |
costume... Good luck telling each other apart in-game! DDP had a similar issue | |
with the first and fourth costumes as well. | |
Volk Han's third costume was changed to have long black trunks. Since Satoru | |
Sayama's face now occupies the slot the Road Warriors were using, Hawk and Animal | |
needed new faces. I took this opportunity to give Hawk a mustache as well. | |
Of course, other costume updates were made. | |
Please read the "Default Costume Updates" section below for information on | |
accessing/obtaining the new/updated costumes. | |
Translation Notes | |
----------------- | |
Thanks to brick9mm, a large amount of previously untranslated text is now in | |
English. I did have to take some liberties with some items (especially the | |
Mic Appeal phrases), but otherwise, it went well. | |
Not all translated phrases have been implemented yet; This is more of a | |
running change that will take multiple versions to complete. | |
The Mic Appeal phrases require special attention, since they can't be reset | |
without resetting the entire game save. Compounding the matters is the fact | |
that a non-standard character is used in one of the lines due to length limits. | |
The following phrases have been translated for this release: | |
--+------------------+------------------+ | |
# | Line 1 | Line 2 | | |
--+------------------+------------------+ | |
2 | This ends today. | Get ready! | | |
3 | I'm #1 wrestler! | Come on!! | | |
4 | Oi, look here. | No fear! | | |
5 | This is... | This is AJPW!! | | |
7 | My future begins | Thank you all!! | | |
--+------------------+------------------+ | |
Line 3 is the one that uses the nonstandard '#' character. | |
brick9mm provided the full translations for each line: | |
1. If you got any complaints.. bring it! | |
2. Today we'll finish this! Prepare yourself! | |
3. I am number one wrestler! Come on! | |
4. Oi, come over here. Look. No Fear! | |
5. This is... this is All Japan Pro Wrestling! | |
6. In my whole life... I am at my most happy now! Now! | |
7. I think that the future is beginning.. Thank you very much! | |
8. All Japan Pro Wrestling.. After this, please treat me well! | |
Character Guide | |
--------------- | |
The Character Guide was originally meant to be finished a week or so after the | |
first patch was released. Due to various changes in costumes, moves, parameters, | |
and logic, the Character Guide was held back. I am currently not sure when the | |
Character Guide will be finished. Please be patient. | |
Everything Else | |
--------------- | |
The Manual has been updated with various topics of interest, especially in the | |
Frequently Asked Questions section. Please check it out to see if one of your | |
questions has been answered. | |
================================================================================ | |
[Default Costume Updates] | |
In order for the Default Costume changes to show up in an existing save file, | |
please reset the Costume data for the following characters in Edit Mode: | |
---------------------+------------+ | |
Wrestler | Costume(s) | | |
---------------------+------------+ | |
Kane | 1, 2 | | |
Tiger Mask | 2, 3 | | |
Sting | All | | |
Raven | 2, 3, 4 | | |
Goldberg | All | | |
Hulk Hogan | 2, 4 | | |
HHH | 2, 4 | | |
X-Pac | 2 | | |
Road Warriors | All | | |
Rey Mysterio Jr. | 1, 2, 3 | | |
Dan Severn | 1 | | |
Antonio Inoki | 1 | | |
Scott Hall | 1, 3 | | |
Jyushin Liger | 1, 2 | | |
Great Muta | 1, 2 | | |
Volk Han | 2, 3 | | |
DDP | 4 | | |
AJ Styles | 1, 2, 4 | | |
Satoshi Kojima | 1, 2 | | |
Scott Steiner | 3 | | |
Chris Benoit | 3 | | |
Bret Hart | 3, 4 | | |
Randy Savage | 3 | | |
Terry Funk | 4 | | |
Steven/William Regal | 1, 2 | | |
Samoa Joe | All | | |
Spider-Man | 1, 3, 4 | | |
Rick Steiner | 2 | | |
Chris Jericho | 2 | | |
Eddie Guerrero | All | | |
Ken Shamrock | 1 | | |
Mitsuharu Misawa | 3 | | |
Undertaker | 1, 2, 4 | | |
---------------------+------------+ | |
================================================================================ | |
[Wrestler Data Updates] | |
