This is a guide for installing Void Linux on an EFI system with non encrypted boot and encrypted root. The guide is based on practical paranoid article and official Void Linux article.
I wrote this guide to help myself installing Void Linux w/o encrypted boot. I haven't checked it for grammar errors, so there might be some. I hope it will help you, and good luck. And I know that I use way to many pictures/terminal copy paste.
I am not responsible for any actions you take! This guide was written 2/7/2020, so the info may be outdated. Please remember to use your own computer's partition names.
Team behind Go: | |
- Ken Thompson | |
- Co-Creator of Unix | |
- Co-Creator of UTF-8 | |
- Creator of 'B', the direct predecessor to the 'C' programming language | |
- Rob Pike | |
- Co-Creator of Unix | |
- Co-Creator of UTF-8 | |
- Co-Authored Practice of Programming and The Unix Programming Environment with Brian Kernighan |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |