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Jeremy Roush jeremedia

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LLM Wiki

A pattern for building personal knowledge bases using LLMs.

This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.

The core idea

Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.

@kyrylo
kyrylo / colorized_logger.rb
Last active November 20, 2025 17:49
Nice colorized logs for Rails apps! With this initializer, you can instantly colorize your Rails development logs. Just copy and paste the code, and it’ll work. https://x.com/kyrylosilin/status/1852308566201237815
# frozen_string_literal: true
# config/initializers/colorized_logger.rb
# This initializer adds color to the Rails logger output. It's a nice way to
# visually distinguish log levels.
module ColorizedLogger
COLOR_CODES = {
debug: "\e[36m", # Cyan
info: "\e[32m", # Green
warn: "\e[33m", # Yellow
@keijiro
keijiro / FpsCapper.cs
Last active March 17, 2026 06:10
FpsCapper - Limits the frame rate of the Unity Editor in Edit Mode
using UnityEditor;
using UnityEngine;
using UnityEngine.LowLevel;
using System.Linq;
using System.Threading;
namespace EditorUtils {
//
// Serializable settings
@yasirkula
yasirkula / SnapRectTransformAnchorsToCorners.cs
Created May 28, 2024 18:20
Snap a RectTransform's anchors to its corner points in Unity
using UnityEditor;
using UnityEngine;
public class SnapRectTransformAnchorsToCorners : MonoBehaviour
{
[MenuItem("CONTEXT/RectTransform/Snap Anchors To Corners", priority = 50)]
private static void Execute(MenuCommand command)
{
RectTransform rectTransform = command.context as RectTransform;
RectTransform parent = rectTransform.parent as RectTransform;
@n-studio
n-studio / DEPLOY_WITH_KAMAL_ON_DEDICATED_SERVER.md
Last active June 1, 2025 10:51
Deploy a web app on a dedicated server with Kamal

Notes

This guide uses Kamal 2.5.3

Motivation

Kamal was designed with 1 service = 1 droplet/VPS in mind.
But I'm cheap and I want to be able to deploy multiple demo/poc apps apps on my $20/month dedicated server.
What the hell, I'll even host my private container registry on it.

@rain-1
rain-1 / LLM.md
Last active March 27, 2026 08:10
LLM Introduction: Learn Language Models

Purpose

Bootstrap knowledge of LLMs ASAP. With a bias/focus to GPT.

Avoid being a link dump. Try to provide only valuable well tuned information.

Prelude

Neural network links before starting with transformers.

@vpfrimmer
vpfrimmer / CustomGradleProcessor.cs
Last active January 12, 2024 01:30
IPostGenerateGradleAndroidProject to replace the instal location to "auto" in the generated AndroidManifest - Unity 2022.x
using System.IO;
using UnityEditor;
using UnityEditor.Android;
using UnityEngine;
/// <summary>
/// Used as a workaround for Unity 2022.x who isn't able to set the installlocation value to "auto" in the AndroidManifest.xml file.
/// Should be put in the Assets/Editor folder, otherwise you'll get errors on build.
/// The issue can be followed here : https://issuetracker.unity3d.com/issues/android-install-location-changes-when-exporting-project
/// </summary>
@khskekec
khskekec / libre-link-up-http-dump.md
Last active April 16, 2026 03:35
HTTP dump of Libre Link Up used in combination with FreeStyle Libre 3
@bompus
bompus / vite.config.js
Last active August 2, 2024 03:24
silence dart-sass / npm sass DEPRECATION WARNING: Using / for division outside of calc() is deprecated and will be removed in Dart Sass 2.0.0.
// silence dart-sass / npm sass DEPRECATION WARNING: Using / for division outside of calc() is deprecated and will be removed in Dart Sass 2.0.0.
const silenceSomeSassDeprecationWarnings = {
verbose: true,
logger: {
warn(message, options) {
const { stderr } = process;
const span = options.span ?? undefined;
const stack = (options.stack === 'null' ? undefined : options.stack) ?? undefined;
@StagPoint
StagPoint / CameraMath.cs
Created December 2, 2020 23:20
Small collection of utility functions for calculating screen size of objects, size of camera frustum at a distance, etc.
using System;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using Unity.Burst;
using Unity.Mathematics;
public static class CameraMath
{
/// <summary>