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June 29, 2021 06:10
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Elephant Express (PuzzleScript Script)
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| Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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| title Elephant Express | |
| author Alith | |
| homepage alith.itch.io | |
| run_rules_on_level_start | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| #DDDDFF #CCCCFF | |
| 00000 | |
| 01000 | |
| 00000 | |
| 00010 | |
| 00000 | |
| Wall | |
| #884400 Brown | |
| 00000 | |
| 01110 | |
| 01110 | |
| 01110 | |
| 00000 | |
| Elephant1 | |
| gray darkgray | |
| ..... | |
| 111.. | |
| 0001. | |
| 11011 | |
| .1000 | |
| Elephant2 | |
| gray darkgray | |
| ..111 | |
| ..... | |
| ..... | |
| ..... | |
| ..... | |
| Elephant3 | |
| gray darkgray black | |
| ..... | |
| .1111 | |
| 10000 | |
| 00201 | |
| 00001 | |
| Elephant4 | |
| gray darkgray lightgray | |
| 22010 | |
| 10000 | |
| 10011 | |
| 1001. | |
| 1111. | |
| Elephant5 | |
| gray darkgray | |
| ..... | |
| 111.. | |
| 0001. | |
| 00001 | |
| 00001 | |
| Elephant6 | |
| gray darkgray | |
| 00001 | |
| 00001 | |
| 11001 | |
| .1001 | |
| .1111 | |
| NoseBackL | |
| darkgray | |
| ..... | |
| 00... | |
| 00... | |
| 00... | |
| ..... | |
| NoseBackR | |
| darkgray | |
| ..... | |
| ...00 | |
| ...00 | |
| ...00 | |
| ..... | |
| NoseBackU | |
| darkgray | |
| .000. | |
| .000. | |
| ..... | |
| ..... | |
| ..... | |
| NoseBackD | |
| darkgray | |
| ..... | |
| ..... | |
| ..... | |
| .000. | |
| .000. | |
| NoseFrontL | |
| gray | |
| ..... | |
| ..... | |
| 000.. | |
| ..... | |
| ..... | |
| NoseFrontR | |
| gray | |
| ..... | |
| ..... | |
| ..000 | |
| ..... | |
| ..... | |
| NoseFrontU | |
| gray | |
| ..0.. | |
| ..0.. | |
| ..0.. | |
| ..... | |
| ..... | |
| NoseFrontD | |
| gray | |
| ..... | |
| ..... | |
| ..0.. | |
| ..0.. | |
| ..0.. | |
| Player | |
| darkgray | |
| ..... | |
| ..... | |
| ..0.. | |
| ..... | |
| ..... | |
| PlayerTrace | |
| darkgray | |
| ..... | |
| ..0.. | |
| .000. | |
| ..0.. | |
| ..... | |
| Crate1 | |
| lightred red | |
| ..1.. | |
| .111. | |
| 10001 | |
| 10001 | |
| .111. | |
| Crate2 | |
| lightgreen green | |
| ..1.. | |
| .111. | |
| 10001 | |
| 10001 | |
| .111. | |
| Target1 | |
| lightred | |
| ..... | |
| .000. | |
| .000. | |
| .000. | |
| ..... | |
| Target2 | |
| lightgreen | |
| ..... | |
| .000. | |
| .000. | |
| .000. | |
| ..... | |
| Unsatisfied | |
| brown | |
| ..... | |
| ..... | |
| ..0.. | |
| ..... | |
| ..... | |
| ElephantPlaceHolder | |
| transparent | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| # = Wall | |
| P = Player | |
| 1 = Crate1 | |
| 2 = Crate2 | |
| Crate = Crate1 or Crate2 | |
| Target = Target1 or Target2 | |
| ! = Target1 and Wall and Unsatisfied | |
| @ = Target2 and Wall and Unsatisfied | |
| ElephantBody = Elephant1 or Elephant3 or Elephant4 or Elephant5 or Elephant6 | |
| NoseFront = NoseFrontL or NoseFrontR or NoseFrontU or NoseFrontD | |