This section contains changes to moves, parameters, and logic for the default | |
wrestlers. You do not need to do anything to access these changes. | |
-------------------------------------------------------------------------------- | |
[Moves] | |
A few words on "de-duplicating" grapples: | |
In the original AKI games, wrestlers often had the same move for back grapple on | |
both the solo button press and button press with direction pad. This also manifests | |
itself with ports of wrestlers from World Tour, VPW64, and Revenge, where the | |
Left/Right grapple slots are the same as the no direction grapple. | |
In VPW2 freem Edition, this is seen as something to be fixed. | |
Where possible, moves that "fit" the wrestler are used. However, since this | |
update in particular is being done in a relatively short time frame, | |
100% accuracy can not be claimed for all changes made. | |
0103 - Hulk Hogan | |
----------------- | |
Back grapple de-duplication. There's been some discussion about giving Hogan | |
better Front and Back Grapple Special moves, since his current ones suck. | |
So far, no changes have been made on that front. | |
------------------------------+---------------------+------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+---------------------+------------------- | |
Back Weak Grapple A+Direction | Backdrop | Side Buster | |
Back Weak Grapple B | Back Rake | Elbow to Back | |
Back Strong Grapple A | School Boy | Sleeperhold | |
Back Strong Grapple B | Torture Abd.Stretch | Enzui Lariat | |
------------------------------+---------------------+------------------- | |
0305 - Bret Hart | |
---------------- | |
The low blow is more for a heel Bret Hart, and most people tend to remember | |
Bret as a face in WWF... The high angle/flipping dropkick was also suggested, | |
but the Lariat was chosen instead. Some back grapple moves were also de-duplicated. | |
------------------------------+---------------------+------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+---------------------+------------------- | |
Ducking Strike | Low Blow | Lariat | |
Back Weak Grapple A+Direction | High Angle Backdrop | Bulldog | |
Back Weak Grapple B+Direction | Elbow to Back | Atomic Drop | |
Back Strong Grapple A | Forward Rolling Pin | Sleeperhold | |
------------------------------+---------------------+------------------- | |
0402 - Chris Benoit | |
------------------- | |
Back grapple de-duplication. Jackknife Powerbomb is a stand-in for Wild Bomb. | |
--------------------------------+----------------------+------------------- | |
Move Slot | Old Move | New Move | |
--------------------------------+----------------------+------------------- | |
Front Special Grapple | Fisherman Suplex | Jackknife Powerbomb | |
Back Weak Grapple A | High Angle Backdrop | Knee Crusher | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Direction | Reverse Facebuster | Dragon Suplex | |
Back Strong Grapple B+Direction | German Suplex | Release German Suplex | |
--------------------------------+----------------------+------------------- | |
0503 - Tajiri | |
------------- | |
Some edits from freem. | |
------------------------------+----------------------+------------------- | |
Move Slot | Old Move | New Move | |
------------------------------+----------------------+------------------- | |
Ducking Strike | (sideways strike) | Leg Sweep | |
Springboard (Standing) | Springboard Dropkick | Springboard Missile Dropkick | |
Springboard (Grounded) | None | Springboard Tope Atomico | |
------------------------------+----------------------+------------------- | |
0504 - Steven/William Regal | |
--------------------------- | |
Updated with some suggestions from KWG/Saga, and some other edits from freem. | |
------------------------------------+-------------------------+------------------- | |
Move Slot | Old Move | New Move | |
------------------------------------+-------------------------+------------------- | |
Front Weak Grapple A+Left/Right | European Uppercut | Headlock Punch | |
Front Weak Grapple B+Left/Right | Headlock Takedown | Gutwrench Suplex | |
