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@leon-do
leon-do / FlyCamera.cs
Created February 7, 2022 07:31 — forked from FreyaHolmer/FlyCamera.cs
A camera controller for easily flying around a scene in Unity smoothly. WASD for lateral movement, Space & Ctrl for vertical movement, Shift to move faster. Add this script to an existing camera, or an empty game object, hit play, and you're ready to go~
using UnityEngine;
[RequireComponent( typeof(Camera) )]
public class FlyCamera : MonoBehaviour {
public float acceleration = 50; // how fast you accelerate
public float accSprintMultiplier = 4; // how much faster you go when "sprinting"
public float lookSensitivity = 1; // mouse look sensitivity
public float dampingCoefficient = 5; // how quickly you break to a halt after you stop your input
public bool focusOnEnable = true; // whether or not to focus and lock cursor immediately on enable
@leon-do
leon-do / WebSocketBridge.cs
Created September 10, 2021 00:27 — forked from scottgarner/WebSocketBridge.cs
Unity WebSocket Bridge using System.Net.WebSockets
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Net.WebSockets;
using UnityEngine;