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@ivogrig
ivogrig / RemoveZeroRotation.py
Last active November 21, 2017 09:11
Example command for removing zero rotations from a locator item.
"""
Example command for removing zero rotations from a locator item.
Clears the zero rotation offset while maintaining the pose. Acts on all selected locator items.
Limitation: Only works if the rotation item's location is subsequent to the zero rotation item
(As by default when using the skeleton tool)
Existing animation curves are removed
Simplified example, no argument handling or command helps/configs added.
@ivogrig
ivogrig / channelSets.py
Last active November 23, 2015 10:06
Using channel sets in python
import modo
scene = modo.Scene()
# Add a channel set group and select it, so it will display
channelSet = scene.addGroup( name='MyChannelSet', gtype='chanset')
# Create locator and add some channel to the channel set
loc = scene.addItem(modo.c.LOCATOR_TYPE)
@ivogrig
ivogrig / pointInCamera.py
Last active June 18, 2016 01:47
Test is a given point is visible in the camera and Convert between 3d and screen coordinates
# Test is a given point is visible in the camera
# Convert between 3d and screen coordinates
import modo
# Assuming the camera is also the active view
def pointInCamera(cam, position):
aperture_x = cam.channel(lx.symbol.sICHAN_CAMERA_APERTUREX).get()
aperture_y = cam.channel(lx.symbol.sICHAN_CAMERA_APERTUREY).get()
@ivogrig
ivogrig / CmdSetTag.py
Last active May 7, 2016 07:22
Example command to read or write item tags
"""Example command to read or write item tags
Example usage:
item.editTag sunLight013 TAGN "Test"
item.editTag sunLight013 TAGN ?
import modo
item = modo.Item('Directional Light')
value = 'Test'
@ivogrig
ivogrig / aimRotation.py
Last active March 27, 2022 04:15
Example method for turning a direction vector into an euler rotation (TD SDK)
# python
#
# Example method for turning a direction vector into an euler rotation
#
# There is a similar example using the API for this by Lukasz Pazera: https://gist.github.com/lukpazera/5994547
# This function really does the same, using the mathutils of the TD SDK
import modo
import math
@ivogrig
ivogrig / CmdSetrCurveEndPoints.py
Created August 17, 2015 13:31
This command sets or gets the 'Start Control' or 'End Control' state of a curve (not a bezier curve).
'''
This command sets or gets the 'Start Control' or 'End Control' state of a curve (not a bezier curve).
# Example for querying the Start Control state for every curve polygon found in the selected mesh:
import modo
mesh = modo.Mesh()
for curvePolygonIndex in [i.index for i in mesh.geometry.polygons.iterCurves()]:
startControl = lx.eval('curve.endPoints polyIndex:{0} first:?'.format( curvePolygonIndex ))
lx.out(startControl)
@ivogrig
ivogrig / curveEndPoints.py
Created August 17, 2015 09:25
How to set curve endpoints with the TD SDK
import modo
# By not passing an item when initializing the Mesh object,
# it will use the selected if any
curve = modo.Mesh()
# Iterate the curve polygons and activate the endpoints
for polygon in curve.geometry.polygons.iterCurves():
polygon.accessor.SetFirstIsControlEndpoint(1)
polygon.accessor.SetLastIsControlEndpoint(1)
@ivogrig
ivogrig / meshMaterials.py
Created July 24, 2015 11:31
Example of finding materials connected to a mesh. This should become redundant as there will be convenience functions added to the TD SDK soon.
# Example of finding materials connected to a mesh. This should become redundant as
# there will be convenience functions added to the TD SDK soon.
import modo
# This gets the selected mesh if any
mesh = modo.Mesh()
if mesh:
@ivogrig
ivogrig / CreateMeshPoints.py
Created July 15, 2015 10:14
Example of creating a mesh and adding a vertex using Modo's Python API
# Example of creating a mesh and adding a vertex using Modo's Python API
import lxu
# Get current scene
scene = lxu.select.SceneSelection().current()
# Create new mesh item
scene_service = lx.service.Scene()
mesh_type = scene_service.ItemTypeLookup(lx.symbol.sTYPE_MESH)
@ivogrig
ivogrig / ImagePixel.py
Last active August 3, 2020 11:37
Loading an image clip and reading a pixel
import lxu
import lxu.select
def loadImage(filepath, width, height):
'''
Loads an image as clip and returns it's image interface object.
'''
if not os.path.exists(filepath):
raise AttributeError("Path does not exist")