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import SwiftUI | |
#warning("TODO: <Connor> Make handles generic views so they are customizable rather than assuming what people want. (Provide defaults)") | |
#warning("TODO: <Connor> Use my custom @StateBinding property wrapper to allow consumers to optionally pass a binding to the bools for isExpanded, isMoving, isResizing. Then they can react in the parent, or they can not pass a binding and let the view handle the state internally.") | |
#warning("TODO: <Connor> General cleanup of calculations and code density.") | |
// MARK: - ViewManipulation | |
struct ViewManipulation: OptionSet { |
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// | |
// CDView.swift | |
// CD | |
// | |
// Created by Daniel Kuntz on 7/3/23. | |
// | |
import SwiftUI | |
struct ShapeWithHole: Shape { |
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// | |
// Combine+Pairwise.swift | |
// | |
// Created by Felix Mau on 17.05.21. | |
// Copyright © 2021 Felix Mau. All rights reserved. | |
// | |
import Combine | |
extension Publisher { |
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import SwiftUI | |
extension Calendar { | |
func generateDates( | |
inside interval: DateInterval, | |
matching components: DateComponents | |
) -> [Date] { | |
var dates: [Date] = [] | |
dates.append(interval.start) |
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cd "${PROJECT_DIR}" | |
# Make sure working directory is clean. | |
if output=$(git status --porcelain) && [ -n "$output" ]; then | |
echo "error: Please commit any uncommitted files before proceeding:\n$output" | |
exit 1 | |
fi | |
# Make sure we are on master (and not a feature branch, for instance) | |
CURRENT_BRANCH=$(git rev-parse --abbrev-ref HEAD) |
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extension URLSessionConfiguration { | |
@objc | |
static func setupSwizzledSessionConfiguration() { | |
guard self == URLSessionConfiguration.self else { | |
return | |
} | |
let defaultSessionConfiguration = class_getClassMethod(URLSessionConfiguration.self, #selector(getter: URLSessionConfiguration.default)) |
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#!/bin/bash | |
CRASH=$1 | |
APP=$2 | |
ARCH=$3 | |
OUTPUT=$4 | |
# This script will fully symbolicate an iOS Crash Report | |
# Usage: ./symbolicate.sh mycrash.crash MyApp.app arch64 output.crash | |
# |
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import UIKit | |
extension UIColor { | |
static func randomLightColor() -> UIColor { | |
let halfRange: ClosedRange<CGFloat> = 0.5 ... 1.0 | |
return UIColor( | |
red: CGFloat.random(in: halfRange), | |
green: CGFloat.random(in: halfRange), | |
blue: CGFloat.random(in: halfRange), | |
alpha: 1 |
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import UIKit | |
let crayonDictionary = ["Sepia": #colorLiteral(red: 0.6171875, green: 0.35546875, blue: 0.25, alpha: 1.0), | |
"Beaver": #colorLiteral(red: 0.5703125, green: 0.43359375, blue: 0.35546875, alpha: 1.0), | |
"Caribbean Green": #colorLiteral(red: 0.0, green: 0.796875, blue: 0.59765625, alpha: 1.0), | |
"Electric Lime": #colorLiteral(red: 0.796875, green: 0.99609375, blue: 0.0, alpha: 1.0), | |
"Gray": #colorLiteral(red: 0.54296875, green: 0.5234375, blue: 0.5, alpha: 1.0), | |
"Pacific Blue": #colorLiteral(red: 0.0, green: 0.61328125, blue: 0.765625, alpha: 1.0), | |
"Burnt Sienna": #colorLiteral(red: 0.91015625, green: 0.453125, blue: 0.31640625, alpha: 1.0), | |
"Manatee": #colorLiteral(red: 0.55078125, green: 0.5625, blue: 0.62890625, alpha: 1.0), |
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/* | |
Usage: | |
Adding this script to your doc: | |
- Tools > Script Manager > New | |
- Select "Blank Project", then paste this code in and save. | |
Running the script: | |
- Tools > Script Manager | |
- Select "ConvertToMarkdown" function. | |
- Click Run button. | |
- Converted doc will be mailed to you. Subject will be "[MARKDOWN_MAKER]...". |
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