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pool: | |
vmImage: 'vs2017-win2016' | |
variables: | |
buildPlatform: 'Any CPU' | |
buildConfiguration: 'Release' | |
dbProject: 'Set with the name of your Sql Server Database Project' | |
targetDBConnectionString: 'Set with the connection string of the target database' | |
- task: VSBuild@1 |
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{ | |
"meta": { | |
"theme": "flat" | |
}, | |
"basics": { | |
"name": "Diego Giacomelli", | |
"label": "Senior .NET Developer", | |
"picture": "https://media.licdn.com/dms/image/D4D03AQERfJU87mCoWQ/profile-displayphoto-shrink_200_200/0/1665448935054?e=1700697600&v=beta&t=ATIC0tovs-MFn42z3tSrizgBERa9REq3baDROEfrUd8", | |
"email": "[email protected]", | |
"website": "http://diegogiacomelli.com.br", |
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using GooglePlayGames; | |
using GooglePlayGames.BasicApi; | |
using UnityEngine; | |
public class AchievementsController : MonoBehaviour | |
{ | |
void Start() | |
{ | |
var config = new PlayGamesClientConfiguration.Builder().Build(); | |
PlayGamesPlatform.InitializeInstance(config); |
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using UnityEngine; | |
using System; | |
namespace Giacomelli.Framework | |
{ | |
/// <summary> | |
/// TimeSpan Box Attribute - http://diegogiacomelli.com.br/unitytips-timespan-box-drawer | |
/// </summary> | |
[AttributeUsage(AttributeTargets.Field)] | |
public class TimeSpanBoxAttribute : PropertyAttribute |
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using UnityEngine; | |
/// <summary> | |
/// Dynamic Log - http://diegogiacomelli.com.br/unitytips-dynamic-log | |
/// </summary> | |
public class DynamicLog : MonoBehaviour | |
{ | |
[SerializeField] | |
string _format; |
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using UnityEngine; | |
using System; | |
namespace Giacomelli.Framework | |
{ | |
public enum HelpBoxType | |
{ | |
/// <summary> | |
/// <para>Neutral message.</para> | |
/// </summary> |
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using UnityEngine; | |
namespace Giacomelli.Framework | |
{ | |
public class FrameworkSettings : ScriptableObject | |
{ | |
[SerializeField] | |
bool _entityLogEnabled; | |
[SerializeField] |
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using UnityEngine; | |
/// <summary> | |
/// Drawing a Maurer Rose With Unity - http://diegogiacomelli.com.br/drawing-a-maurer-rose-with-unity | |
/// </summary> | |
[RequireComponent(typeof(LineRenderer))] | |
public class MaurerRoseLineRenderer : MonoBehaviour | |
{ | |
const int PointsCount = 361; |
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using System.Reflection; | |
using UnityEngine; | |
using UnityEngine.Experimental.Rendering.Universal; | |
/// <summary> | |
/// unitytips: ShadowCaster2DFromCollider Component | |
/// http://diegogiacomelli.com.br/unitytips-shadowcaster2-from-collider-component | |
/// <remarks> | |
/// Based on https://forum.unity.com/threads/can-2d-shadow-caster-use-current-sprite-silhouette.861256/ | |
/// </remarks> |