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proposal for windows code for ct package
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| // Copyright ©2014 Dan Kortschak. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // +build !ansi | |
| package ct | |
| import ( | |
| "fmt" | |
| "syscall" | |
| "unsafe" | |
| ) | |
| const stdoutHandle = -11 | |
| func dword(i int) uintptr { return uintptr(uint32(i)) } | |
| var ( | |
| kernel32 = syscall.NewLazyDLL("kernel32.dll") | |
| getStdHandle = kernel32.NewProc("GetStdHandle") | |
| getConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo") | |
| setConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute") | |
| ) | |
| type state struct { | |
| fmt.State | |
| console | |
| attr uint16 | |
| } | |
| type ( | |
| coord [2]int16 | |
| shortRect [4]int16 | |
| // CONSOLE_SCREEN_BUFFER_INFO | |
| info struct { | |
| _ coord | |
| _ coord | |
| wAttributes uint16 | |
| _ shortRect | |
| _ coord | |
| } | |
| ) | |
| type console uintptr | |
| func (c console) getConsoleScreenBufferInfo() *info { | |
| i := &info{} | |
| r, _, _ := getConsoleScreenBufferInfo.Call(uintptr(c), uintptr(unsafe.Pointer(i))) | |
| if r == 0 { | |
| return nil | |
| } | |
| return i | |
| } | |
| func (c console) setConsoleTextAttribute(attr uint16) { | |
| setConsoleTextAttribute.Call(uintptr(c), uintptr(attr)) | |
| } | |
| func hook(fs fmt.State) fmt.State { | |
| s := state{State: fs} | |
| con, _, err := getStdHandle.Call(dword(stdoutHandle)) | |
| if err != nil { | |
| panic(err) | |
| } | |
| s.console = console(con) | |
| i := s.getConsoleScreenBufferInfo() | |
| if i == nil { | |
| return fs | |
| } | |
| s.attr = i.wAttributes | |
| return s | |
| } | |
| const ( | |
| reverse = 0x4000 | |
| underscore = 0x8000 | |
| ) | |
| func (m Mode) set(w io.Writer) { | |
| if m&(colorSet|(colorSet<<colorWidth)|Negative|Underline) == 0 { | |
| return | |
| } | |
| s, ok := w.(state) | |
| if !ok { | |
| return | |
| } | |
| attr := uint16((m & colorMask) | ((m & (colorMask << colorWidth)) >> 1)) | |
| if m&Negative != 0 { | |
| attr |= reverse | |
| } | |
| if m&Underline != 0 { | |
| attr |= underscore | |
| } | |
| s.setConsoleTextAttribute(attr) | |
| } | |
| func (m Mode) reset(w io.Writer) { | |
| if m&(colorSet|(colorSet<<colorWidth)|Negative|Underline) == 0 { | |
| return | |
| } | |
| if s, ok := w.(state); ok { | |
| s.setConsoleTextAttribute(s.attr) | |
| } | |
| } |
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