Created
February 23, 2012 21:34
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c++ on ios global initializer crash wtf?
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| I get this only when running on device, not simulator: | |
| #0 0x0000ecd4 in aiVector3D::aiVector3D (this=0x3dbb9e, _x=0, _y=1, _z=0) at aiVector3D.h:64 | |
| #1 0x0000e8d8 in aiVector3D::aiVector3D (this=0x3dbb9e, _x=5.66926963e-39, _y=0, _z=1) at aiVector3D.h:64 | |
| #2 0x0019bb22 in __cxx_global_var_init1 () | |
| #3 0x0019bbc4 in global constructors keyed to a () | |
| #4 0x2fe0ced2 in __dyld__ZN16ImageLoaderMachO18doModInitFunctionsERKN11ImageLoader11LinkContextE () | |
| #5 0x2fe0cbd8 in __dyld__ZN16ImageLoaderMachO16doInitializationERKN11ImageLoader11LinkContextE () | |
| #6 0x2fe0a7d4 in __dyld__ZN11ImageLoader23recursiveInitializationERKNS_11LinkContextEjRNS_21InitializerTimingListE () | |
| #7 0x2fe0b794 in __dyld__ZN11ImageLoader15runInitializersERKNS_11LinkContextERNS_21InitializerTimingListE () | |
| #8 0x2fe02a20 in __dyld__ZN4dyld24initializeMainExecutableEv () | |
| #9 0x2fe06b84 in __dyld__ZN4dyld5_mainEPK12macho_headermiPPKcS5_S5_ () | |
| #10 0x2fe012ce in __dyld__ZN13dyldbootstrap5startEPK12macho_headeriPPKclS2_ () | |
| #11 0x2fe01060 in __dyld__dyld_start () | |
| so, where can I find this global, and why is it causing segfault err EXC_BAD_ACCESS? its constructor is dead simple: | |
| struct aiVector3D | |
| { | |
| #ifdef __cplusplus | |
| aiVector3D () : x(0.0f), y(0.0f), z(0.0f) {} | |
| aiVector3D (float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} // <--- THIS ONE HERE! | |
| ... | |
| #endif // __cplusplus | |
| float x, y, z; | |
| } |
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