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var projectNamespace = "Sample.Data"; |
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using System.Runtime.CompilerServices; | |
using System.Text; | |
using UnityEngine; | |
using UnityEngine.Events; | |
namespace Giacomelli.Framework | |
{ | |
public static class UnityEventExtensions | |
{ | |
[System.Diagnostics.Conditional("DEBUG")] |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEditor; | |
using UnityEditor.SceneManagement; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
using UnityToolbarExtender; | |
/// <summary> |
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using UnityEngine; | |
namespace Giacomelli.Framework | |
{ | |
/// <summary> | |
/// #unitytips: Sprites Collection - http://diegogiacomelli.com.br/unitytips-sprites-collection/ | |
/// </summary> | |
public static class SceneViewInput | |
{ | |
public static bool GetKeyDown(KeyCode key) |
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using System.Reflection; | |
using UnityEngine; | |
using UnityEngine.Experimental.Rendering.Universal; | |
/// <summary> | |
/// unitytips: ShadowCaster2DFromCollider Component | |
/// http://diegogiacomelli.com.br/unitytips-shadowcaster2-from-collider-component | |
/// <remarks> | |
/// Based on https://forum.unity.com/threads/can-2d-shadow-caster-use-current-sprite-silhouette.861256/ | |
/// </remarks> |
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using UnityEngine; | |
/// <summary> | |
/// Drawing a Maurer Rose With Unity - http://diegogiacomelli.com.br/drawing-a-maurer-rose-with-unity | |
/// </summary> | |
[RequireComponent(typeof(LineRenderer))] | |
public class MaurerRoseLineRenderer : MonoBehaviour | |
{ | |
const int PointsCount = 361; |
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using UnityEngine; | |
namespace Giacomelli.Framework | |
{ | |
public class FrameworkSettings : ScriptableObject | |
{ | |
[SerializeField] | |
bool _entityLogEnabled; | |
[SerializeField] |
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using UnityEngine; | |
using System; | |
namespace Giacomelli.Framework | |
{ | |
public enum HelpBoxType | |
{ | |
/// <summary> | |
/// <para>Neutral message.</para> | |
/// </summary> |
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using UnityEngine; | |
/// <summary> | |
/// Dynamic Log - http://diegogiacomelli.com.br/unitytips-dynamic-log | |
/// </summary> | |
public class DynamicLog : MonoBehaviour | |
{ | |
[SerializeField] | |
string _format; |
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