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"workbench.editor.customLabels.patterns": {
"**/routes/**/+page.svelte": "${dirname(1)}/${dirname}",
"**/routes/**/+page.server.ts": "/${dirname} [server]",
"**/app/**/page.tsx": "${dirname}.${extname}",
"**/app/**/layout.tsx": "${dirname}/layout.${extname}"
}
@jdarcy
jdarcy / activitypub.md
Created November 9, 2022 16:10
Some thoughts about ActivityPub

I've commented a few times about some issues I see with the scalability of ActivityPub - the protocol behind the Fediverse and its best-known implementation Mastodon. A couple of folks have asked for more elaboration, so ... here it is.

First, let me add some disclaimers and warnings. I haven't devoted a lot of time to looking at ActivityPub, so there might be some things I've misunderstood about it. On the other hand, I've brought bigger systems - similar node counts and orders of magnitude more activity per node - from broken to working well based on less study of the protocols involved. So if you want to correct particular misconceptions, that's great. Thank you in advance. If you want to turn this into an appeal to authority and say that I'm wrong only because I haven't developed a full ActivityPub implementation or worked on it for X years ... GTFO.

What

What is ActivityPub? It's an HTTP- and JSON-based protocol for exchanging information about "activities". An activity could be many things.

@oliveratgithub
oliveratgithub / emojis.json
Last active November 14, 2024 11:47
Emoji-list with emojis, names, shortcodes, unicode and html entities [massive list]
{
"emojis": [
{"emoji": "👩‍👩‍👧‍👧", "name": "family: woman, woman, girl, girl", "shortname": ":woman_woman_girl_girl:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F467", "html": "👩‍👩‍👧‍👧", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👧‍👦", "name": "family: woman, woman, girl, boy", "shortname": ":woman_woman_girl_boy:", "unicode": "1F469 200D 1F469 200D 1F467 200D 1F466", "html": "👩‍👩‍👧‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👩‍👩‍👦‍👦", "name": "family: woman, woman, boy, boy", "shortname": ":woman_woman_boy_boy:", "unicode": "1F469 200D 1F469 200D 1F466 200D 1F466", "html": "👩‍👩‍👦‍👦", "category": "People & Body (family)", "order": ""},
{"emoji": "👨‍👩‍👧‍👧", "name": "family: man, woman, girl, girl", "shortname": ":man_woman_girl_girl:", "unicode": "1F468 200D 1F469 200D 1F467 200D 1F467", "html": "👨‍👩&z
@samthor
samthor / dialog-focus-restore.js
Last active December 1, 2023 14:39
Restore focus after a HTML dialog is shown modally
/**
* Updates the passed dialog to retain focus and restore it when the dialog is closed. Won't
* upgrade a dialog more than once. Supports IE11+ and is a no-op otherwise.
* @param {!HTMLDialogElement} dialog to upgrade
*/
var registerFocusRestoreDialog = (function() {
if (!window.WeakMap || !window.MutationObserver) {
return function() {};
}
var registered = new WeakMap();
@nblackburn
nblackburn / camelToKebab.js
Last active December 15, 2023 03:19
Convert a string from camel case to kebab case.
module.exports = (string) => {
return string.replace(/([a-z0-9]|(?=[A-Z]))([A-Z])/g, '$1-$2').toLowerCase();
};
@bvaughn
bvaughn / react-lifecycle-cheatsheet.md
Last active October 8, 2024 15:46
React lifecycle cheatsheet

React lifecycle cheatsheet

Method Side effects1 State updates2 Example uses
Mounting
componentWillMount Constructor equivalent for createClass
render Create and return element(s)
componentDidMount DOM manipulations, network requests, etc.
Updating
componentWillReceiveProps Update state based on changed props
@oldwestaction
oldwestaction / tabbycatswag.json
Last active November 11, 2023 01:52
hack for the tabby cat chrome extension to unlock all the accessories
{"collected":["glasses-1","glasses-2","glasses-3","glasses-4","hat-1","hat-2","hat-3","hat-4","hat-5","hat-6","hat-7","hat-8","toy-1","toy-2","toy-3","toy-4","toy-5","toy-6","toy-7","toy-8"],"active":{"hat":"hat-8","toy":"toy-3","glasses":"glasses-3"},"unseen":[],"shuffle":false}
@johanneslumpe
johanneslumpe / callModifierForSelectedBlocks.js
Last active February 23, 2022 13:54
Draft.js utilities to inspect/modify selected block ranges
import { EditorState, SelectionState } from 'draft-js';
import getSelectedBlocks from './getSelectedBlocks';
/**
* Calls a provided `modifier` function with a selection for each
* selected block in the current editor selection. Passes through additional
* arguments to the modifier.
*
* Note: At the moment it will retain the original selection and override
@vasanthk
vasanthk / System Design.md
Last active November 19, 2024 10:54
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
#define _GNU_SOURCE 1
#include <sched.h> // sched_setaffinity
#include <stdint.h>
#include <stdio.h>
#include <limits.h>
#include <stdlib.h>
#include <stdint.h>
#include <pthread.h>
#include <assert.h>
#include <sys/time.h>