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October 24, 2024 01:38
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import 'package:flutter/material.dart'; | |
import 'package:web/web.dart' as web; | |
import 'package:dart_webrtc/dart_webrtc.dart'; | |
void main() { | |
runApp(const MyApp()); | |
} | |
class MyApp extends StatelessWidget { | |
const MyApp({super.key}); | |
// This widget is the root of your application. | |
@override | |
Widget build(BuildContext context) { | |
return MaterialApp( | |
title: 'Flutter Demo', | |
theme: ThemeData( | |
// This is the theme of your application. | |
// | |
// TRY THIS: Try running your application with "flutter run". You'll see | |
// the application has a purple toolbar. Then, without quitting the app, | |
// try changing the seedColor in the colorScheme below to Colors.green | |
// and then invoke "hot reload" (save your changes or press the "hot | |
// reload" button in a Flutter-supported IDE, or press "r" if you used | |
// the command line to start the app). | |
// | |
// Notice that the counter didn't reset back to zero; the application | |
// state is not lost during the reload. To reset the state, use hot | |
// restart instead. | |
// | |
// This works for code too, not just values: Most code changes can be | |
// tested with just a hot reload. | |
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), | |
useMaterial3: true, | |
), | |
home: const MyHomePage(title: 'Flutter Demo Home Page'), | |
); | |
} | |
} | |
class MyHomePage extends StatefulWidget { | |
const MyHomePage({super.key, required this.title}); | |
// This widget is the home page of your application. It is stateful, meaning | |
// that it has a State object (defined below) that contains fields that affect | |
// how it looks. | |
// This class is the configuration for the state. It holds the values (in this | |
// case the title) provided by the parent (in this case the App widget) and | |
// used by the build method of the State. Fields in a Widget subclass are | |
// always marked "final". | |
final String title; | |
@override | |
State<MyHomePage> createState() => _MyHomePageState(); | |
} | |
class _MyHomePageState extends State<MyHomePage> { | |
int _counter = 0; | |
void _incrementCounter() { | |
setState(() { | |
// This call to setState tells the Flutter framework that something has | |
// changed in this State, which causes it to rerun the build method below | |
// so that the display can reflect the updated values. If we changed | |
// _counter without calling setState(), then the build method would not be | |
// called again, and so nothing would appear to happen. | |
_counter++; | |
}); | |
} | |
@override | |
Widget build(BuildContext context) { | |
// This method is rerun every time setState is called, for instance as done | |
// by the _incrementCounter method above. | |
// | |
// The Flutter framework has been optimized to make rerunning build methods | |
// fast, so that you can just rebuild anything that needs updating rather | |
// than having to individually change instances of widgets. | |
return Scaffold( | |
appBar: AppBar( | |
// TRY THIS: Try changing the color here to a specific color (to | |
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar | |
// change color while the other colors stay the same. | |
backgroundColor: Theme.of(context).colorScheme.inversePrimary, | |
// Here we take the value from the MyHomePage object that was created by | |
// the App.build method, and use it to set our appbar title. | |
title: Text(widget.title), | |
), | |
body: Center( | |
// Center is a layout widget. It takes a single child and positions it | |
// in the middle of the parent. | |
child: Column( | |
// Column is also a layout widget. It takes a list of children and | |
// arranges them vertically. By default, it sizes itself to fit its | |
// children horizontally, and tries to be as tall as its parent. | |
// | |
// Column has various properties to control how it sizes itself and | |
// how it positions its children. Here we use mainAxisAlignment to | |
// center the children vertically; the main axis here is the vertical | |
// axis because Columns are vertical (the cross axis would be | |
// horizontal). | |
// | |
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" | |
// action in the IDE, or press "p" in the console), to see the | |
// wireframe for each widget. | |
mainAxisAlignment: MainAxisAlignment.center, | |
children: <Widget>[ | |
