Actual dos games that could at least theoretically be recompiled with the right dos tools, and then played in dosbox or on real hardware.
Doom doesn't count because the dos source is not available.
Actual dos games that could at least theoretically be recompiled with the right dos tools, and then played in dosbox or on real hardware.
Doom doesn't count because the dos source is not available.
Can't cut and paste in dosbox- try dosemu instead- nope no cut and pase.
"select by dragging the left mouse button, and paste by pressing the middle mouse button."
What if no middle mouse button?
Put this in the autoexec part of dosbox.conf
MOUNT C ~
PATH=%PATH%;C:\other\retro\dos\TURBOP\TP;C:\other\retro\dos\TURBOP\TASM
Build Engine
Ken
http://advsys.net/ken/buildsrc/ has http://advsys.net/ken/buildsrc/kenbuild.zip, and it mentions newer releases (for dos?).
To run the already built package in dosbox, download http://advsys.net/ken/util/dos4gw.exe to the same directory.
Cranks the cycles way up, "If you need more than 20000, try core=dynamic in DOSBox's options." haven't tried that yet.
Duke Nukem 3D
Code review: http://fabiensanglard.net/duke3d/ - but it disregards the original dos source.
https://github.com/videogamepreservation/dukenukem3d - this looks like the original 3drealms release (is it dos not windows?) (https://github.com/videogamepreservation has a lot of source code)