Created
March 17, 2019 20:24
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plotView.py
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import ui | |
import numpy as np | |
W=1024 | |
import time | |
from objc_util import * | |
CAShapeLayer=ObjCClass('CAShapeLayer') | |
t=np.linspace(0,1,1024) | |
f=25 | |
class plotView(ui.View): | |
def update(self): | |
y=self.A*np.sin(2*np.pi*f*t)*np.exp(-t/self.tau)+self.height/2 | |
p=ui.Path() | |
p.move_to(0,y[0]) | |
for ti,yi in zip((t-t[0])/(t[-1]-t[0])*W,y): | |
p.line_to(ti,yi) | |
self.L.path=p.objc_instance.CGPath() | |
self.L.setNeedsDisplay() | |
self.fps.text='{}'.format(1/(time.perf_counter()-self.t)) | |
self.t=time.perf_counter() | |
def __init__(self): | |
self.bg_color='white' | |
L=CAShapeLayer.alloc().init() | |
L.strokeColor=UIColor.redColor().CGColor() | |
L.fillColor=UIColor.clearColor().CGColor() | |
L.lineWidth=2 | |
self.objc_instance.layer().addSublayer_(L) | |
L.setNeedsDisplay() | |
self.L=L | |
self.tau=1 | |
self.A=200 | |
self.fps=ui.Label(0,0,100,40) | |
self.fps.text='0.0' | |
self.t=time.perf_counter() | |
self.add_subview(self.fps) | |
def touch_moved(self,touch): | |
x,y=touch.location | |
#up/down bumps up amplitude | |
#l/r changes tau | |
self.tau=x/1024 | |
self.A=y-self.center.y | |
self.update() | |
#self.L.setNeedsDisplay() | |
v=plotView() | |
#v.update_interval=1/15 | |
v.present() | |
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