Front Strong Grapple A+Left/Right | Double Underhook Suplex | Exploder | |
Front Strong Grapple B+Left/Right | Arm Trap Suplex | Tiger Driver Whip | |
Back Weak Grapple A+Direction | Backdrop | Knee Crusher | |
Back Weak Grapple B | Pendulum Backbreaker | Elbow to Back | |
Back Strong Grapple A+Direction | Abdominal Stretch | Chickenwing Facelock | |
Back Strong Grapple B+Direction | German Suplex | Dragon Suplex | |
Downed Legs Submission (Face Up) | STF | Half Boston Crab | |
Sitting Legs Submission (Face Up) | Boston Crab | STF | |
Sitting Legs Submission (Face Down) | Bow and Arrow Hold | Knee Stomp | |
------------------------------------+-------------------------+------------------- | |
0508 - Cactus Jack | |
------------------ | |
Cactus Jack had some residual Dragon Kid leftovers in his moves. Since things | |
were being changed anyways, some back grapple moves were de-duplicated as well. | |
----------------------------------+-------------------------+------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-------------------------+------------------- | |
Back Weak Grapple A+Direction | Backdrop | School Boy | |
Back Weak Grapple B+Direction | Elbow to Back | Back Rake | |
Back Strong Grapple A+Direction | Side Buster | Pendulum Backbreaker | |
Back Strong Grapple B+Direction | Atomic Drop | Enzui Lariat | |
Corner Special Grapple | Dragonrana | Superplex | |
Running Evasion | Cartwheel | Roll | |
----------------------------------+-------------------------+------------------- | |
0604 - Kane | |
----------- | |
Kane has a more fitting back special, and some back grapple moves were de-duplicated. | |
----------------------------------+-------------------------+------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-------------------------+------------------- | |
Back Weak Grapple A | Side Buster | Side Backdrop | |
Back Weak Grapple B | Knee Crusher | Elbow to Back | |
Back Strong Grapple A+Direction | Sleeperhold | Torture Abdominal Stretch | |
Back Special Grapple | Reverse Facebuster | Swinging Side Buster | |
----------------------------------+-------------------------+------------------- | |
0701 - HHH | |
---------- | |
KWG/Saga suggested some edits for accuracy purposes. | |
----------------------------------+-------------------------+------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-------------------------+------------------- | |
Top Rope to Standing | Jumping Knee Attack | Double Axe Handle | |
Top Rope to Standing Outside | Jumping Knee Attack | Double Axe Handle | |
----------------------------------+-------------------------+------------------- | |
0801 - John Cena | |
---------------- | |
Updated with a suggestion from multiple people. | |
----------------------------------+-------------------------+------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-------------------------+------------------- | |
Front Special Grapple | Death Valley Facebuster | Death Valley Driver | |
----------------------------------+-------------------------+------------------- | |
0802 - Brock Lesnar | |
------------------- | |
Updated with a suggestion from multiple people. | |
----------------------------------+-------------------------+------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-------------------------+------------------- | |
Front Special Grapple | Hawaiian Crusher | Death Valley Facebuster | |
----------------------------------+-------------------------+------------------- | |
0803 - Samoa Joe | |
---------------- | |
Updated with suggestions from KWG/Saga and rey. | |
----------------------------------+-------------------------+------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+-------------------------+------------------- | |
Front Special Grapple | STO | Cradle DDT | |
Corner Special Grapple | None | Top Rope Fisherman's Buster | |
Running Tope [A+Direction] | Tope Suicida | Elbow Suicida | |
----------------------------------+-------------------------+------------------- | |
0806 - Spider-Man | |
----------------- | |
