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Pixmap pixmap200 = new Pixmap(Gdx.files.internal("200x200.png")); | |
Pixmap pixmap100 = new Pixmap(100, 100, pixmap200.getFormat()); | |
pixmap100.drawPixmap(pixmap200, | |
0, 0, pixmap200.getWidth(), pixmap200.getHeight(), | |
0, 0, pixmap100.getWidth(), pixmap100.getHeight() | |
); | |
Texture texture = new Texture(pixmap100); | |
pixmap200.dispose(); | |
pixmap100.dispose(); |
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TextureData textureData = getTexture().getTextureData(); | |
if (!textureData.isPrepared()) { | |
textureData.prepare(); | |
} | |
Pixmap pixmap = textureData.consumePixmap(); |
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import com.badlogic.gdx.graphics.Color; | |
import com.badlogic.gdx.graphics.g2d.Batch; | |
import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable; | |
public class TintableRegionDrawable extends TextureRegionDrawable { | |
private static final Color tmpColor = new Color(); | |
private final Color tintColor = new Color(Color.WHITE); | |
public void setTint(Color tint) { |
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Group group; | |
Actor actor; | |
// ... | |
group.addActor(actor); | |
// ... | |
// Remove target actor after animation has been finished |
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import android.content.Context; | |
import android.content.res.TypedArray; | |
import android.graphics.Canvas; | |
import android.graphics.Path; | |
import android.support.annotation.NonNull; | |
import android.util.AttributeSet; | |
import android.widget.FrameLayout; | |
/** | |
* Frame layout that has rounded corners (it clips content too). |
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import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.graphics.Color; | |
import com.badlogic.gdx.graphics.Colors; | |
import com.badlogic.gdx.graphics.Pixmap; | |
import com.badlogic.gdx.graphics.Texture; | |
import com.badlogic.gdx.graphics.g2d.Batch; | |
import com.badlogic.gdx.math.Interpolation; | |
import com.badlogic.gdx.scenes.scene2d.Stage; | |
import com.badlogic.gdx.scenes.scene2d.actions.Actions; | |
import com.badlogic.gdx.scenes.scene2d.actions.SequenceAction; |
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#target photoshop | |
function main() { | |
if (app.activeDocument == null) { | |
alert("You should open some document to execute that script" + selectedLayers.length); | |
return; | |
} | |
selectedLayers = getSelectedLayers(); | |
if (selectedLayers.length == 0) { |
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-- | |
-- created with TexturePacker (http://www.codeandweb.com/texturepacker) | |
-- | |
-- {{smartUpdateKey}} | |
-- | |
-- local sheetInfo = require("mysheet") | |
-- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() ) | |
-- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} ) | |
-- |
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BitmapFont font = interfaceService.getSkin().getFont("default-font"); | |
GlyphLayout glyphLayout = new GlyphLayout(font, getString("langZhTw")); | |
final int w = MathUtils.ceil(glyphLayout.width + 2f); | |
final int h = MathUtils.ceil(glyphLayout.height + 2f); | |
OrthographicCamera cam = new OrthographicCamera(w, h); | |
cam.setToOrtho(false, w, h); | |
cam.update(); |
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import com.badlogic.gdx.ApplicationAdapter; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application; | |
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration; | |
import com.badlogic.gdx.graphics.Color; | |
import com.badlogic.gdx.graphics.GL20; | |
import com.badlogic.gdx.graphics.OrthographicCamera; | |
import com.badlogic.gdx.graphics.Pixmap; | |
import com.badlogic.gdx.graphics.glutils.ShapeRenderer; | |
import com.badlogic.gdx.math.MathUtils; |
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