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Combine multiple Delphi into a single unit
{==============================================================================
____ _
/ ___| _ __ __ _ _ __| | __
\___ \| '_ \ / _` | '__| |/ /
___) | |_) | (_| | | | <
|____/| .__/ \__,_|_| |_|\_\
|_| Game Toolkit™
Copyright © 2022 tinyBigGAMES™ LLC
All Rights Reserved.
Website: https://tinybiggames.com
Email : [email protected]
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in
a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
3. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
4. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
5. All video, audio, graphics and other content accessed through the
software in this distro is the property of the applicable content owner
and may be protected by applicable copyright law. This License gives
Customer no rights to such content, and Company disclaims any liability
for misuse of content.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
============================================================================= }
unit uSingleUnit;
interface
uses
System.SysUtils,
System.IOUtils,
System.Classes;
type
{ TUnitSection }
TUnitSection = (usInterface, usImplementation);
{ TSingleUnit }
TSingleUnit = class
protected
FFilename: string;
FCode: TStringList;
public
constructor Create; virtual;
destructor Destroy; override;
procedure Open(const aFilename: string);
procedure Close;
procedure InsertTextFile(const aFilename: string);
procedure InsertUnitSection(const aFilename: string; aSection: TUnitSection);
procedure EmptyLine; overload;
procedure A(const aMsg: string; const aArgs: array of const); overload;
end;
procedure Run;
implementation
{ TSingleUnit }
constructor TSingleUnit.Create;
begin
inherited;
FCode := TStringList.Create;
end;
destructor TSingleUnit.Destroy;
begin
FreeAndNil(FCode);
inherited;
end;
procedure TSingleUnit.Open(const aFilename: string);
begin
if aFilename.IsEmpty then Exit;
FFilename := aFilename;
FCode.Clear;
end;
procedure TSingleUnit.Close;
begin
FCode.SaveToFile(FFilename);
end;
procedure TSingleUnit.InsertTextFile(const aFilename: string);
var
LLine: string;
LTextFile: TStringList;
begin
if not TFile.Exists(aFilename) then Exit;
LTextFile := TStringList.Create;
LTextFile.LoadFromFile(aFilename);
for LLine in LTextFile do
begin
FCode.Add(LLine);
end;
FreeAndNil(LTextFile);
end;
procedure TSingleUnit.InsertUnitSection(const aFilename: string; aSection: TUnitSection);
var
LUnitFile: TStringList;
LLine,LText,LSection: string;
LFoundSection, LInsert: Boolean;
begin
if not TFile.Exists(aFilename) then Exit;
A('{$REGION ''%s''}', [TPath.GetFileNameWithoutExtension(aFilename)]);
case aSection of
usInterface : LSection := 'interface';
usImplementation: LSection := 'implementation';
end;
LUnitFile := TStringList.Create;
LUnitFile.LoadFromFile(aFilename);
LFoundSection := False;
LInsert := False;
for LLine in LUnitFile do
begin
LText := LLine.Trim;
if SameText(LText, LSection) then
begin
LFoundSection := True;
continue;
end;
if not LFoundSection then
continue;
if SameText(LText, 'const') or
SameText(LText, 'type') or
SameText(LText, 'var') then
LInsert := True;
case aSection of
usInterface:
begin
if SameText(LText, 'implementation') then
break;
end;
usImplementation:
begin
if LText.StartsWith('{', true) or
LText.StartsWith('//', true) or
LText.StartsWith('(*', true) or
LText.StartsWith('constructor', true) or
LText.StartsWith('destructor', true) or
LText.StartsWith('procedure', true) or
LText.StartsWith('function', true) then
LInsert := True;
if SameText(LText, 'initialization') or
SameText(LText, 'finalization') or
SameText(LText, 'end.') then
break;
end;
end;
if not LInsert then
continue;
FCode.Add(LLine);
end;
A('{$ENDREGION}', []);
FreeAndNil(LUnitFile);
end;
procedure TSingleUnit.EmptyLine;
begin
FCode.Add('');
end;
procedure TSingleUnit.A(const aMsg: string; const aArgs: array of const);
begin
FCode.Add(Format(aMsg, aArgs));
end;
// Example of how to use
procedure Run;
var
SU: TSingleUnit;
begin
SU := TSingleUnit.Create;
SU.Open('Spark.pas');
SU.InsertTextFile('sources\Header.inc');
SU.EmptyLine;
SU.A('unit Spark;', []);
SU.EmptyLine;
SU.A('interface', []);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.WinApi.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Allegro.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Math.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Utils.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.System.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Graphics.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Window.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Audio.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Game.pas', usInterface);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.pas', usInterface);
SU.EmptyLine;
SU.A('implementation', []);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Math.pas', usImplementation);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Utils.pas', usImplementation);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.System.pas', usImplementation);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Graphics.pas', usImplementation);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Window.pas', usImplementation);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Audio.pas', usImplementation);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.Game.pas', usImplementation);
SU.EmptyLine;
SU.InsertUnitSection('sources\Spark.pas', usImplementation);
SU.EmptyLine;
SU.InsertTextFile('sources\Footer.inc');
SU.EmptyLine;
SU.A('end.', []);
SU.Close;
FreeAndNil(SU);
end;
end.
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