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hkim809@M40PHH9TKY vcpkg % cat /Users/hkim809/Desktop/Test/vcpkg/buildtrees/angle/install-arm64-ios-release-rel-out.log | |
Change Dir: '/Users/hkim809/Desktop/Test/vcpkg/buildtrees/angle/arm64-ios-release-rel' | |
Run Build Command(s): /opt/homebrew/bin/ninja -v -v -j13 install | |
[1/334] /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -DANGLE_CAPTURE_ENABLED=0 -DANGLE_ENABLE_ESSL -DANGLE_ENABLE_GLSL -DANGLE_ENABLE_OPENGL -DANGLE_EXPORT="" -DANGLE_IS_64_BIT_CPU -DANGLE_PLATFORM_LINUX -DANGLE_STANDALONE_BUILD -DANGLE_STATIC=1 -DANGLE_UTIL_EXPORT="" -DEGLAPI="" -DEGL_EGL_PROTOTYPES=0 -DGL_API="" -DGL_API="__attribute__((visibility(\"default\")))" -DGL_APICALL="" -DGL_APICALL="__attribute__((visibility(\"default\")))" -DGL_GLES_PROTOTYPES=0 -DGL_SILENCE_DEPRECATION -DLIBANGLE_IMPLEMENTATION -DNOMINMAX -DUSE_SYSTEM_EGL -D_CRT_SECURE_NO_DEPRECATE -D_HAS_EXCEPTIONS=0 -D_SCL_SECURE_NO_WARNINGS -I/Users/hkim809/Desktop/Test/vcpkg/buildtrees/angle/src/fb17168c17-6528a2c0cf.clean/inclu |
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<?xml version="1.0" encoding="utf-16"?> | |
<?xml-stylesheet type="text/xsl" href="#stylesheet"?> | |
<activity> | |
<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" id="stylesheet" xml:id="stylesheet"> | |
<xsl:output method="html" encoding="utf-16"/> | |
<!-- Don't reprint text nodes within the xsl:stylesheet node --> | |
<xsl:template match="text()"/> | |
<xsl:template match="activity"> | |
<head> | |
<title>Activity Monitor Log</title> |
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# References: | |
# https://marco-c.github.io/2018/01/09/code-coverage-with-clang-on-windows.html | |
# https://stackoverflow.com/a/10611875 | |
if (SECORE_WITH_COVERAGE) | |
find_library(CLANG_RT_PROFILE_LIBRARY | |
NAMES clang_rt.profile-x86_64 | |
REQUIRED | |
) |
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`````````````````````````````````````` | |
作品タイトル: | |
制作: <ブランド・チーム・スタッフなど> | |
プレイ時間: | |
公開日: | |
作品解像度: | |
声あり?: | |
年齢制限: <あれば> | |
他に追加してほしいリンク: <複数可> | |
`````````````````````````````````````` |
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<?xml version="1.0" encoding="UTF-8"?> | |
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097.2" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM"> | |
<device id="retina6_1" orientation="portrait" appearance="light"/> | |
<dependencies> | |
<deployment identifier="iOS"/> | |
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/> | |
<capability name="Safe area layout guides" minToolsVersion="9.0"/> | |
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/> | |
</dependencies> | |
<scenes> |
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2023-01-05T09:04:08.9877989Z The agent pool assigned to this job has hit their MacOs concurrency limits | |
2023-01-05T09:04:09.0081479Z Requested labels: macos-latest | |
2023-01-05T09:04:09.0081597Z Job defined at: SoulEngineProject/Light.vn-core/.github/workflows/main.yml@refs/pull/6/merge | |
2023-01-05T09:04:09.0081629Z Waiting for a runner to pick up this job... | |
2023-01-05T09:04:09.1683436Z Job is waiting for a hosted runner to come online. | |
2023-01-05T09:04:17.5300663Z Job is about to start running on the hosted runner: GitHub Actions 3 (hosted) | |
2023-01-05T09:04:22.4957580Z Current runner version: '2.299.1' | |
2023-01-05T09:04:22.5116270Z ##[group]Operating System | |
2023-01-05T09:04:22.5117110Z macOS | |
2023-01-05T09:04:22.5117340Z 12.6.2 |
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Magnum::GL::Framebuffer& lvn::CRenderMgr::GetDefaultFramebuffer() | |
{ | |
if (_default_frame_buffer) { | |
return *_default_frame_buffer; | |
} | |
// references: | |
// https://stackoverflow.com/questions/9746602/getting-default-frame-buffer-id-from-glkview-glkit/9755439#9755439 | |
// https://docs.microsoft.com/en-us/dotnet/api/android.opengl.gles11ext.glframebufferbindingoes?view=xamarin-android-sdk-9 | |
// GL_FRAMEBUFFER_BINDING_OES is 36006 according to microsoft, same as GL_FRAMEBUFFER_BINDING: 0x8CA6 |
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Desktop/SoulEngineProject/Light.vn-core/core/build-osx/Debug/bin/LightApp.app/Contents/MacOS/LightApp | |
Undefined symbols for architecture x86_64: | |
"_CHHapticDynamicParameterIDHapticIntensityControl", referenced from: | |
-[SDL_RumbleMotor setIntensity:] in libSDL2.a(SDL_mfijoystick.m.o) | |
"_CHHapticEventParameterIDHapticIntensity", referenced from: | |
-[SDL_RumbleMotor setIntensity:] in libSDL2.a(SDL_mfijoystick.m.o) | |
"_CHHapticEventTypeHapticContinuous", referenced from: | |
-[SDL_RumbleMotor setIntensity:] in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCControllerDidConnectNotification", referenced from: | |
_IOS_JoystickInit in libSDL2.a(SDL_mfijoystick.m.o) |
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bool lvn::Texture::overlayTexture(const std::vector<OverlayInfo>& infos) | |
{ | |
using namespace std; | |
const auto canvas_texture_size = getSize(); | |
struct SettingsUnlock { | |
SettingsUnlock() { | |
_original_image_quality = CoreHelper::SysVars().imageDefaultQuality.getCurVal(); | |
} | |
~SettingsUnlock() { |
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#pragma once | |
//--------------------------------------------------------- | |
// This is my modified version of Magnum/Platform/AndroidApplication.h | |
// HS: including original header to fetch additional structs so I can keep this file short | |
#include <Magnum/Platform/AndroidApplication.h> | |
#include <Magnum/Magnum.h> | |
#include <Magnum/Math/Vector2.h> | |
//--------------------------------------------------------- | |
#include <EGL/egl.h> |
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