モデルによって音声合成の中でどこまでの仕事を担当しているかが異なる。
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using System.Collections.Generic; | |
using System.IO; | |
using System.Collections; | |
using UnityEditor; | |
using UnityEngine; | |
using System; | |
using System.Threading; | |
public class Utilities : EditorWindow | |
{ |
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import numpy as np | |
import random | |
import math | |
import cv2 | |
from PIL import Image | |
def recognize(im): | |
# 輪郭線抽出のための二値化 | |
im_gray = cv2.cvtColor(im, cv2.COLOR_BGR2GRAY) | |
im_blur = cv2.GaussianBlur(im_gray, (3, 3), 0) |
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import numpy as np | |
import random | |
import math | |
import cv2 | |
from PIL import Image | |
import sys | |
def detect_markers(im): | |
markers = [] | |
# 輪郭線抽出のための二値化 |
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# -*- coding: utf-8 -*- | |
# @Author: fyr91 | |
# @Date: 2019-10-22 15:05:15 | |
# @Last Modified by: fyr91 | |
# @Last Modified time: 2019-10-30 11:25:26 | |
import cv2 | |
import numpy as np | |
import onnx | |
import onnxruntime as ort | |
from onnx_tf.backend import prepare |
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# remove driver if you after uninstall see MorphVOX Audio in Sound Settings | |
sudo rm -rf /Library/Audio/Plug-Ins/HAL/SBVirtualMic.driver | |
# restart audio deamon | |
sudo kill `ps -ax | grep 'coreaudiod' | grep 'sbin' |awk '{print $1}'` |
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using UnityEngine.Rendering.Universal; | |
public class DownSamplingRenderFeature : ScriptableRendererFeature | |
{ | |
DownSamplingRenderPass _renderPass; | |
public override void Create() | |
{ | |
// パスの作成 | |
_renderPass = new DownSamplingRenderPass |