Created
February 2, 2022 10:10
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Desktop/SoulEngineProject/Light.vn-core/core/build-osx/Debug/bin/LightApp.app/Contents/MacOS/LightApp | |
Undefined symbols for architecture x86_64: | |
"_CHHapticDynamicParameterIDHapticIntensityControl", referenced from: | |
-[SDL_RumbleMotor setIntensity:] in libSDL2.a(SDL_mfijoystick.m.o) | |
"_CHHapticEventParameterIDHapticIntensity", referenced from: | |
-[SDL_RumbleMotor setIntensity:] in libSDL2.a(SDL_mfijoystick.m.o) | |
"_CHHapticEventTypeHapticContinuous", referenced from: | |
-[SDL_RumbleMotor setIntensity:] in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCControllerDidConnectNotification", referenced from: | |
_IOS_JoystickInit in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_JoystickQuit in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCControllerDidDisconnectNotification", referenced from: | |
_IOS_JoystickInit in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_JoystickQuit in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCHapticDurationInfinite", referenced from: | |
-[SDL_RumbleMotor setIntensity:] in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCHapticsLocalityHandles", referenced from: | |
_IOS_JoystickGetCapabilities in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCHapticsLocalityLeftHandle", referenced from: | |
_IOS_JoystickInitRumble in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCHapticsLocalityLeftTrigger", referenced from: | |
_IOS_JoystickInitRumble in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCHapticsLocalityRightHandle", referenced from: | |
_IOS_JoystickInitRumble in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCHapticsLocalityRightTrigger", referenced from: | |
_IOS_JoystickInitRumble in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCHapticsLocalityTriggers", referenced from: | |
_IOS_JoystickGetCapabilities in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputButtonA", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputButtonB", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputButtonHome", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputButtonMenu", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputButtonOptions", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputButtonX", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputButtonY", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputDualShockTouchpadButton", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_AddJoystickDevice in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_MFIJoystickUpdate in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputDualShockTouchpadOne", referenced from: | |
_IOS_MFIJoystickUpdate in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputDualShockTouchpadTwo", referenced from: | |
_IOS_MFIJoystickUpdate in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputLeftShoulder", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputLeftThumbstick", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForAxis in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputLeftThumbstickButton", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputLeftTrigger", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForAxis in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputRightShoulder", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputRightThumbstick", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForAxis in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputRightThumbstickButton", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputRightTrigger", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForAxis in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputXboxPaddleFour", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_AddJoystickDevice in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_MFIJoystickUpdate in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputXboxPaddleOne", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_AddJoystickDevice in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_MFIJoystickUpdate in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputXboxPaddleThree", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_AddJoystickDevice in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_MFIJoystickUpdate in libSDL2.a(SDL_mfijoystick.m.o) | |
"_GCInputXboxPaddleTwo", referenced from: | |
_IOS_GameControllerGetAppleSFSymbolsNameForButton in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_AddJoystickDevice in libSDL2.a(SDL_mfijoystick.m.o) | |
_IOS_MFIJoystickUpdate in libSDL2.a(SDL_mfijoystick.m.o) | |
"_MTLCreateSystemDefaultDevice", referenced from: | |
_METAL_CreateRenderer in libSDL2.a(SDL_render_metal.m.o) | |
"_OBJC_CLASS_$_CHHapticDynamicParameter", referenced from: | |
objc-class-ref in libSDL2.a(SDL_mfijoystick.m.o) | |
"_OBJC_CLASS_$_CHHapticEvent", referenced from: | |
objc-class-ref in libSDL2.a(SDL_mfijoystick.m.o) | |
"_OBJC_CLASS_$_CHHapticEventParameter", referenced from: | |
objc-class-ref in libSDL2.a(SDL_mfijoystick.m.o) | |
"_OBJC_CLASS_$_CHHapticPattern", referenced from: | |
objc-class-ref in libSDL2.a(SDL_mfijoystick.m.o) | |
"_OBJC_CLASS_$_GCColor", referenced from: | |
objc-class-ref in libSDL2.a(SDL_mfijoystick.m.o) | |
"_OBJC_CLASS_$_GCController", referenced from: | |
objc-class-ref in libSDL2.a(SDL_mfijoystick.m.o) | |
"_OBJC_CLASS_$_MTLRenderPassDescriptor", referenced from: | |
objc-class-ref in libSDL2.a(SDL_render_metal.m.o) | |
"_OBJC_CLASS_$_MTLRenderPipelineDescriptor", referenced from: | |
objc-class-ref in libSDL2.a(SDL_render_metal.m.o) | |
"_OBJC_CLASS_$_MTLSamplerDescriptor", referenced from: | |
objc-class-ref in libSDL2.a(SDL_render_metal.m.o) | |
"_OBJC_CLASS_$_MTLTextureDescriptor", referenced from: | |
objc-class-ref in libSDL2.a(SDL_render_metal.m.o) | |
"_OBJC_CLASS_$_MTLVertexDescriptor", referenced from: | |
objc-class-ref in libSDL2.a(SDL_render_metal.m.o) | |
ld: symbol(s) not found for architecture x86_64 | |
clang: error: linker command failed with exit code 1 (use -v to see invocation) | |
** BUILD FAILED ** | |
The following build commands failed: | |
Ld /Users/hkim809/Desktop/SoulEngineProject/Light.vn-core/core/build-osx/Debug/bin/LightApp.app/Contents/MacOS/LightApp normal (in target 'LightApp' from project 'SECORE') |
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