The Octopus Hold/Manjigatame was a suggestion from others; everything else was freem. | |
----------------------------------+--------------------------+------------------- | |
Move Slot | Old Move | New Move | |
----------------------------------+--------------------------+------------------- | |
Front Weak Grapple B | Shoulder Thrusts | Flying Headscissors | |
Back Strong Grapple B | Reverse DDT | High Angle Backdrop | |
Back Strong Grapple B+Direction | High Angle Backdrop | Manjigatame | |
Back Special Grapple | Japanese Leg Roll Clutch | Delfin Rana | |
Corner Special Grapple | Top Rope Dragonsteiner | Diving Rolling Neckbreaker Drop | |
----------------------------------+--------------------------+------------------- | |
-------------------------------------------------------------------------------- | |
[Parameters] | |
These characters had their Walk Speed changed to match their VPW64 and Revenge versions: | |
-----+--------------------+------+ | |
010A | Goldberg | Fast | | |
010C | Rikidozan | Fast | | |
0409 | Dynamite Kid | Fast | | |
040A | La Parka/L.A. Park | Fast | | |
0606 | Booker T | Fast | | |
-----+--------------------+------+ | |
(In all cases, the previous Walk Speed was Normal.) | |
These characters had their Bloody Spirit Recovery changed: | |
-----+--------------+------+ | |
ID4 | Wrestler | Old | | |
-----+--------------+------+ | |
0209 | Dan Severn | Fast | | |
0502 | Sabu | Fast | | |
0802 | Brock Lesnar | Slow | | |
0803 | Samoa Joe | Slow | | |
-----+--------------+------+ | |
(In all cases, the previous Bloody Spirit Recovery was Normal.) | |
Tajiri has multiple parameter edits: | |
-----------------------+--------+------+ | |
Parameter | Old | New | | |
-----------------------+--------+------+ | |
Jumping Distance | Normal | Long | | |
Bloody Spirit Recovery | Normal | Fast | | |
-----------------------+--------+------+ | |
Spider-Man's Body Offense changed from 2 to 3. | |
-------------------------------------------------------------------------------- | |
[Logic] | |
These characters had their AI/Logic updated from values found in WWF No Mercy: | |
-----+----------------+ | |
0402 | Chris Benoit | | |
0403 | Dean Malenko | | |
0404 | Perry Saturn | | |
0405 | Eddie Guerrero | | |
0902 | Kurt Angle | | |
0906 | Tazz | | |
-----+----------------+ | |
Chris Benoit Logic Changes | |
------------------------+------------+---------------+ | |
Category | Old Value | New Value | | |
------------------------+------------+---------------+ | |
Standing Opponent Early | Striking | Grappling | | |
Downed Opponent Early | Pick Up | Submission | | |
Downed Opponent Late | Submission | Flying | | |
Attack Strategy | Balanced | Grapples | | |
Offensive Balance | Balanced | Mainly Attack | | |
Outside Strategy | Aggressive | Calm | | |
------------------------+------------+---------------+ | |
Dean Malenko Logic Changes | |
------------------------+--------------------+-----------------------+ | |
Category | Old Value | New Value | | |
------------------------+--------------------+-----------------------+ | |
Downed Opponent Early | Pick Up | Submission | | |
Finisher | Corner Special | Down Face Up Leg Sub. | | |
Attack Strategy | Balanced | Grapples | | |
Offensive Balance | Balanced | Attack | | |
Outside Strategy | Calm | Normal | | |
------------------------+--------------------+-----------------------+ | |
Perry Saturn Logic Changes | |
------------------------+--------------------+------------+ | |
Category | Old Value | New Value | | |
------------------------+--------------------+------------+ | |
Downed Opponent Early | Striking | Submission | | |
Downed Opponent Late | Submission | Pick Up | | |
Offensive Balance | Balanced | Defend | | |
Strike Reaction | Normal | Slow | | |
Grapple Reaction | Normal | Slow | | |
------------------------+--------------------+------------+ | |
Eddie Guerrero Logic Changes | |
------------------------+--------------------+----------------+ | |
Category | Old Value | New Value | | |
------------------------+--------------------+----------------+ | |
