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export var viewportResizeStanddown = 0.5
var viewportResizeCounter = 0.0
signal settingsChanged()
signal particlesSettingsChanged()
signal removeGpuParticles()
func forbidParticles(time):
particlesForbiddenCounter = time
particlesForbidden = true
@lekoder
lekoder / log.txt
Created October 16, 2018 06:00
Verbose export log for godotengine/godot#23044
D:\Projects\delta-v [builder-in-windows +13 ~6 -0 !]> ..\godot\godot-src\bin\godot.windows.tools.64.exe -v --export "Windows Desktop" D:\Projects\delta-v\steam\release\w
indows\ .\godot\project.godot
Using GLES3 video driver
OpenGL ES 3.0 Renderer: GeForce GTX 1070 with Max-Q Design/PCIe/SSE2
WASAPI: detected 2 channels
WASAPI: audio buffer frames: 1056 calculated latency: 22ms
Loading resource: res://translations.en.translation
Loading resource: res://translations.pl.translation
Loading resource: res://default_bus_layout.tres
CORE API HASH: -766850851076565370
swagger: '2.0'
info:
title: Composing Error Demo
description: demo of composing error
version: 0.1.0
schemes:
- http
paths:
/:
get:
swagger: '2.0'
info:
title: Composing Error Demo
description: demo of composing error
version: 0.1.0
schemes:
- http
paths:
/:
get:
swagger: '2.0'
info:
title: Composing Error Demo
description: demo of composing error
version: 0.1.0
schemes:
- http
paths:
/:
get:
swagger: '2.0'
info:
title: Composing Error Demo
description: demo of composing error
version: 0.1.0
schemes:
- http
paths:
/:
get:
var wires={};
function want(mod) {
return function(name) {
return wires[name] || (mod || require.main).require(name);
}
}
want.wire = function(name, to) {
wires[name] = to;
}
module.exports = want;
@lekoder
lekoder / robot.js
Created December 4, 2012 15:57
aimer
//FightCode can only understand your robot
//if its class is called Robot
var Robot = function(robot) {
};
var opts = {
aim:0,
fwd:true
@lekoder
lekoder / robot.js
Created December 4, 2012 15:50
Aimbot
//FightCode can only understand your robot
//if its class is called Robot
var Robot = function(robot) {
};
Robot.prototype.onIdle = function(ev) {
var robot = ev.robot;
@lekoder
lekoder / robot.js
Created December 4, 2012 14:42
Snipe
//FightCode can only understand your robot
//if its class is called Robot
var Robot = function(robot) {
this.sa=360;
};