const Text( | |
'You have pushed the button this many times:', | |
), | |
Text( | |
'$_counter', | |
style: Theme.of(context).textTheme.headlineMedium, | |
), | |
], | |
), | |
), | |
floatingActionButton: FloatingActionButton( | |
onPressed: _incrementCounter, | |
tooltip: 'Increment', | |
child: const Icon(Icons.add), | |
), // This trailing comma makes auto-formatting nicer for build methods. | |
); | |
} | |
} |
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name: test | |
description: "A new Flutter project." | |
# The following line prevents the package from being accidentally published to | |
# pub.dev using `flutter pub publish`. This is preferred for private packages. | |
publish_to: 'none' # Remove this line if you wish to publish to pub.dev | |
# The following defines the version and build number for your application. | |
# A version number is three numbers separated by dots, like 1.2.43 | |
# followed by an optional build number separated by a +. | |
# Both the version and the builder number may be overridden in flutter | |
# build by specifying --build-name and --build-number, respectively. | |
# In Android, build-name is used as versionName while build-number used as versionCode. | |
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning | |
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. | |
# Read more about iOS versioning at | |
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html | |
# In Windows, build-name is used as the major, minor, and patch parts | |
# of the product and file versions while build-number is used as the build suffix. | |
version: 1.0.0+1 | |
environment: | |
sdk: ">=3.5.0" | |
# Dependencies specify other packages that your package needs in order to work. | |
# To automatically upgrade your package dependencies to the latest versions | |
# consider running `flutter pub upgrade --major-versions`. Alternatively, | |
# dependencies can be manually updated by changing the version numbers below to | |
# the latest version available on pub.dev. To see which dependencies have newer | |
# versions available, run `flutter pub outdated`. | |
dependencies: | |
flutter: | |
sdk: flutter | |
# The following adds the Cupertino Icons font to your application. | |
# Use with the CupertinoIcons class for iOS style icons. | |
cupertino_icons: ^1.0.8 | |
web: ^1.1.0 | |
dart_webrtc: | |
git: | |
url: https://github.com/jezell/dart-webrtc | |
ref: baf6d5bc3d63596a81c749118dffb1181464a5ae | |
dev_dependencies: | |
flutter_test: | |
sdk: flutter | |
# The "flutter_lints" package below contains a set of recommended lints to | |
# encourage good coding practices. The lint set provided by the package is | |
# activated in the `analysis_options.yaml` file located at the root of your | |
# package. See that file for information about deactivating specific lint | |
# rules and activating additional ones. | |
flutter_lints: ^5.0.0 | |
# For information on the generic Dart part of this file, see the | |
# following page: https://dart.dev/tools/pub/pubspec | |
# The following section is specific to Flutter packages. | |
flutter: | |
# The following line ensures that the Material Icons font is | |
# included with your application, so that you can use the icons in | |
# the material Icons class. | |
uses-material-design: true | |
# To add assets to your application, add an assets section, like this: | |
# assets: | |
# - images/a_dot_burr.jpeg | |
# - images/a_dot_ham.jpeg | |
# An image asset can refer to one or more resolution-specific "variants", see | |
# https://flutter.dev/to/resolution-aware-images | |
# For details regarding adding assets from package dependencies, see | |
# https://flutter.dev/to/asset-from-package | |
# To add custom fonts to your application, add a fonts section here, | |
# in this "flutter" section. Each entry in this list should have a | |
# "family" key with the font family name, and a "fonts" key with a | |
# list giving the asset and other descriptors for the font. For | |
# example: | |
# fonts: | |
# - family: Schyler | |
# fonts: | |
# - asset: fonts/Schyler-Regular.ttf | |
# - asset: fonts/Schyler-Italic.ttf | |
# style: italic | |
# - family: Trajan Pro | |
# fonts: | |
# - asset: fonts/TrajanPro.ttf | |
# - asset: fonts/TrajanPro_Bold.ttf | |
# weight: 700 | |
# | |
# For details regarding fonts from package dependencies, | |
# see https://flutter.dev/to/font-from-package |
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