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from scene import * | |
import sound | |
import random | |
import math | |
A = Action | |
mapsprites=['plc:Brown_Block','plc:Dirt_Block','plc:Grass_Block','plc:Plain_Block',] | |
def choose_random_node(): | |
tx=random.choice(mapsprites) | |
sn=SpriteNode(tx) |
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import sound,ui | |
from sound import Recorder | |
from sound import Player | |
sound.set_volume(1) | |
filename='4.m4a' #could have this come from a textfield in the ui... | |
play_image=ui.Image('iob:play_256') | |
stop_image=ui.Image('iob:stop_256') | |
record_image=ui.Image('iob:ios7_circle_filled_256') |
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import sound,ui | |
from sound import Recorder | |
from sound import Player | |
sound.set_volume(1) | |
filename='4.m4a' #could have this come from a textfield in the ui... | |
play_image=ui.Image('iob:play_256') | |
stop_image=ui.Image('iob:stop_256') | |
record_image=ui.Image('iob:ios7_circle_filled_256') |
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# coding: utf-8 | |
# based on Cethric's image capture gist.... | |
FRAME_PROC_INTERVAL=15 #num frames to skip. 1=go as fast as possible, 5=every fifth frame | |
import ui | |
from objc_util import * | |
import ctypes | |
from objc_util import autoreleasepool | |
AVCaptureDevice = ObjCClass('AVCaptureDevice') | |
AVCaptureDeviceInput = ObjCClass('AVCaptureDeviceInput') | |
AVCaptureVideoDataOutput = ObjCClass('AVCaptureVideoDataOutput') |
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from scene import * | |
from math import floor | |
class SceneTimers(Scene): | |
def setup(self): | |
t1=LabelNode() | |
t2=LabelNode() | |
t3=LabelNode() |
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import ui | |
import numpy as np | |
W=1024 | |
import time | |
from objc_util import * | |
CAShapeLayer=ObjCClass('CAShapeLayer') |
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from objc_util import * | |
AVAudioEngine = ObjCClass('AVAudioEngine').alloc().init() | |
AVAudioSession = ObjCClass('AVAudioSession') | |
AVAudioRecorder = ObjCClass('AVAudioRecorder') | |
shared_session = AVAudioSession.sharedInstance() | |
category_set= shared_session.setCategory_withOptions_error_( | |
ns('AVAudioSessionCategoryRecord'), | |
0x2, #duckothers | |
None) |
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