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int seed = int(random(999999)); | |
boolean export = false; | |
void setup() { | |
size(960, 960, P2D); | |
smooth(8); | |
pixelDensity(2); | |
generate(); |
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import bpy | |
import random | |
import math | |
# random seed | |
seed = random.randint(0, 99999); | |
def main(): |
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void setup() { | |
size(960, 960, P2D); | |
pixelDensity(2); | |
background(230); | |
noStroke(); | |
fill(250); | |
ellipse(width*0.25, height*0.25, width*0.4, width*0.4); | |
ellipse(width*0.75, height*0.25, width*0.4, width*0.4); |
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int seed = int(random(999999)); | |
float nwidth = 960; | |
float nheight = 960; | |
float swidth = 960; | |
float sheight = 960; | |
float scale = 1; | |
boolean export = false; |
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int totalIte = 15; | |
void setup() { | |
size(600, 600); | |
generate(); | |
} | |
void draw() { | |
} |
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void hoja(float x, float y, float s, float ang, int col) { | |
float w = s*0.3; | |
float h = int(s); | |
pushMatrix(); | |
translate(x, y); | |
rotate(ang); | |
float pb = 0.8; | |
float px = 2.2; |
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void arc2(float x, float y, float s1, float s2, float a1, float a2, int col, float alp1, float alp2) { | |
float r1 = s1*0.5; | |
float r2 = s2*0.5; | |
float amp = (a2-a1); | |
float ma = map(amp, 0, TWO_PI, 0, 1); | |
int cc = max(2, int(max(r1, r2)*PI*ma)); | |
float da = amp/cc; | |
for (int i = 0; i < cc; i++) { | |
float ang = a1+da*i; | |
beginShape(); |
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int seed = int(random(999999)); | |
void setup() { | |
size(960, 960, P2D); | |
smooth(8); | |
pixelDensity(2); | |
generate(); | |
} |
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int seed = int(random(999999)); | |
void setup() { | |
size(960, 960, P3D); | |
smooth(8); | |
pixelDensity(2); | |
generate(); | |
} |
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int fps = 30; | |
float seconds = 3; | |
boolean export = true; | |
int frames = int(fps*seconds); | |
float time = 0; | |
void setup() { | |
size(640, 640); | |
smooth(8); |
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