Standing Opponent Early | Striking | Grappling | | |
Downed Opponent Early | Pick Up | Striking | | |
Downed Opponent Late | Flying | Pick Up | | |
Finisher | Front Special | Corner Special | | |
Attack Strategy | Balanced | Grapples | | |
Offensive Balance | Balanced | Attack | | |
Strike Reaction | Normal | Fast | | |
Grapple Reaction | Normal | Slow | | |
Outside Strategy | Flying | Aggressive | | |
Appeal | Normal | Often | | |
------------------------+--------------------+----------------+ | |
Tazz Logic Changes | |
------------------------+--------------------+-----------+ | |
Category | Old Value | New Value | | |
------------------------+--------------------+-----------+ | |
Attack Strategy | Balanced | Grapples | | |
Offensive Balance | Balanced | Atack | | |
------------------------+--------------------+-----------+ | |
Kurt Angle Logic Changes | |
This one was tough, because in recent years, Kurt Angle tends to finish matches | |
with the Ankle/Angle Lock, but WWF No Mercy has him using the Olympic/Angle Slam... | |
...which hasn't yet been ported into this hack. I left it as the Ankle Lock for now. | |
------------------------+--------------------------+---------------+ | |
Category | Old Value | New Value | | |
------------------------+--------------------------+---------------+ | |
Standing Opponent Early | Striking | Grappling | | |
Downed Opponent Early | Pick Up | Submission | | |
Attack Strategy | Balanced | Grapples | | |
Strike Reaction | Normal | Slow | | |
Grapple Reaction | Normal | Slow | | |
Appeal | Normal | Often | | |
------------------------+--------------------------+---------------+ | |
The Rock Logic Changes | |
Swapping out the People's Elbow setup for the Rock Bottom as finisher. | |
------------------------+--------------------------+---------------+ | |
Category | Old Value | New Value | | |
------------------------+--------------------------+---------------+ | |
Finisher | Down Head Face Up Sub. | Front Special | | |
------------------------+--------------------------+---------------+ | |
Daniel Bryan Logic Changes | |
Swapping finisher spots at KWG/Saga's suggestion. | |
------------------------+-----------------------+--------------------------+ | |
Category | Old Value | New Value | | |
------------------------+-----------------------+--------------------------+ | |
Finisher | Front Special Grapple | Down Face Down Head Sub. | | |
------------------------+-----------------------+--------------------------+ | |
fsg butterfly lock | |
new nagata lock 2 | |
================================================================================ | |
[Changelog Items] | |
- [Bugfix] Shootfighter "ground and pound" submissions no longer count as | |
two eliminations during Battle Royals. (original fix by WldFb) | |
- [Translation] Implemented various translation fixes from brick9mm. | |
- [Faces] New faces added: | |
* 23 - Satoru Sayama (by freem) | |
* 96 - Ricochet (by KWG/Saga) | |
* 97 - Kota Ibushi (by freem) | |
* 98 - Naomichi Marufuji (by KWG/Saga) | |
* 99 - KENTA/Hideo Itami (by freem) | |
* 101 - Steve Corino (by freem) | |
* 102 - Lou Thesz (by RagDas) | |
- [Faces] Some faces were updated or outright replaced: | |
* 25 - Katsuyori Shibata (updated by freem) | |
* 34 - Bret Hart (new texture by KWG/Saga) | |
* 40 - Sabu (updated by freem) | |
* 41 - Raven (Revenge port by RagDas, updated by freem) | |
* 43 - Steven/William Regal (new texture by KWG/Saga) | |
* 52 - AJ Styles (updated by freem) | |
* 55 - Kurt Angle (updated by freem) | |
* 63 - John Cena (new texture by KWG/Saga) | |
* 70 - Goldberg (new texture by KWG/Saga) | |
* 73 - Booker T (new texture by KWG/Saga) | |
* 92 - Shinsuke Nakamura (fixed by KWG/Saga) | |
* 93 - Kenny Omega (fixed by KWG/Saga) | |
* 94 - Dusty Rhodes (new texture by KWG/Saga) | |
- [Faces] Future face slot assignments made: | |
* 100 - Bam Bam Bigelow | |
* 103 - Ted DiBiase | |
7 free face slots remain, and more than 7 candidates remain. | |
- [Costume Items] New costume items added: | |
* Ring Attire A5 - Razor Ramon (new texture by freem) | |