| NoseBack = NoseBackL or NoseBackR or NoseBackU or NoseBackD | |
| - = NoseFrontR and NoseBackR and Player | |
| Obstacles = PlayerTrace or Wall or ElephantBody | |
| E = ElephantPlaceHolder | |
| ======= | |
| SOUNDS | |
| ======= | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Elephant2 | |
| Crate | |
| NoseBackL | |
| NoseBackR | |
| NoseBackU | |
| NoseBackD | |
| PlayerTrace | |
| NoseFrontL | |
| NoseFrontR | |
| NoseFrontU | |
| NoseFrontD | |
| Player, Wall, ElephantBody | |
| Target | |
| Unsatisfied | |
| ElephantPlaceHolder | |
| ====== | |
| RULES | |
| ====== | |
| [ > Player | Obstacles ] -> [ Player | Obstacles ] | |
| left [ left Player Crate | no Obstacles no Crate ] -> [ NoseBackL NoseFrontL PlayerTrace | NoseBackR NoseFrontR Player Crate] | |
| right [ right Player Crate | no Obstacles no Crate ] -> [ NoseBackR NoseFrontR PlayerTrace | NoseBackL NoseFrontL Player Crate] | |
| up [ up Player Crate | no Obstacles no Crate ] -> [ NoseBackU NoseFrontU PlayerTrace | NoseBackD NoseFrontD Player Crate] | |
| down [ down Player Crate | no Obstacles no Crate ] -> [ NoseBackD NoseFrontD PlayerTrace | NoseBackU NoseFrontU Player Crate] | |
| left [ left Player no Crate | no Obstacles ] -> [ NoseBackL NoseFrontL PlayerTrace | NoseBackR NoseFrontR Player] | |
| right [ right Player no Crate | no Obstacles ] -> [ NoseBackR NoseFrontR PlayerTrace | NoseBackL NoseFrontL Player] | |
| up [ up Player no Crate | no Obstacles ] -> [ NoseBackU NoseFrontU PlayerTrace | NoseBackD NoseFrontD Player] | |
| down [ down Player no Crate | no Obstacles ] -> [ NoseBackD NoseFrontD PlayerTrace | NoseBackU NoseFrontU Player] | |
| [ > Player ] -> [ Player ] | |
| left [ NoseBackR action Player Crate | no Obstacles no Crate ] -> [ NoseBackR Player | Crate ] | |
| right [ NoseBackL action Player Crate | no Obstacles no Crate ] -> [ NoseBackL Player | Crate ] | |
| up [ NoseBackD action Player Crate | no Obstacles no Crate ] -> [ NoseBackD Player | Crate ] | |
| down [ NoseBackU action Player Crate | no Obstacles no Crate ] -> [ NoseBackU Player | Crate ] | |
| [ action Player Crate1 | Unsatisfied Target1 no Crate ] -> [ Player | Target1 ] | |
| [ action Player Crate2 | Unsatisfied Target2 no Crate ] -> [ Player | Target2 ] | |
| down [ ElephantPlaceHolder | ElephantPlaceHolder ] -> [ ElephantPlaceHolder | ] | |
| right [ ElephantPlaceHolder | ElephantPlaceHolder | ElephantPlaceHolder ] -> [ Elephant1 ElephantPlaceHolder | Elephant3 ElephantPlaceHolder | Elephant5 ElephantPlaceHolder ] | |
| down [ ElephantPlaceHolder Elephant1 | ] -> [ Elephant1 | Elephant2 ] | |
| down [ ElephantPlaceHolder Elephant3 | ] -> [ Elephant3 | Elephant4 ] | |
| down [ ElephantPlaceHolder Elephant5 | ] -> [ Elephant5 | Elephant6 ] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| No Unsatisfied | |
| ======= | |
| LEVELS | |
| ======= | |
| ######### | |
| #.......# | |
| #.....2.@ | |
| #...1...! | |
| #...-EEE# | |
| #....EEE# | |
| ######### |
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