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Title DASH 2 | |
realtime_interval 0.11 | |
key_repeat_interval 0.1 | |
throttle_movement | |
run_rules_on_level_start | |
======== | |
OBJECTS | |
======== |
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Title Sir Rogue | |
run_rules_on_level_start | |
realtime_interval 0.16 | |
key_repeat_interval 0.16 | |
throttle_movement | |
======== | |
OBJECTS | |
======== |
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Title Gamlet v16.09.04 Alpha | |
author Jere Majava | |
homepage www.twitter.com/jjmajava | |
realtime_interval 0.08 | |
key_repeat_interval 0.07 | |
throttle_movement | |
zoomscreen 23x15 | |
run_rules_on_level_start | |
norepeat_action |
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title Invader sprites | |
======== | |
OBJECTS | |
======== | |
Background | |
black | |
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Title Princess of Isometria v0.10 | |
realtime_interval 0.09 | |
key_repeat_interval 0.09 | |
throttle_movement | |
run_rules_on_level_start | |
text_color darkgreen | |
noundo | |
(Updated: Sun 14.12.2014) |
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Title Valley Raid | |
realtime_interval 0.06 | |
key_repeat_interval 0.06 | |
throttle_movement | |
noundo | |
======== | |
OBJECTS | |
======== | |
Player P |
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title Tiny Procedural Dungeon | |
author Jere | |
homepage twitter.com/jjmajava | |
run_rules_on_level_start | |
(zoomscreen 13x11) | |
======== | |
OBJECTS | |
======== |
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title Kind of like a ring on a rail or something | |
======== | |
OBJECTS | |
======== | |
Background | |
black |
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title Prim's Labyrith | |
author Jere Majava | |
text_color darkgreen | |
run_rules_on_level_start | |
zoomscreen 11x11 | |
again_interval 0.05 | |
( Procedurally generated maze using Randomized Prim's algorithm http://en.wikipedia.org/wiki/Maze_generation_algorithm#Randomized_Prim.27s_algorithm ) | |
======== |
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title Drunkard walk | |
run_rules_on_level_start | |
(http://pcg.wikidot.com/pcg-algorithm:drunkard-walk) | |
======== | |
OBJECTS | |
======== | |
Background |
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