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var scene, | |
camera, | |
light, | |
renderer, | |
timer, | |
manager; | |
function init(){ | |
manager = new THREE.LoadingManager(); | |
//Don't start rendering until you finish loading |
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/************************************************************************************ | |
Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. | |
Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); | |
you may not use the Oculus VR Rift SDK except in compliance with the License, | |
which is provided at the time of installation or download, or which | |
otherwise accompanies this software in either electronic or hard copy form. | |
You may obtain a copy of the License at |