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Simple solution for using a WaitGroup with select{}
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package main | |
import ( | |
"fmt" | |
"sync" | |
"time" | |
) | |
func main() { | |
// Create a wait group of any size | |
wg := sync.WaitGroup{} | |
waitCh := make(chan struct{}) | |
wg.Add(10) | |
// In another go routine Wait for the wait group to finish. | |
go func() { | |
// Run some actions | |
for i := 0; i < 10; i++ { | |
go func() { | |
defer wg.Done() | |
fmt.Println("do some action") | |
// Uncomment to show timeout. | |
// time.Sleep(100 * time.Millisecond) | |
}() | |
} | |
wg.Wait() | |
close(waitCh) | |
}() | |
// Block until the wait group is done or we timeout. | |
select { | |
case <-waitCh: | |
fmt.Println("WaitGroup finished!") | |
case <-time.After(100 * time.Millisecond): | |
fmt.Println("WaitGroup timed out..") | |
} | |
} |
Nice and simple. Thank you
Go playground link: https://goplay.tools/snippet/VQI-w53V9TW
For anyone interested, here is the recommended solution
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On some versions of go (apparently?) you can't wait for a closed channel.
You should instead make a bool channel and do
waitCh1 <- true
...apparently. Yeah this only cropped up in production its weird.