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@kfitfk
Created July 23, 2015 06:49
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A Photoshop script to automate save for web as JPEG. Save the file as using jsx extenstion. Then in Photoshop go to "File-Scripts-Browse..." to load the file. This script will overwrite the existing output file if it already exists.
// Utils
function trace() {
$.writeln.apply($, arguments);
}
// Construct the dialog layout
var layoutInfo = "dialog{\
text: 'Save for Web in JPEG',\
info: Panel {\
orientation: 'column',\
alignChildren: 'left',\
text: 'Source and Output Settings',\
input: Group{\
orientation: 'row',\
label: StaticText { text: 'Input:', size: [ 60, 24 ] },\
el: EditText { characters: 30 },\
btn: Button { text: 'Choose...' }\
},\
output: Group{\
orientation: 'row',\
label: StaticText { text: 'Output:', size: [ 60, 24 ] },\
el: EditText { characters: 30 },\
btn: Button { text: 'Choose...' }\
},\
quality: Group{\
orientation: 'row',\
label: StaticText { text: 'Quality:', size: [ 60, 24 ] },\
el: EditText { characters: 3 },\
label: StaticText { text: '(1-100)' }\
}\
},\
buttons: Group {\
orientation: 'row',\
cancelBtn: Button { text: 'Cancel', properties: { name: 'cancel' } },\
okBtn: Button { text: 'OK', properties: { name: 'ok' } }\
}\
}";
var dialog = new Window(layoutInfo);
// Get references of all the buttons and inputs
// Need to update the properties if layout changes
var inputGroup = dialog.children[0].children[0];
var outputGroup = dialog.children[0].children[1];
var qualityGroup = dialog.children[0].children[2];
var chooseInputBtn = inputGroup.children[2];
var chooseOutputBtn = outputGroup.children[2];
var okBtn = dialog.children[1].children[1];
var inputBox = inputGroup.children[1];
var outputBox = outputGroup.children[1];
var qualityBox = qualityGroup.children[1];
// Event binding
chooseInputBtn.onClick = chooseInput;
chooseOutputBtn.onClick = chooseOutput;
okBtn.onClick = runAction;
// Handle events
function chooseInput(e) {
var directory = Folder.selectDialog('Choose the folder of source images');
if (directory) inputBox.text = directory;
}
function chooseOutput(e) {
var directory = Folder.selectDialog('Choose the output folder');
if (directory) outputBox.text = directory;
}
function runAction(e) {
if (
inputBox.text.length === 0 ||
outputBox.text.length === 0
) {
return alert('Please check your input or output directory');
}
var quality = parseInt(qualityBox.text, 10);
if (quality < 1) quality = 1;
else if (quality > 100) quality = 100;
else if (!quality) quality = 75;
var inputFiles = readInputFolder(inputBox.text);
if (!inputFiles) return;
dialog.close();
for (var i = 0; i < inputFiles.length; i++) {
if (!inputFiles[i] instanceof File) continue;
saveForWebAsJpeg(inputFiles[i], quality);
}
alert('Done');
}
/**
* Get image files from a folder.
* This method doesn't go into subfolders.
* @param {string} path - The directory
* @return {array} An array of File instances or undefined if the folder doesn't exist.
*/
function readInputFolder(path) {
var folder = new Folder(path);
if (!folder) return alert("Can't find the input folder");
return folder.getFiles(/\.(jpe?g|tif|psd|bmp|gif|png)$/i);
}
/**
* Saves a file using save for web command as JPEG,
* using a user defined quality setting.
* The quality and output path is set in the initial dialog box.
* @param {object} file - A photoshop script File instance
* @param {quality} number - The quality of the produced image as a percentage
*/
function saveForWebAsJpeg(file, quality) {
var saveOptions = new ExportOptionsSaveForWeb();
saveOptions.format = SaveDocumentType.JPEG;
saveOptions.quality = quality;
var saveFile = new File(outputBox.text + '/' + file.name.replace(/\.[^\.]+$/, '') + '.jpg');
if (saveFile.exists) saveFile.remove();
app.open(file);
app.activeDocument.exportDocument(saveFile, ExportType.SAVEFORWEB, saveOptions);
app.activeDocument.close(SaveOptions.DONOTSAVECHANGES);
}
// Show the modal dialog view
dialog.center();
dialog.show();
@Cyril0001
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Could you please help me scripting a Save As animated GIF with "loop forever" and name, as a layer name?

I have the script blow that saves JPG using a layer name. It works great.

I am trying to update this script so, that it would save animated GIF with "loop forever" option.

It would be just awesome if there is a possibility to set in the script quantity of GIF's colors (64, 128, 256), Transparency, Dithering and other parameters.

Any help would be greatly appreciated!

#target photoshop
main();
function main(){
if(!documents.length) return;
try{
var Path= activeDocument.path;
}catch(e){var Path = "~/desktop";}
var Name = decodeURI(app.activeDocument.name).replace(/.[^\.]+$/, '');
var layerName = app.activeDocument.activeLayer.name.replace(/[:/\*?"<>|]/g, "_");
var saveFile= new File(Path + "/" + Name + "-" + layerName + ".jpg");
SaveForWeb(saveFile,80);
}
function SaveForWeb(saveFile,jpegQuality) {
var sfwOptions = new ExportOptionsSaveForWeb();
sfwOptions.format = SaveDocumentType.JPEG;
sfwOptions.includeProfile = false;
sfwOptions.interlaced = 0;
sfwOptions.optimized = true;
sfwOptions.quality = jpegQuality;
activeDocument.exportDocument(saveFile, ExportType.SAVEFORWEB, sfwOptions);
}

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