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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <time.h> | |
#include <raylib.h> | |
#define TILE_SIZE 64 | |
#define ROWS 15 | |
#define COLS 10 | |
static short foodPos[2], snakePos[2], snakeDirection = 0, lost = 0, gameRunCooldown = 0, snakePartTime[ROWS][COLS], creationPower = 2; | |
void main() { |