Making secp256k1
public keys with a given private key in different languages and different libraries
Using Bouncy Castle in C#
using System;
using System.Collections;
using System.Linq;
using System.Text;
using Org.BouncyCastle.Asn1.Sec;
Making secp256k1
public keys with a given private key in different languages and different libraries
Using Bouncy Castle in C#
using System;
using System.Collections;
using System.Linq;
using System.Text;
using Org.BouncyCastle.Asn1.Sec;
import collections | |
import functools | |
import itertools | |
import operator | |
""" | |
Constants that will change over the life of the game | |
The current values are based off the following google sheet as of 2018/04/08 19:40 UTC | |
DropMix Card Checklist (Public) | |
https://docs.google.com/spreadsheets/d/13TjEBCW5Wv4xJgGVXGV7PfVNAuc3D07ADE-694NH1Ig/edit?usp=sharing |
using System.Linq; | |
using System.Collections.Generic; | |
namespace Combinatoric.Enumeration | |
{ | |
public static class CombinatoricEnumeration | |
{ | |
// https://docs.python.org/2/library/itertools.html#itertools.combinations | |
public static IEnumerable<List<T>> Combinations<T>(this IEnumerable<T> items, int r) | |
{ |
def _get_json_iterator(json): | |
if isinstance(json, dict): | |
return json.keys() | |
elif isinstance(json, list): | |
return range(len(json)) | |
else: | |
raise Exception() | |
def is_json_equal(json_a, json_b): | |
if json_a is json_b: |