* Ring Attire A14 - Macho Man (new texture by freem) | |
* Ring Attire A24 - KENTA (new texture by freem) | |
* Ring Attire C18 - Sting 1 (WCW/nWo Revenge port) | |
* Ring Attire C19 - Sting 2 (WCW/nWo Revenge port) | |
* Ring Attire C21 - Rey Jr. 2 (WCW/nWo Revenge port) | |
* Ring Attire E2 - Steiners 2 (WCW/nWo Revenge port) | |
* Ring Attire F13 - Spider-Man (ported by RagDas) | |
* Upper Body B15 - Rey Jr. 2 (WCW/nWo Revenge port) | |
* Tattoo 12 - Undertaker (WrestleMania 2000 port) | |
* Face Paint 3 - nWo Muta (new texture by RagDas) | |
* Face Accessory 13 - Headband (adapted from WCW/nWo Revenge by freem) | |
* Mask 07 - Pegasus (new texture by freem) | |
- [Costume Items] Future costume item slot assignments made: | |
* Face Accessory 6 - Bam Bam Bigelow Head Tattoo | |
* Ring Attire C11 - Road Warriors | |
* Tattoo 9 - Goldberg | |
* Entrance Attire D5 - ??? (to be revealed in the future) | |
- [Costume Items] Hart Sunglasses moved from Face Accessory 13 to 14. | |
- [Default Costumes] Various fixes/updates to default costume data: | |
<Kane> | |
* First costume now has the correct top. | |
* Added facial hair to first costume. | |
* Changed the front hair on first costume. Still not 100% accurate to WM2K. | |
* Added tanktop and wristbands to second costume. | |
* Changed hair on second costume. | |
<Tiger Mask> | |
* Pants changed on second costume due to slot reassignment. | |
* Third costume uses the new Satoru Sayama face. | |
<Sting> | |
General overhaul to all Sting costumes. | |
* First, second, and fourth costumes now have gloves. | |
* First and second costume secondary boot color changed to black. | |
* Third costume gloves changed to Taping to match Revenge. | |
* Fourth costume boots changed to match the first two costumes. | |
* Fourth costume pants changed in an attempt to match Revenge. | |
* First three costumes use the new "Sting 1" and "Sting 2" pants. | |
<Raven> | |
* Fourth costume changed to resemble Raven's Revenge fourth costume. | |
* Second, third, and fourth costumes now have the same front hair as the first. | |
<Goldberg> | |
* Added elbow pads to first costume. | |
* Second costume kneepads changed to black. | |
* Second through fourth costumes now have the same facial hair as the first. | |
<Hulk Hogan> | |
* Second costume hair type changed to Medium 2. | |
* Fourth costume changed to nWo shirt and white wristbands. | |
* Changed kneepads on second and fourth costumes. | |
<HHH> | |
* Added kneepads to second costume. | |
* Second and fourth costume facial hair changed to 3. | |
<Rey Mysterio Jr.> | |
* Changed wristband type on first and second costumes. | |
* Added arm bands to first costume. | |
* Changed second costume to use arm bands. | |
* Changed third costume to use new costume items. | |
<Scott Hall> | |
* Added entrance attire to first costume. | |
* Third costume ring attire changed back to default colors. | |
<Jyushin "Thunder" Liger> | |
* First costume boots changed to white. | |
* Second costume pants changed to Liger 2. | |
<Volk Han> | |
* Change wristband on second costume to light blue. | |
* Re-did third costume. | |
<AJ Styles> | |
* Changed first costume to have black as the base pants color. | |
* Changed second costume to use white as the secondary pants color. | |
* Changed fourth costume to have the same pants as the first. | |
<Randy Savage> | |
* Added headband to third costume. | |
* Changed third costume ring attire to A14 - Macho Man. | |
<Steven/William Regal> | |
* Updated first costume to match later WWE. | |
* Changed second costume to be more like his first VPW64 costume. | |
<Eddie Guerrero> | |
* Changed skin color to 1 on all costumes (was previously 0). | |
* Changed second costume to the World Tour one, since most people were making that edit. | |
* Changed hair and mask colors on third costume. | |
<Great Muta> | |
* First costume changed to red face design (formerly costume 2). | |
* Second costume changed to new nWo Muta facepaint. Rest of costume is WIP. | |
<Others> | |
* Fixed boots on Satoshi Kojima's first and second costumes. | |
