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blender python: texture change from command line
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''' | |
texture image path are relative to the blend file directory. run from command line like this: | |
texture=img/2012720989_c.jpg blender -b mug.blend --python texture_change.py -F PNG -s 1 -e 1 -j 1 -t 0 -a | |
'''' | |
import os | |
image_file = os.getenv('texture') | |
if not image_file: | |
image_file="img/2012720989_c.jpg" | |
PIC_obj="PIC" | |
import bpy | |
from bpy_extras.image_utils import load_image | |
bpy.ops.object.select_all(action = 'DESELECT') | |
bpy.data.objects[PIC_obj].select = True | |
bpy.context.scene.objects.active = bpy.data.objects[PIC_obj] | |
image_abs = bpy.path.abspath("//%s" % image_file) | |
image_name = os.path.split(image_file)[1] | |
bImg = bpy.data.images.get(image_name) | |
if not bImg: | |
bImg = load_image(image_abs) | |
name_compat = bpy.path.display_name_from_filepath(bImg.filepath) | |
material_tree = bpy.data.materials.get("PIC").node_tree | |
links = material_tree.links | |
texture = bpy.data.textures.get(name_compat) | |
if not texture: | |
texture = material_tree.nodes.new('ShaderNodeTexImage') | |
texture.image = bImg | |
texture.show_texture = True | |
texture.name = name_compat | |
emit = material_tree.nodes['Emission'] | |
links.new(texture.outputs[0], emit.inputs[0]) |
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