Created
December 21, 2014 10:36
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モンスター能力【Unity】
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| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| public class MonsterData : ScriptableObject | |
| { | |
| public List<Param> list = new List<Param> (); | |
| [System.SerializableAttribute] | |
| public class Param | |
| { | |
| public string GameObjectName; | |
| public SetMonsterStatus.MonsterType Type; | |
| public float HP, MP ,Power; | |
| public Vector3 Position; | |
| public Quaternion Rotation; | |
| } | |
| } |
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