Steps:
wget https://files.magerun.net/n98-magerun-latest.phar
wget https://files.magerun.net/n98-magerun-latest.phar.asc
gpg --keyid-format long --list-options show-keyring n98-magerun-latest.phar.asc
����SC2:BL:fb9e82;ID:0056000142A21C05;FEAT:30F:1FFE0000:B002F:1;POC:FF;RCY:0;OVD:0;DFU:0;eMMC:0;RD-0:0;CHK:0;RVK-N:8000;RVK-C:8000;RVK-A:800;RVK-C:8800;RVK-A:800;RVK-C:8800;RVK-N:8000;RVK-C:8800;SCS:0;RVK-N:00004000;RVK-C:0000c800;RVK-N:00002000;RVK-C:0000e800; | |
build in ddr magic:ddr4 | |
OTP_LIC00 : 0f0300000000fe1f2f000b0000000000 | |
OTP_LIC10 : 00820700aa01fe00ff00001f00400300 | |
OTP_LIC20 : ffffffbf00000000c280000000000001 | |
OTP_LIC30 : 000000f201000000ff0200f207000000 | |
TE: 181407 | |
BL2 Built : 20:42:11, Aug 9 2021. sc2 griscure-review-sc2-bl2-08032020-120-g922477b - jenkins@walle02-sh |
#!/usr/bin/env bash | |
set -Eeuo pipefail | |
trap cleanup SIGINT SIGTERM ERR EXIT | |
script_dir=$(cd "$(dirname "${BASH_SOURCE[0]}")" &>/dev/null && pwd -P) | |
usage() { | |
cat <<EOF | |
Usage: $(basename "${BASH_SOURCE[0]}") [-h] [-v] [-f] -p param_value arg1 [arg2...] |
More recent resolution: | |
1. cd ~/../../etc (go to etc folder in WSL). | |
2. echo "[network]" | sudo tee wsl.conf (Create wsl.conf file and add the first line). | |
3. echo "generateResolvConf = false" | sudo tee -a wsl.conf (Append wsl.conf the next line). | |
4. wsl --terminate Debian (Terminate WSL in Windows cmd, in case is Ubuntu not Debian). | |
5. cd ~/../../etc (go to etc folder in WSL). | |
6. sudo rm -Rf resolv.conf (Delete the resolv.conf file). | |
7. In windows cmd, ps or terminal with the vpn connected do: Get-NetIPInterface or ipconfig /all for get the dns primary and | |
secondary. |
// NOTE: Copied and cleaned-up from Unity/Libraries/VuforiaNativeRendererController.mm | |
// REASON: The .mm file did not expose an interface and categorically overrode the Unity app delegate subclass | |
// using `IMPL_APP_CONTROLLER_SUBCLASS(VuforiaNativeRendererController)`, preventing us from providing our own | |
// subclass of `VuforiaNativeRendererController` to serve as the final app delegate. Diff this file with the | |
// source file (specified above) to view the applied changes. | |
#import "CustomVuforiaNativeRendererController.h" | |
#import "VuforiaRenderDelegate.h" | |
// Unity native rendering callback plugin mechanism is only supported |
<?php | |
use Ratchet\Server\IoServer; | |
use Ratchet\Http\HttpServer; | |
use Ratchet\WebSocket\WsServer; | |
class Ratchet extends CI_Controller | |
{ | |
public function start() | |
{ | |
IoServer::factory( |
Here are the simple steps needed to create a deployment from your local GIT repository to a server based on this in-depth tutorial.
You are developing in a working-copy on your local machine, lets say on the master branch. Most of the time, people would push code to a remote server like github.com or gitlab.com and pull or export it to a production server. Or you use a service like deepl.io to act upon a Web-Hook that's triggered that service.