public string GetSomething()
{
    return something;
}public string GetSomething()
{
	return something;
}if (height < MinHeight) {
  //...
}
while (isTrue) {
  //...
}
switch (foo) {
  //...
}if (height < MinHeight)
{
  //...
}
while (isTrue)
{
  //...
}
switch (foo)
{
  //...
}if (height < MinHeight){
  //...
}
while (isTrue){
  //...
}
switch (foo){
  //...
}const string FooBar = "baz";const string FOO_BAR = "baz";Condition with space
if (true) {
  //...
}
while (true) {
  //...
}
switch (v) {
  //...
}if(true) {
  //...
}
while(true) {
  //...
}
switch(v) {
  //...
}public void SetName(string name) {
  // ...
}
if(isTrue) {}
while(isTrue) {}public void SetName( string name ) {
  // ...
}
if( isTrue ) {}
while( isTrue ) {}/* width is within 80 characters *//* width is within 120 characters *//* width is within 150 characters */static string name;static string s_name;static string __name;string property;
public string Property { get { return property; } }string _property;
public string Property { get { return _property; } }string m_property;
public string Property { get { return m_property; } }private void DoSomething()
{}private void doSomething()
{}
What about elses?
These are the 3 main styles I think