In Git you can add a submodule to a repository. This is basically a repository embedded in your main repository. This can be very useful. A couple of usecases of submodules:
- Separate big codebases into multiple repositories.
import javafx.application.Application; | |
import javafx.beans.binding.Bindings; | |
import javafx.beans.property.*; | |
import javafx.geometry.Pos; | |
import javafx.scene.Scene; | |
import javafx.scene.control.*; | |
import javafx.scene.input.KeyEvent; | |
import javafx.scene.layout.*; | |
import javafx.stage.*; |
//THE DARK KNIGHT logo openGL code | |
//--Brad | |
//change the include files accordingly | |
#include <stdlib.h> | |
#include<GL/gl.h> | |
#include<GL/glu.h> | |
#include<GL/glut.h> | |
#include<unistd.h> |
/* | |
* Function that handles the drawing of a circle using the triangle fan | |
* method. This will create a filled circle. | |
* | |
* Params: | |
* x (GLFloat) - the x position of the center point of the circle | |
* y (GLFloat) - the y position of the center point of the circle | |
* radius (GLFloat) - the radius that the painted circle will have | |
*/ | |
void drawFilledCircle(GLfloat x, GLfloat y, GLfloat radius){ |