Created
June 10, 2014 14:27
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Connected play | |
Whyville | |
Breeding dragons | |
Habbohotel | |
Kidsdiy .com | |
Cheating! Cheating is thinking about learning and challenges. | |
Design the challenge such that cheating is learning. | |
Teachable moment and cheat able moment | |
Looking for cheating in user data | |
Mischievous learner | |
Cheating the game, cheating other players, lots of types of cheating |
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TSE:
quick to start, then begin customizing.
dont overwhelm with tools and tool bars.
provide game basics from the start: some simple environment, collision, physics, score controller
add fire, explosions, common particle effects
NO I.T. SETUP
no fees for schools