Created
March 28, 2015 01:53
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➜ UnrealEngine git:(4.7-linux-ovr) ✗ make SlateViewer | |
bash "/home/johnny/src/3dluvr/UnrealEngine"/Engine/Build/BatchFiles/Linux/Build.sh SlateViewer Linux Development | |
Building SlateViewer... | |
Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch) | |
Performing 1 actions (4 in parallel) | |
[1/1] Link SlateViewer | |
/home/johnny/src/3dluvr/UnrealEngine/Engine/Source/ThirdParty/SDL2/SDL-gui-backend/lib/Linux/x86_64-unknown-linux-gnu/libSDL2_fPIC.a(SDL_video.c.o): In function `SDL_GetDisplay': | |
/home/johnny/src/3dluvr/UnrealEngine/Engine/Source/ThirdParty/SDL2/SDL-gui-backend/src/video/SDL_video.c:644: undefined reference to `glXGetCurrentDisplay' | |
clang: error: linker command failed with exit code 1 (use -v to see invocation) | |
-------- End Detailed Actions Stats ----------------------------------------------------------- | |
ERROR: UBT ERROR: Failed to produce item: /home/johnny/src/3dluvr/UnrealEngine/Engine/Binaries/Linux/SlateViewer | |
Cumulative action seconds (4 processors): 0.00 building projects, 0.00 compiling, 0.00 creating app bundles, 0.00 generating debug info, 1.95 linking, 0.00 other | |
UBT execution time: 3.66 seconds | |
make: *** [SlateViewer] Error 5 |
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