* Updated Scott Steiner's third costume to use the new Steiners 2 singlet. | |
* Updated hair, pants, and mask colors on Chris Benoit's third costume. | |
* Changed Cactus Jack's third costume to not be Mankind. | |
* Adjusted Bret Hart's face accessory slot to account for Hart Sunglasses change. | |
* Added headband to Terry Funk's fourth costume. | |
* X-Pac's second costume is now different from the first one. | |
* Faces for all Road Warrior costumes changed. | |
* Added entrance attire to Dan Severn's first costume. | |
* Added entrance attire to Antonio Inoki's first costume. | |
* Fixed DDP's fourth costume to have a t-shirt. | |
* Samoa Joe's skin color changed on all 4 costumes. | |
* Spider-Man's first, third, and fourth costume now use the new Spider-Man suit. | |
* Changed Rick Steiner's second costume to use the new Steiners 2 singlet. | |
* Changed the pants on Chris Jericho's second costume. | |
* Changed knee pads on Ken Shamrock's first costume. | |
* Mitsuharu Misawa's mask changed on third costume to account for future Tiger Mask II mask. | |
* Undertaker's first, second, and fourth costumes now have the Undertaker tattoos. | |
- [Faces] Fixed transparent pixels in the following faces: | |
* Perry Saturn | |
* Kevin Nash | |
* Hulk Hogan | |
* Rick Steiner | |
- [Masks] Rey Mysterio Jr. mask updated: | |
* Chin area now exposed. | |
* Aligned front and side designs. | |
- [Masks] L.A. Park/La Parka mask updated: | |
* Added side and back designs. | |
* Added temporary neck texture. | |
- [Masks] Great Sasuke mask updated with wing and kanji on the sides. | |
- [Costume Items] Fixed some items which had odd interactions with tattoos. | |
* Ring Attire E5 (Tazz); some detail in the back logo was sacrificed. | |
* Ring Attire F11 (AKI man) | |
* Upper Attire B18 (nWo Shirt) | |
- [Costume Items] Fixed issue with Upper Attire A12 (Bret Hart) involving stomach | |
showing a white texture when combined with tattoos... Tattoos still don't appear. | |
- [Costume Items] Changed the back of the Kobashi flame trunks texture. | |
- [Costume Items] Managed to fight the alignment issues on the Tiger Mask 2 trunks. | |
Still needs some work, but better than before. | |
- [Costume Items] Updated Face Accessory 28 to match Sting's WCW/nWo Revenge facepaint. | |
- [Costume Items] Default colors (0,0) changed for the following items: | |
* Ring Attire C11 (*Road Warriors) | |
* Ring Attire C13 (Hang Time!!) | |
* Ring Attire C15 (Liger 1) | |
* Ring Attire C19 (Sting 2) | |
* Ring Attire C20 (Black Tiger) | |
* Ring Attire C24 (Benoit (No Mercy)) | |
* Ring Attire C26 (Ultimo Dragon) | |
* Ring Attire C27 (TAKA) | |
* Ring Attire C32 (Lightning Tights) | |
* Ring Attire C33 (Striped) | |
* Ring Attire D16 (Crazy Joker) | |
- [Masks] Default colors (0,0,0,0) changed for these masks: | |
* Mask 06 - Great Sasuke | |
* Mask 07 - Pegasus | |
* Mask 08 - L.A. Park | |
* Mask 10 - Darkness Muta | |
* Mask 11 - Tiger Mask 1 | |
* Mask 17 - Tiger Mask 2 | |
* Mask 18 - Spider-Man | |
- [Masks] Spider-Man's neck texture now mirrors properly. | |
(One of those things you'd probably only notice if you looked closely.) | |
- [Game UI] Made "Replay" and "Demo" text slightly taller. | |
- [Manual] Added instructions for converting ROMs to Z64 format. | |
- [Arenas] Added banner to balcony in AKI Hall. | |
- [Arenas] Updated outside corner floor texture in AKI Hall. | |
- [Game UI] Translated every big in-game message except the round numbers. | |
- [Game UI] Pause menu changes: | |
* Items now properly gray out. | |
* "Skip" item translated. (The previous issue was keeping me from adding it.) | |
- [Misc.] Some unfinished work in progress material slipped in. | |
See if you can find it all! | |
================================================================================ | |
2019/01/28 (January 28, 2019) | |
================================================================================ | |
Initial public release for VPW2's 19th anniversary. |
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