Created
June 20, 2020 01:00
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wrestletopia new submission system
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wrestletopia "new submission" system | |
==================================== | |
todo: | |
- don't reward button mashing, you need to be deliberate | |
- some submissions can result in pinfalls (e.g. figure 4 leglock) | |
- transitions/reversals | |
- striking during some submissions (if limbs are free) | |
- manual rope escape for matches where rope escape deducts points | |
- double team submissions (e.g. one person does boston crab, other does camel clutch) | |
- body part damage is tied to "effectiveness" | |
- rest holds (non-submission moves) | |
- using ropes for leverage (heel tactic) | |
This system requires a lot of thought, as I don't think it's been attempted in | |
any previous wrestling game. | |
================================================================================ | |
[As Attacker] | |
The attacker, while performing the submission, can... | |
--------------+----------- | |
Button | Action | |
--------------+----------- | |
Strike | Strike, if possible | |
Strike+Dir | Strike, if possible | |
Grapple | Attempt to lock submission on harder | |
Grapple+Dir | Transition hold | |
Dodge | Dodge away from opponent's strike | |
Dodge+Dir | Dodge away from opponent's strike | |
Dodge+Strike | Attempt to deflect opponent's strike | |
Dodge+Grapple | Attempt to grab opponent's strike | |
Block | Release hold | |
Block+Dir | N/A? | |
Block+Grapple | Release hold, but retain control | |
Block+Strike | Release hold and do a relevant strike | |
Interact | Grab ropes for leverage (heel, when near ropes) | |
Interact+Dir | Grab ropes for leverage (heel, when near ropes) | |
Drag | Pull/move opponent away from ropes (general) | |
Drag+Dir | Pull/move opponent away from ropes (specific direction) | |
--------------+----------- | |
================================================================================ | |
[As Victim] | |
The victim, while being in a submission, can... | |
--------------+----------- | |
Button | Action | |
--------------+----------- | |
Strike | Strike, if possible | |
Strike+Dir | Strike, if possible | |
Grapple | Attempt own submission? | |
Grapple+Dir | Attempt own submission? | |
Dodge | Attempt to escape submission | |
Dodge+Dir | Attempt to escape submission | |
Dodge+Grapple | Attempt to reverse submission | |
Dodge+Strike | Attempt to reverse submission | |
Block | Block strike | |
Block+Dir | Block strike | |
Block+Strike | Attempt to deflect opponent's strike | |
Block+Grapple | Attempt to grab opponent's strike | |
Interact | Rope escape (when near ropes) | |
Interact+Dir | Rope escape (when near ropes) | |
Drag | Move towards ropes | |
Drag+Dir | Move towards ropes | |
--------------+----------- |
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