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@OrionReed
OrionReed / dom3d.js
Last active November 16, 2024 13:18
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯

Where to find what

This is a handy document that tells you where to find what. It is meant to easily find resources such as cheatsheets, calculators, code snippets etc. This is meant to be a living document and should be used with and improved with every project.

Index

@veekaybee
veekaybee / normcore-llm.md
Last active November 15, 2024 12:06
Normcore LLM Reads

Anti-hype LLM reading list

Goals: Add links that are reasonable and good explanations of how stuff works. No hype and no vendor content if possible. Practical first-hand accounts of models in prod eagerly sought.

Foundational Concepts

Screenshot 2023-12-18 at 10 40 27 PM

Pre-Transformer Models

@pkenil96
pkenil96 / Spring Framework & Spring Boot.md
Last active October 8, 2024 14:46
Notes on spring concepts

Spring Framework

Servlets - Java technology that you use to handle incoming requests on a server. Its a java object that has special methods for handling incoming HTTP methods. doGet, doPost, doDelete, doPut

Spring Framework

Concepts:

  1. IOC Containers
  2. Dependency Injection
#!/usr/bin/env bash
# This script clones all repos in a GitHub org
# It requires the GH CLI: https://cli.github.com
# It can be re-run to collect new repos and pull the latest changes
set -euo pipefail
USAGE="Usage: gh-clone-org <user|org>"
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active October 24, 2024 16:16
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@dteoh
dteoh / .gitconfig
Created March 17, 2019 23:40
Use Neovim as git mergetool
[merge]
tool = vimdiff
[mergetool]
keepBackup = false
[mergetool "vimdiff"]
cmd = nvim -d $LOCAL $REMOTE $MERGED -c '$wincmd w' -c 'wincmd J'
@zeljic
zeljic / build_sqlite3_lib.md
Last active October 4, 2024 09:38
Build SQLite3 .lib file on windows

How to build SQLite3 .lib file on Windows 10

  1. Download source from source

    For example: source https://www.sqlite.org/2023/sqlite-amalgamation-3430100.zip

  2. Download binary from binary

    For example: binary https://www.sqlite.org/2023/sqlite-dll-win64-x64-3430100.zip

  3. Extract both archives to the same directory