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@jakevsrobots
Created June 29, 2012 01:04
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using UnityEngine;
using System.Collections;
public class AppUpInitialize : MonoBehaviour {
bool connected = false;
void Awake () {
DontDestroyOnLoad(gameObject);
if(!connected) {
AppUp.Connect();
connected = true;
}
}
void OnApplicationQuit() {
AppUp.Disconnect();
}
}
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