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Mick Dekkers mickdekkers

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  • Apeldoorn, Netherlands
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@jagregory
jagregory / gist:710671
Created November 22, 2010 21:01
How to move to a fork after cloning
So you've cloned somebody's repo from github, but now you want to fork it and contribute back. Never fear!
Technically, when you fork "origin" should be your fork and "upstream" should be the project you forked; however, if you're willing to break this convention then it's easy.
* Off the top of my head *
1. Fork their repo on Github
2. In your local, add a new remote to your fork; then fetch it, and push your changes up to it
git remote add my-fork git@github...my-fork.git
//
// Regular Expression for URL validation
//
// Author: Diego Perini
// Created: 2010/12/05
// Updated: 2018/09/12
// License: MIT
//
// Copyright (c) 2010-2018 Diego Perini (http://www.iport.it)
//
@Integralist
Integralist / regex.js
Created March 11, 2013 15:15
The difference between JavaScript's `exec` and `match` methods is subtle but important, and I always forget...
var str = "The quick brown fox jumped over the box like an ox with a sox in its mouth";
str.match(/\w(ox)/g); // ["fox", "box", "sox"]
// match (when used with a 'g' flag) returns an Array with all matches found
// if you don't use the 'g' flag then it acts the same as the 'exec' method.
str.match(/\w(ox)/); // ["fox", "ox"]
/\w(ox)/.exec(str); // ["fox", "ox"]
@addyosmani
addyosmani / limitLoop.js
Last active October 3, 2025 09:56
Limit the frame-rate being targeted with requestAnimationFrame
/*
limitLoop.js - limit the frame-rate when using requestAnimation frame
Released under an MIT license.
When to use it?
----------------
A consistent frame-rate can be better than a janky experience only
occasionally hitting 60fps. Use this trick to target a specific frame-
rate (e.g 30fps, 48fps) until browsers better tackle this problem
@Jimbly
Jimbly / DefaultKeyBindings.dict
Last active April 2, 2025 20:48
Mac OSX keybindings to more closely match Windows
/* ~/Library/KeyBindings/DefaultKeyBinding.Dict
This file remaps the key bindings of a single user on Mac OS X 10.5 to more closely
match default behavior on Windows systems.
You must log out and back in to see these changes.
Here is a rough cheatsheet for syntax.
Key Modifiers
^ : Ctrl
$ : Shift
anonymous
anonymous / gist:b1f303426e51f8509a0b
Created June 4, 2014 21:14
processing motion blur
// Processing motion blur
// 'time' runs from 0 to 1
// ignore everything above the /////////
// by Dave @ beesandbombs
int[][] result;
float time;
void setup() {
setup_();
@staltz
staltz / introrx.md
Last active July 19, 2026 16:25
The introduction to Reactive Programming you've been missing
anonymous
anonymous / untrusted-lvl6-solution.js
Created August 7, 2014 16:26
Solution to level 6 in Untrusted: http://alex.nisnevich.com/untrusted/
/****************
* drones101.js *
****************
*
* Do you remember, my dear Professor, a certain introductory
* computational rationality class you taught long ago? Assignment
* #2, behavior functions of autonomous agents? I remember that one
* fondly - but attack drones are so much easier to reason about
* when they're not staring you in the face, I would imagine!
@ericelliott
ericelliott / essential-javascript-links.md
Last active April 30, 2026 08:09
Essential JavaScript Links
///
/// Simple pooling for Unity.
/// Author: Martin "quill18" Glaude (quill18@quill18.com)
/// Latest Version: https://gist.github.com/quill18/5a7cfffae68892621267
/// License: CC0 (http://creativecommons.org/publicdomain/zero/1.0/)
/// UPDATES:
/// 2015-04-16: Changed Pool to use a Stack generic.
///
/// Usage:
///