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@brunomikoski
brunomikoski / DiffuseOverlay.shader
Created December 17, 2014 14:42
Overlay difuse shader (Object Above Everything else)
Shader "Custom/DiffuseOverlay" {
Properties {
_Color ("Main Color", Color) = (1,1,1,1)
_MainTex ("Base (RGB)", 2D) = "white" {}
}
SubShader {
// Tags {"RenderType"="Opaque"} // original
Tags {"Queue" = "Overlay" "RenderType"="Opaque"} // modified
ZTest Always // this line is added
LOD 200
@briantjacobs
briantjacobs / storytelling_from_space.md
Last active August 28, 2024 07:14
Storytelling from Space

Storytelling from Space: Tools/Resources

This list of resources is all about acquring and processing aerial imagery. It's generally broken up in three ways: how to go about this in Photoshop/GIMP, using command-line tools, or in GIS software, depending what's most comfortable to you. Often these tools can be used in conjunction with each other.

Acquiring Landsat & MODIS

Web Interface

  • Landsat archive
@zapdot
zapdot / StopPlayingOnRecompile.cs
Last active November 3, 2018 11:08
Stop Playing on Recompile
using UnityEditor;
[InitializeOnLoad]
public class StopPlayingOnRecompile
{
static StopPlayingOnRecompile()
{
EditorApplication.update = () =>
{
if (EditorApplication.isCompiling && EditorApplication.isPlaying)
anonymous
anonymous / Spherical-Screen-Map.markdown
Created October 27, 2013 13:14
A Pen by Benedikt Wolters.
@dypsilon
dypsilon / frontendDevlopmentBookmarks.md
Last active April 20, 2025 23:00
A badass list of frontend development resources I collected over time.