PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
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scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
--
scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
Seven different types of CSS attribute selectors | |
// This attribute exists on the element | |
[value] | |
// This attribute has a specific value of cool | |
[value='cool'] | |
// This attribute value contains the word cool somewhere in it | |
[value*='cool'] |
😀 | Grinning Face | |
---|---|---|
😁 | Beaming Face With Smiling Eyes | |
😂 | Face With Tears of Joy | |
🤣 | Rolling on the Floor Laughing | |
😃 | Grinning Face With Big Eyes | |
😄 | Grinning Face With Smiling Eyes | |
😅 | Grinning Face With Sweat | |
😆 | Grinning Squinting Face | |
😉 | Winking Face | |
😊 | Smiling Face With Smiling Eyes |
import nrrd # pip install pynrrd | |
import nibabel as nib # pip install nibabel | |
import numpy as np | |
# load nrrd | |
_nrrd = nrrd.read('/path/to/nrrd.nrrd') | |
data = _nrrd[0] | |
header = _nrrd[1] | |
print data.shape, header |
class XiaolinWu { | |
static integerPart(v) { | |
let isNeg = (v < 0) ? -1 : 1; | |
let abs = Math.abs(v); | |
let integerPart = Math.floor(abs); | |
return integerPart * isNeg; | |
} |
// Client-side parser for .npy files | |
// See the specification: http://docs.scipy.org/doc/numpy-dev/neps/npy-format.html | |
var NumpyLoader = (function () { | |
function asciiDecode(buf) { | |
return String.fromCharCode.apply(null, new Uint8Array(buf)); | |
} | |
function readUint16LE(buffer) { | |
var view = new DataView(buffer); | |
var val = view.getUint8(0); |
// | |
// loads remote file using fetch() streams and "pipe" it to webaudio API | |
// remote file must have CORS enabled if on another domain | |
// | |
// mostly from http://stackoverflow.com/questions/20475982/choppy-inaudible-playback-with-chunked-audio-through-web-audio-api | |
// | |
function play(url) { | |
var context = new (window.AudioContext || window.webkitAudioContext)(); |
#version 300 es | |
precision highp float; | |
//invariant gl_FragCoord; | |
uniform Screen { | |
vec2 wh; | |
} screen; | |
uniform Timer { | |
int count; |
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<title>three.js webgl - modifier - Fast Quadric Mesh Simplification</title> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | |
<style> | |
body { | |
font-family: Monospace; | |
background-color: #f0f0f0; |