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| Pixmap pixmap200 = new Pixmap(Gdx.files.internal("200x200.png")); | |
| Pixmap pixmap100 = new Pixmap(100, 100, pixmap200.getFormat()); | |
| pixmap100.drawPixmap(pixmap200, | |
| 0, 0, pixmap200.getWidth(), pixmap200.getHeight(), | |
| 0, 0, pixmap100.getWidth(), pixmap100.getHeight() | |
| ); | |
| Texture texture = new Texture(pixmap100); | |
| pixmap200.dispose(); | |
| pixmap100.dispose(); |
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| TextureData textureData = getTexture().getTextureData(); | |
| if (!textureData.isPrepared()) { | |
| textureData.prepare(); | |
| } | |
| Pixmap pixmap = textureData.consumePixmap(); |
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| import com.badlogic.gdx.graphics.Color; | |
| import com.badlogic.gdx.graphics.g2d.Batch; | |
| import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable; | |
| public class TintableRegionDrawable extends TextureRegionDrawable { | |
| private static final Color tmpColor = new Color(); | |
| private final Color tintColor = new Color(Color.WHITE); | |
| public void setTint(Color tint) { |
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| Group group; | |
| Actor actor; | |
| // ... | |
| group.addActor(actor); | |
| // ... | |
| // Remove target actor after animation has been finished |
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| import android.content.Context; | |
| import android.content.res.TypedArray; | |
| import android.graphics.Canvas; | |
| import android.graphics.Path; | |
| import android.support.annotation.NonNull; | |
| import android.util.AttributeSet; | |
| import android.widget.FrameLayout; | |
| /** | |
| * Frame layout that has rounded corners (it clips content too). |
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| import com.badlogic.gdx.Gdx; | |
| import com.badlogic.gdx.graphics.Color; | |
| import com.badlogic.gdx.graphics.Colors; | |
| import com.badlogic.gdx.graphics.Pixmap; | |
| import com.badlogic.gdx.graphics.Texture; | |
| import com.badlogic.gdx.graphics.g2d.Batch; | |
| import com.badlogic.gdx.math.Interpolation; | |
| import com.badlogic.gdx.scenes.scene2d.Stage; | |
| import com.badlogic.gdx.scenes.scene2d.actions.Actions; | |
| import com.badlogic.gdx.scenes.scene2d.actions.SequenceAction; |
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| #target photoshop | |
| function main() { | |
| if (app.activeDocument == null) { | |
| alert("You should open some document to execute that script" + selectedLayers.length); | |
| return; | |
| } | |
| selectedLayers = getSelectedLayers(); | |
| if (selectedLayers.length == 0) { |
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| -- | |
| -- created with TexturePacker (http://www.codeandweb.com/texturepacker) | |
| -- | |
| -- {{smartUpdateKey}} | |
| -- | |
| -- local sheetInfo = require("mysheet") | |
| -- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() ) | |
| -- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} ) | |
| -- |
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| BitmapFont font = interfaceService.getSkin().getFont("default-font"); | |
| GlyphLayout glyphLayout = new GlyphLayout(font, getString("langZhTw")); | |
| final int w = MathUtils.ceil(glyphLayout.width + 2f); | |
| final int h = MathUtils.ceil(glyphLayout.height + 2f); | |
| OrthographicCamera cam = new OrthographicCamera(w, h); | |
| cam.setToOrtho(false, w, h); | |
| cam.update(); |
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| import com.badlogic.gdx.ApplicationAdapter; | |
| import com.badlogic.gdx.Gdx; | |
| import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application; | |
| import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration; | |
| import com.badlogic.gdx.graphics.Color; | |
| import com.badlogic.gdx.graphics.GL20; | |
| import com.badlogic.gdx.graphics.OrthographicCamera; | |
| import com.badlogic.gdx.graphics.Pixmap; | |
| import com.badlogic.gdx.graphics.glutils.ShapeRenderer; | |
| import com.badlogic.gdx.math.MathUtils; |
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