Created
February 21, 2011 02:17
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Simple stack layout to help align children vertically or horizontally.
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/* | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy | |
* of this software and associated documentation files (the "Software"), to deal | |
* in the Software without restriction, including without limitation the rights | |
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
* copies of the Software, and to permit persons to whom the Software is | |
* furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included in | |
* all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
* THE SOFTWARE. | |
* / | |
package com.gamecook.lib.ui.containers | |
{ | |
import flash.display.DisplayObject; | |
import flash.display.Sprite; | |
public class StackLayout extends Sprite | |
{ | |
public static const VERTICAL:String = "y"; | |
public static const HORIZONTAL:String = "x"; | |
private const WIDTH:String = "width"; | |
private const HEIGHT:String = "height"; | |
private var dirProp:String = HORIZONTAL; | |
private var sizeProp:String = WIDTH; | |
private var gap:int = 0; | |
public function StackLayout(gap:int = 0, direction:String = VERTICAL) | |
{ | |
this.gap = gap; | |
this.direction = direction; | |
} | |
protected function set direction(value:String):void | |
{ | |
switch (value) | |
{ | |
case VERTICAL: | |
dirProp = VERTICAL; | |
sizeProp = HEIGHT; | |
break; | |
default: | |
dirProp = HORIZONTAL; | |
sizeProp = WIDTH; | |
break; | |
} | |
} | |
override public function addChild(child:DisplayObject):DisplayObject | |
{ | |
super.addChild(child); | |
refresh(); | |
return child; | |
} | |
override public function addChildAt(child:DisplayObject, index:int):DisplayObject | |
{ | |
super.addChildAt(child, index); | |
refresh(); | |
return child; | |
} | |
override public function removeChild(child:DisplayObject):DisplayObject | |
{ | |
super.removeChild(child); | |
refresh(); | |
return child; | |
} | |
override public function removeChildAt(index:int):DisplayObject | |
{ | |
var displayObject:DisplayObject = super.removeChildAt(index); | |
refresh(); | |
return displayObject; | |
} | |
protected function refresh():void | |
{ | |
var total:int = this.numChildren; | |
var i:int; | |
var nextCoord:Number = 0; | |
var child:DisplayObject; | |
for (i = 0; i < total; i ++) | |
{ | |
child = this.getChildAt(i); | |
child[dirProp] = nextCoord; | |
nextCoord += child[sizeProp] + gap; | |
} | |
} | |
} | |
} |
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