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# Python API example for skin weight access | |
# Place this file into an lxserv folder | |
# | |
# Creates a command that takes the names of a mesh and a connected joint locator and inverts the weight values | |
# | |
# Example command usage: | |
# example.printJointWeights locator:"Skeleton_Joint (4)" mesh:MyCube | |
import lx | |
import lxu |
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################################################################################ | |
# | |
# SetMeshInstance.py | |
# | |
# Version: 0.1 | |
# | |
# Author: Ivo Grigull | |
# | |
# Last Update: 10/06/2015 | |
# |
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import time | |
import lx | |
dialog_svc = lx.service.StdDialog() | |
# Allocate monitor | |
mon = lx.object.Monitor(dialog_svc.MonitorAllocate('Calculating Center Of Mass ...')) | |
steps = 50 |
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# There is no dedicated methods for the selection sets in the TD SDK as of yet. | |
# Currently you can only create pickMaps for vertices using the vmaps methods. | |
import modo | |
# Create a sphere | |
lx.eval('script.implicit "Unit Sphere Item"') | |
mesh = modo.Mesh('Sphere') | |
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import lxu | |
import lxu.select | |
def loadImage(filepath, width, height): | |
''' | |
Loads an image as clip and returns it's image interface object. | |
''' | |
if not os.path.exists(filepath): | |
raise AttributeError("Path does not exist") |
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# Example of creating a mesh and adding a vertex using Modo's Python API | |
import lxu | |
# Get current scene | |
scene = lxu.select.SceneSelection().current() | |
# Create new mesh item | |
scene_service = lx.service.Scene() | |
mesh_type = scene_service.ItemTypeLookup(lx.symbol.sTYPE_MESH) |
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# Example of finding materials connected to a mesh. This should become redundant as | |
# there will be convenience functions added to the TD SDK soon. | |
import modo | |
# This gets the selected mesh if any | |
mesh = modo.Mesh() | |
if mesh: | |
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import modo | |
# By not passing an item when initializing the Mesh object, | |
# it will use the selected if any | |
curve = modo.Mesh() | |
# Iterate the curve polygons and activate the endpoints | |
for polygon in curve.geometry.polygons.iterCurves(): | |
polygon.accessor.SetFirstIsControlEndpoint(1) | |
polygon.accessor.SetLastIsControlEndpoint(1) |
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''' | |
This command sets or gets the 'Start Control' or 'End Control' state of a curve (not a bezier curve). | |
# Example for querying the Start Control state for every curve polygon found in the selected mesh: | |
import modo | |
mesh = modo.Mesh() | |
for curvePolygonIndex in [i.index for i in mesh.geometry.polygons.iterCurves()]: | |
startControl = lx.eval('curve.endPoints polyIndex:{0} first:?'.format( curvePolygonIndex )) | |
lx.out(startControl) |
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# python | |
# | |
# Example method for turning a direction vector into an euler rotation | |
# | |
# There is a similar example using the API for this by Lukasz Pazera: https://gist.github.com/lukpazera/5994547 | |
# This function really does the same, using the mathutils of the TD SDK | |
import modo | |
import math |
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