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import random
prob = random.random()
mymetro = random.randrange(0.00,11.00)
cash = str(mymetro)
print "you have a metrocard worth $" + cash + " dollars"
******************************************************************
Registrar: 123Reg/Webfusion
URL: http://www.123-reg.co.uk/domain-names/
This domain is provided by 123-reg. We're the UK's largest
registrar with over 3 million domains sold. We also provide
cheap, easy website creation.
******************************************************************
/**
* Tests the Helper Class functions
*
* @author [email protected]
*/
public class Tester {
private static final int TEST_ROLLS = 1000;
private static final int DIE_SIZE = 6;
public static void main(String[] args) {
foreach (array_keys($your_values) as $key) {
if ($your_values[$key] === "") {
unset($your_values[$key]);
}
}
#!/usr/bin/env ruby
require "json"
url = "http://www.letsrevolutionizetesting.com/challenge.json?id=572744636"
loop do
json = `curl #{url}`
json = JSON.parse(json)
puts json.inspect
url = json["follow"].gsub("challenge", "challenge.json")
// Generated by CoffeeScript 1.6.2
(function() {
var Range, applyToShareJS, requireImpl;
requireImpl = ace.require != null ? ace.require : require;
Range = requireImpl("ace/range").Range;
applyToShareJS = function(editorDoc, delta, doc) {
var getStartOffsetPosition, pos, text;
Using rake (10.1.0)
Using i18n (0.6.5)
Using multi_json (1.8.1)
Using activesupport (3.2.14)
Using claide (0.3.2)
Using json (1.8.0)
Using nap (0.5.1)
Using cocoapods-core (0.26.2)
Using cocoapods-downloader (0.2.0)
Using colored (1.2)
### Keybase proof
I hereby claim:
* I am gfodor on github.
* I am gfodor (https://keybase.io/gfodor) on keybase.
* I have a public key whose fingerprint is 91E4 22AF 24F5 4CCD 8255 07B5 DF2B 6D86 689B 3D9A
To claim this, I am signing this object:
index e33b55a..02432a8 100755
--- a/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs
+++ b/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs
@@ -18,6 +18,8 @@ public class ObjectPicker : MonoBehaviour {
// Update is called once per frame
void Update () {
+ Screen.lockCursor = true;
+
if (m_UISystem.HasFocusedView)
diff --git a/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs b/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs
index e33b55a..8dda361 100755
--- a/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs
+++ b/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs
@@ -1,6 +1,7 @@
#if UNITY_STANDALONE || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX
#define COHERENT_UNITY_STANDALONE
#endif
+using System;
using UnityEngine;